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I'm so sick of NPC's STEALING my XP!!!


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#51
Periodiko

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I don't see any posts where anyone thinks the party member who gets the killing blow gets experience, only people who THOUGHT someone else thought that and were ridiculing them or whatever for it.

Not gonna call anyone an idiot for skimming a thread on the weekend, but yeah, there really isn't any confusion here except for the people who think they're smarter than the OP trying to "correct" him, ironically enough.

Modifié par Periodiko, 21 novembre 2009 - 08:38 .


#52
Seifz

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Hollyboatman wrote...

To be honest, I haven't looked at the scripts; steam and no desire to screw around with the installer just to look at something that wouldn't be hard to provide without it.

But since he specifically references xp numbers appearing which does not happen in the case this thread is actually about I would consider it safe to assume he is offtopic.

Edit to avoid double post: If you could point out the three posts where people think that the party member who kills the creature gets all the exp that would really help.

Also, those posts don't exist. Moron.


Two posters worried about one party member getting more XP than the rest:
http://social.biowar...263126/1#263344
http://social.biowar...263126/1#264208

Some posters that talk about the XP being split amongst the party equally:
http://social.biowar...263126/1#263347
http://social.biowar...263126/1#264278

And I didn't even include any of the followups from the same posters, which would increase the total.  If all of these posts didn't exist, then all of the "that's not what the OP is talking about stupid head!" posts wouldn't exist, either.  Clearly, they do.

Again, please stop acting like a jackass.  Calling me a "moron" for not agreeing with you is absurd.

#53
Hollyboatman

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If by followups you mean "yeah it does seem to split up XP" then I can see why you didn't include them.

And as I recall, I specifically asked for posts about one character getting all the exp. I am perfectly aware of the posts where people are off topic and talking about how exp is split equally. You might recall that commenting on that is what originally upset you?

Edit: Also, if I only called people a moron when I agreed with them I feel like it would lead to a lot of confusion.

Modifié par Hollyboatman, 21 novembre 2009 - 08:52 .


#54
Thirdeye1000

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How to I get Dog to join my party?  I can't get him to join before I have to go to the tower of Ishal.  Will he not join because I'm a elf?

#55
Sarakinoi

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Well if you want more XP, stand aside and let the allies die (like the guards in redcliffe) and don't use mindcontrol spells.



What, would it make things too hard? well if you can't kill everyone with just your party and no mind tricks, then maybe you don't deserve all that XP either. :)



And no, losing some XP will not gimp your characters. You can finish the game at level 23 if you do everything, and you probably don't need that many levels to be able to beat everyone. This game scales enemies to your level after all.

#56
Hollyboatman

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Thirdeye1000 wrote...

How to I get Dog to join my party?  I can't get him to join before I have to go to the tower of Ishal.  Will he not join because I'm a elf?


Mis-post? I don't want to give spoilers in this forum but you can't get him to join BEFORE the tower of Ishal.

#57
aidron

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Georg Zoeller wrote...

Feel free to look in the toolset into the sys_rewards_h.nss script to confirm that indeed all XP is shared with the party. There is no such thing as 'XP stealing' from allies.

The XP you see over the character doing the killing blow is the XP awarded to every party member in the game.



Truly? I thought it was merely bonus XP awarded to the character who enacted the killing blow, with the majority and/or rest of the XP for successfully overcoming the enemy being divided amongst the entire party.

If this is true, this is excellent news because I had hoped to make a strictly defensive/passive Mage for one playthrough yet was concerned my companions would level way ahead of me. Image IPB

#58
Ulrik the Slayer

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From a logical point of view, I don't really see the problem; You didn't make the kill, why should you be rewarded for it?

#59
Blessed Silence

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Grovermancer wrote...


I'm so sick of friendly, or even enemy NPC's stealing my XP!

It's bad enough Allister swoops in to steal the last kill hit (thus mana suck) from every enemy I've worked down, but at least there, you still get the XP for the overall kill.

But this crap of NPC's killing (usually with a puny shot to barely finish off) enemy units... AND NO XP IS GRANTED!!!

Just playing through the Fade/Magi Tower (4th play-through, Rogue Archer, ugh), and just had 4 mages KILL THEMSELVES and I got no XP!  Keep reloading and trying to get all the kills myself, but the idiots keep blasting each other with fireballs... AND I GET NO XP FOR IT!  ARGHHH!


My 2nd character was only 300pts from lvl 23...  I could've made it were it not for this crap!


