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I'm so sick of NPC's STEALING my XP!!!


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#126
Zenon

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Grovermancer wrote...

Zenon wrote...

@Grovermancer:

Interesting how you answer to my posts. I suggest you enroll in a class of reading comprehension. I said it was not a problem for me to finish the game at level 22 instead of 23 or 24 or whatever.

I get out of here before you start discussing something like: My party members breathe my character's air.


Here's a surprise -- more passive aggressive jabs from you.


Seems you like to pick up mostly on sarcastic comments, rather than on topic posts.

Perhaps then you may finally be able to show off with a higher level than others.


Sure sounds like it was "problem" for you.

I wrote the opposite, hence the question about how much you throughly read my posts. Besides who wrote this post, that he didn't get enough XP? ... Oh, I remember: You did!

Maybe you should  "stop annoying others with your BS troll posts."  (in case you conveniently skim over this one too, that's your dialogue)


I did get upset, yes. The readers of this thread will decide for themselves who is the "angry kid" here.


Back to the original topic again: Maybe in some cases your character should have been awarded with some more XP. But I still think this is a minute tiny issue, which doesn't affect the game experience as a whole in any meaningful way.

#127
Grovermancer

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Zenon wrote...

Back to the original topic again: Maybe in some cases your character should have been awarded with some more XP. But I still think this is a minute tiny issue, which doesn't affect the game experience as a whole in any meaningful way.


That's all I ever said -- if you (or your party) do damage to a unit, you shold get at least some XP for it.  Weather it's from physical combat or from spells.  This is how past BW games work, as well as most (every ?) RPG I've ever played.

It's not big deal -- but then it should have been no big deal to just keep it the same, either.  If it aint broke, why "fix" it?

Weather or not it hinders one's experience I suppose will be up to the particular player...   Mathmatically, it can add up to thousands of points.  Which could mean another level, and thus, higher attributes and more spells and talents.

#128
Vorkon

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I don't get why the OP is so confused.



It is obvious that all the XP you receive is SHARED between your party members, not just given to the one who deals the final blow.



Duh.

#129
Selvec_Darkon

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Grovermancer wrote...

Selvec_Darkon wrote...

You twit. That part of the game is scripted, they are meant to attack each other. Your not meant to get the XP from it. If you do, then consider yourself lucky. The tactical thing to do is just let them kill each other then mop up the remains.

Jesus.


So we're talking about the Crazy Mages then, in the Magi Tower...?

So if I run in and start to kill them before they are fighting on each other, they change tactic and attack me as I'm killing them, yet they still die of friendly fire...
...I still should get no XP?  Wrong.

Yeah, I'm the twit.
;)


Correct, you shouldn't get the XP. Why? Because you walked into the middle of a battle that is already taking place. Even if they attack you they will still try attacking each other. The sides are already defined, so yes, you are the twit in this case. It's like walking into a battle between two armies.  Even if those armies where to attack you with ranged weapons and accidently hit each other they will die.

On any other mode then easy, freindly fire can kill you, and can kill the enemy. The complaint seems rather silly, espically when those "allies' are not actually allies, but two different sides of a team.

In technical terms these two groups have been defined as opposing factions. When you enter the room, they attack you because your party is defined as the high prority target. However, these parties are still enemies of each other, and should you be allowed to see longer after the "Game over" screen, you'd see they would continue to attack each other. It's simple event scripting. I wouldn't be surprised if the majority of the DA :o OC, could be replicated easily in the toolset. As such, you won't get XP.

#130
wanderon

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^@vorkon

The OP is not talking about party members - he is talking about other freindly allys that occasionally help you in battle - apparently when these non-party members kill something he wants to get experience from their kills as well as long as one of his party members did at least some damage to the foe that was killed.

Much ado about nothing IMO but to each his own.

Modifié par wanderon, 27 novembre 2009 - 03:43 .


#131
JamesKeenan11

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Wow, reading through this thread reminds me why I don't spend time online. 80% of the people in this particular thread (Yes that probably means you), are the *very reason* the internet has such a reputation for ignorance and intolerance. If any of you have ever pointed at someone else for being "the problem," then congratulations. You're a hypocrite.



Anyways, I agree it is mildly frustrating to deal with fighting something, and having friendly NPC swipe the last hit.



