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Cutscene audio desync fix


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#1
Signo Vir

Signo Vir
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Problem:
During cutscenes in Dragon age 2 (and mass effect 2), non-speech audio was faster than the video. For short sequences, this made little difference (though still noticable). In longer sequences this could mean audio was out of sync by several seconds and the cutscene ends with several seconds of silence.


I searched high and low for a solution to this problem and eventually found it here. Although it relates to a different game, the problem is the same, and I can verify that the older file does indeed solve the problem.

Note: Changing default rate from 24 bit 48000 Hz to anything else did not solve the problem.

OS: Win 7 64-bit
audio: Realtek HD
video card: ati radeon 5970
Note: slightly overclocked cpu

Hopefully this helps others looking to solve this problem.