Hi, im trying to make frenzy more similar to PnP. In case there arent enemies around it attacks one of its companiones. The problem is that just pressing any of the movement keys cancels the attack, so is there a way to prevent the affected character from taking any actions until the script allows them again. Im using a pseudo-hearbeat function to make a check each 6 seconds. Maybe make the character non controllable or non selectable.
force actions on a character
Débuté par
mogromon
, août 11 2011 05:05





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