It's a single-player game. I cannot fathom why our characters don't just get all the XP. It's not as if they need to balance for, or consider the feelings of, the NPCs.

#132
addiction21

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JamesKeenan11 wrote...

Wow, reading through this thread reminds me why I don't spend time online. 80% of the people in this particular thread (Yes that probably means you), are the *very reason* the internet has such a reputation for ignorance and intolerance. If any of you have ever pointed at someone else for being "the problem," then congratulations. You're a hypocrite.


So how are you any different since you just pointed at 80% of the people in here and said they were the problem?

It is a minor annoyance at best for me.  It's not game breaking and I barley have noticed it at all.  Maybe if BW does not put a fix in there is a way for it to be modded? Other then that I do not see much happening on this front.

#133
Gecon

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*sitting in the corner, stroking a piece of xp*



Myyyyy ... precioussssss ....

#134
Zenon

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Gecon wrote...

*sitting in the corner, stroking a piece of xp*

Myyyyy ... precioussssss ....


:o:devil::P:lol:

#135
MR-9

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This thread is hilarious, I love it.

#136
Murdario

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op is correct. i bet most of my reloads are because it bugged the hell out of me when some puny douchebag npc whos life i was saving got a one hit on the enemy that i had beaten to a brink of death and stole my xp. the mage in wardens keep actually killed himself TWICE in a row. what the ****?!? you would think they would have figured this out with all the extra polish time they had...



and to all the idiots who apparently cant even read. this may not be a huge issue for you, but that doesnt mean it isnt for many others who play the game. i dont jump in to your "whaaah! why cant it do this and that in my romance with..." threads or whatever and call you a **** and say your are playing the game for wrong reasons because you care about such a thing that doesnt matter to me. unless you are some delusional bioware fanboy whos 110% satisfied with everything in the game shut the **** up.

#137
Descartian

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Hi Grovermancer, get some of your stolen XP back by checking this out  Image IPB
http://social.biowar...47/index/319585

Anyways, I have been playing Bioware games since BG1's release and agree with you regarding this topic

#138
Grovermancer

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Vorkon wrote...

I don't get why the OP is so confused.

It is obvious that all the XP you receive is SHARED between your party members, not just given to the one who deals the final blow.

Duh.


Either you've not read one single post here, or you're a troll.

#139
Grovermancer

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[quote]Selvec_Darkon wrote...


Correct, you shouldn't get the XP. Why? Because you walked into the middle of a battle that is already taking place. Even if they attack you they will still try attacking each other. The sides are already defined, so yes, you are the twit in this case. It's like walking into a battle between two armies.  Even if those armies where to attack you with ranged weapons and accidently hit each other they will die.
[/quote]

I've already said this numerous times.

You walk in.  They start firing at you.  You fight them.  Inflict damage.  At the last, one launches a fireball, finishing them all off.  You get no experience.

I say:  you should get at least some XP. 
This is like every other RPG or BW game I've played.  (In others, you actually get ALL the XP).
What about Waking Nightmare?  Blood Control?  You trick them into killing one another, you should get the XP.
It is logical. 
It is fair. 
You've made no argument as to why this should not be so.

All you can do is call me a "Twit."


[/quote]

#140
Grovermancer

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wanderon wrote...

^@vorkon

The OP is not talking about party members - he is talking about other freindly allys that occasionally help you in battle - apparently when these non-party members kill something he wants to get experience from their kills as well as long as one of his party members did at least some damage to the foe that was killed.

Much ado about nothing IMO but to each his own.


Yeah, because that's how every other RPG works.  Including past BW games.

If it aint broken, don't "fix" it.


And another thing -- WHY WOULD PEOPLE ARGUE AGAINST THIS???  (Did they complain in NWN/BG/KOTOR when they got XP but didn't get a kill-shot?)

If it's "much ado about nothing" (which it's not -- it can add up to thousands of XP points, thus another level, thus, higher attributes and more spells/skills/talents), why do people argue against it?  What would it hurt to have left it as it's always been? 


And why have't any of these arguers actually tried explaining how it's somehow better as it works now?  All most can do is beotch, name-call, and make snide remarks.

Flat-out pathetic.

#141
Grovermancer

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addiction21 wrote...

So how are you any different since you just pointed at 80% of the people in here and said they were the problem?

