Maybe I'm a little offtopic, but whatever:
Seeing how BioWare always emphasized about choice and repercussions on the whole trilogy, I'd like a full range/spectrum of endings, but a great number of 'em. I'd play the trilogy again and again if every single choice you made had a real, measurable impact.
Hell, I'd f**king scream of joy if the number of endings was difficult to count, it'd be awesome for some people to get a totally reaped-up galaxy, while others made it barely, and others that, somehow, achieved success with a low number of losses.
Part of me thinks that if you commit yourself to role-play through 3 full-featured, triple A games, you should be happy to see that the choices you once did actually make a difference...it makes the story YOUR story, so if you can't deal with a bad ending, you either choose better for the next time, or think about whether you're willing to stand hard endings in a game...
Personally, a game is great for me if it distracts me, I don't generally care if the ending's bad or good. ME is awesome at sucking me on its universe, and as bad as it is on itself (even at the verge of annihilation) I'd prefer it over to RL almost anytime.
...so yeah, a full range of endings would totally be my dream come true.
Modifié par patocerda, 22 août 2011 - 04:11 .