Wait .... are you talking about the one room where the mages talk about being paranoid?  Uhm they are SUPPOSED to attack each other since they're paranoid and they trust no one hence kiling each other.  Heck I didn't care less mobs for me to deal with.

#60
aidron

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Ulrik the Slayer wrote...

From a logical point of view, I don't really see the problem; You didn't make the kill, why should you be rewarded for it?


But you assisted in overcoming the advesary, no? I really thought it was bonus XP awarded because you finished the enemy off and while logical, it's a bit bothersome to worry about who is getting too many killing blows and possibly advancing beyond the rest of the party (though that may not be possible, I've been trying to be careful with it to prevent that).


Edit: According to some of my gameplays though, the XP awarded for getting the finishing blow is in addition to any other XP. I've had one character who got the finishing blow on every enemy up through a certain tower early on, then another who got very little and they were quite a bit apart in XP amounts. Maybe that's now how it works, but it's strange that happened since I did nothing different outside of that on either playthrough.

Modifié par aidron, 21 novembre 2009 - 09:05 .


#61
Kurupt87

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aidron, no one can advance past the rest of the party (unless wearing the memory band perhaps) as everyone gets the same amount of xp, even those not in your active party or that you haven't recruited yet.

and from a rp pov, xp is experience, ie you've learnt something from the fight, so surely whoever gets the killing blow is irrelevant, you were fighting, therefore, gaining experience.

#62
aidron

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Kurupt87 wrote...

aidron, no one can advance past the rest of the party (unless wearing the memory band perhaps) as everyone gets the same amount of xp, even those not in your active party or that you haven't recruited yet.
and from a rp pov, xp is experience, ie you've learnt something from the fight, so surely whoever gets the killing blow is irrelevant, you were fighting, therefore, gaining experience.



It's good to know party members won't out level the others (I was a bit concerned as I wouldn't want Wynne, who is so invaluable and wonderful to be get behind say Zevran, is gets one killing blow after the other).

But, I did test it out just now, with no Memory Band, in taking on 3 enemies that I received 7 XP more for landing a killing blow on 3 enemies in one of the origin stories than when I received no killing blow. It's not much (which is great), but that would explain why one of my mages wound up at a higher level much sooner than another mage who never landed a killing blow except once in a blue moon.

Image IPB

#63
Kurupt87

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hmm, the only response to that i can come up with is that you are mistaken, a dev has posted in this thread that all xp is shared equally between all members.

#64
aidron

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Kurupt87 wrote...

hmm, the only response to that i can come up with is that you are mistaken, a dev has posted in this thread that all xp is shared equally between all members.


Well, I am certainly not infallable, but I did just test it. Same area, same items (which aren't much since this is one of the origin areas). One round, no killing blows for my character. The next, all three killing blows. I just re-loaded and replayed it about 5 times to be thorough for curiosity's sake. Again, 7 XP difference isn't huge, but it can add up and I was just intrigued by the whole thread.

Admittedly I'm enthralled by all the nuances of the game still, like this one.

#65
Kurupt87

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now i'm confused dammit.

do all your characters get that extra 7xp or just the pc(or whoever is getting the killing blow)?

#66
aidron

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Kurupt87 wrote...

now i'm confused dammit.
do all your characters get that extra 7xp or just the pc(or whoever is getting the killing blow)?



Just the PC.

At one point, on two different games, one of my mages had 500xp more than another in an area just after the origins conclude (and in the interest of preventing spoilers). I thought it very odd at first and immediately wondered if I had forgotten a quest here or there, but after much checking I realized I did not and that's when for me personally it was confirmed that killing blows provide more XP to the character who enacts them.

Again, I could be wrong, and I suppose the XP display could be inaccurate, but in the above example the first mage leveled up before the other one much earlier.

#67
Grovermancer

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Jassper wrote...


This was compleatly un-called for.

What gives you the right to talk to anyone like this. No one here has attacked you personally, no one has told you how stupid or asinine your post is - so wtf?

Talk about reveling yourself - holy crap.


It was COMPLETELY called for -- a bunch of smart-ass jerks who have nothing to add to the conversation, who are too weak, lazy, or stupid to even READ AND UNDERSTAND what the hell I'm saying, who make FACTUALLY INACCURATE rebuttals (again, with attitude), call it a "pathetic thread," (w/o even understanding what the hell the thread is about -- that's pathetic!), who rant that I'm ranting (even though the original post was tongue-in-cheek and not truly serious) and even YOUR POST about "having nothing better to do" --WHY ARE YOU EVEN POSTING THERE THEN?!? (see, that is another case of projection and revealing yourself)

Cool thing is -- there are also many responding here in equal disbelief at the childish, stupid, knee-jerk, responses of idiot arm-chair tough guys who can't even understand what they're reading, then criticize and **** about it... 

Modifié par Grovermancer, 21 novembre 2009 - 10:03 .


#68
Grovermancer

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Periodiko wrote...

I don't see any posts where anyone thinks the party member who gets the killing blow gets experience, only people who THOUGHT someone else thought that and were ridiculing them or whatever for it.

Not gonna call anyone an idiot for skimming a thread on the weekend, but yeah, there really isn't any confusion here except for the people who think they're smarter than the OP trying to "correct" him, ironically enough.


Irony exactly!

But at this point, I'd say a few of the more smart-assed of them qualify as "idiots" ...or something.
:o

Modifié par Grovermancer, 22 novembre 2009 - 08:32 .


#69
Grovermancer

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Blessed Silence wrote...

Wait .... are you talking about the one room where the mages talk about being paranoid?  Uhm they are SUPPOSED to attack each other since they're paranoid and they trust no one hence kiling each other.  Heck I didn't care less mobs for me to deal with.


That's one of the more blatent examples, but it happens all throughout the game. 

And that's just the "enemy-on-enemy friendly fire" issue...  There's also numerous times throughout where a friendly NPC (NOT NOT NOT your own party NPCs) will get the final hit and kill an enemy you've worn down...  And you get no XP.

No other RPG I've played does that.

#70
Oliver Sudden

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My mind got a cramp trying to imagine a world in which this would be an issue.

#71
daem3an

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Grovermancer wrote...
There's also numerous times throughout where a friendly NPC (NOT NOT NOT your own party NPCs) will get the final hit and kill an enemy you've worn down...  And you get no XP.

This is what I was referring to above. Georg's post says: "There is no such thing as 'XP stealing' from allies."

Modifié par daem3an, 21 novembre 2009 - 10:17 .


#72
Grovermancer

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Oliver Sudden wrote...

My mind got a cramp trying to imagine a world in which this would be an issue.


Well, it's certainly not a big issue, but it is an issue, at least for those of us who occasionally like to do play-throughs and get as much XP as possible. 

And it is atypical of RPG's to work this way.  That in itself makes it noteworthy.

Though with the fundamentalist facists running around, you're apparently not even allowed to bring up any possible issues anymore, no matter how factual or interesting the issue may be.

#73
Grovermancer

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daem3an wrote...

Grovermancer wrote...
There's also numerous times throughout where a friendly NPC (NOT NOT NOT your own party NPCs) will get the final hit and kill an enemy you've worn down...  And you get no XP.

This is what I was referring to above. Georg's post says: "There is no such thing as 'XP stealing' from allies."


Check your total XP before an encounter.

Either you, or your party members, do some damage to an enemy unit.

A non-party member NPC gets the final kill shot (OR an enemy NPC kills your target with friendly fire spells OR you've cast Waking Nightmare, Blood Control, etc. and trick enemy NPCs to kill each other).

Your XP total has not changed.

Modifié par Grovermancer, 22 novembre 2009 - 04:00 .


#74
Grovermancer

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ZlothZloth wrote...

Gotta admit, this is a pain. Not a big pain but definitely a pain. Just last night I fought a big battle against a (orange-con) blood mage. At the end, he shot a fireball off and killed himself. 0xp.

At least I think it's 0xp. Has anyone actually checked the xp bars before and after to see if the game just isn't reporting the xp gain?


Yes, I've been checking the XP bar all along -- it doesn't add points if you or your party doesn't get the kill-shot...

...and my current play-through, I've been paying even closer attention.  This could easily add up to thousands of points by end-game depending on circumstance and playstyle.

I noticed just last nite, one altercation in the back alleys where I lost around 180pts (even though me/my party did most all of the damage).  180pts is more than you get for some of the side-quests!

Like I've said, none of the other BW RPGs I've played do this.

Modifié par Grovermancer, 23 novembre 2009 - 06:34 .


#75
Vinditater

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I play RPGs for xp. Screw story, character development, plot, diplomacy over combat, puzzle solving, and just in general good fun.



Someone make this guy an xp counter mod so he cant watch numbers tick up all day.