It is a minor annoyance at best for me.  It's not game breaking and I barley have noticed it at all.  Maybe if BW does not put a fix in there is a way for it to be modded? Other then that I do not see much happening on this front.


Yeah, but he's not being an ass.  Seriously -- read over this thread.  Many here have been part of the problem.  Many here attribute to me what they exhibit in their exact same post.   Stating that they're ignorant isn't being ignorant -- it's stating facts.

It is literally unbelievable, how asinine some have been in this thread -- but even more unbelievable they can't see what they are.

I was skimming over either TOR forums, or maybe some Gamespot forum, and they were all talking about how they won't bother coming here cause it's full of a bunch of arrogant jackasses.

They probably read this thread.

Modifié par Grovermancer, 27 novembre 2009 - 06:36 .


#142
Seeker341

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I admire your persistence, Grover-man. But I think you (and those who side with you) have made your point. Why carry on replying to people who never read the entire thread (or at least the first two pages or so) and/or just don't get it?



I'm assuming that if the topic has caught the attention of Bioware people they will read it a bit better than many of the people posting.

#143
Sloth Of Doom

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Grovermancer wrote...

I was skimming over either TOR forums, or maybe some Gamespot forum, and they were all talking about how they won't bother coming here cause it's full of a bunch of arrogant jackasses.

They probably read this thread.


Wow dude.  Hypocrite much? 

#144
TurboCaptain

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I don't really have a problem with NPCs taking experience, but it's pretty ridiculous that summoned pets from the ranger line are stealing NPC. Fix it BW?

#145
Grovermancer

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Sloth Of Doom wrote...


Wow dude.  Hypocrite much? 


Not in this thread.  Or if I have, please show me where.



ps. If saying "2+2=4" gets folks mad, then maybe I'm a hypocrite

pps.  don't you have anything to say about all the posts I'm referring to?  Why not?

Modifié par Grovermancer, 27 novembre 2009 - 08:06 .


#146
Calara

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This thread was quite amusing, due to the cretins who were incapable of reading and understanding Grovermancers point. I give you props for actually trying to reason with these knuckledraggers.



I agree with you completely Grovermancer, the way exp is handled on killing blows is extremely irritating and makes no sense at all. I had to reload several fights where I had worn down some tough boss just for some lame npc to come along and rob me of hard earned experience, with some pathetically weak but superbly timed ninja kill stealing blow.



The game should not make me want to wipe out friendly npcs in battles.

#147
Kimberly Shaw

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Don't mind Sloth. He's like our resident Oscar the Grouch. He sits in his garbage can and makes snide remarks from the sidelines that make us smirk and giggle. I'm not even 100% sure he plays the game... ;-)



Can I just say that Vorkon's post above made me laugh out loud?


#148
Grovermancer

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Gecon wrote...

*sitting in the corner, stroking a piece of xp*

Myyyyy ... precioussssss ....


LOL!


That is EXACTLY how I was in my 4th play-through...  I was determined to get every single thing, quest, codex, XP in a single play-through...

Barely broke level 24

If you add up the XP lost as described in this thread, AND 3 side-quests that got "glitched" (particular order screwed them up) AND I didn't wear the Memory Band OR the Codex Belt...

easily would've been at least 24.5, maybe more.  Doubt I would have hit 25, but maybe... Some say that is the cap.


I'll never do that again.

#149
Zenon

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TurboCaptain wrote...

I don't really have a problem with NPCs taking experience, but it's pretty ridiculous that summoned pets from the ranger line are stealing NPC. Fix it BW?


Have hardly used the ranger pet, but that is something I'd indeed consider a bug to be fixed as well. I thought making Leliana a ranger might give her an edge as archer, but it's about pets. Probably I play the next game entirely without anyone using ranger spec.

The other situation with NPCs fighting on my side scoring a killing blow to a yellow or orange boss is probably not as easy to fix, somewhat annoying, but it didn't happen but a few times throughout the entire game and mostly only during the final battle where I had basically gained an estimated 90% of my total experience before. That's why I think it's a rather minor issue.

P.S.: Probably the same thing happens if a mage creates undead minions to fight on your side? Didn't try that yet.

Modifié par Zenon, 28 novembre 2009 - 09:55 .


#150
wanderon

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I can understand the OPs and others possible annoyance at missing out on a bit of experience but IMO the whole -



it was in every other rpg on the planet why isn't it in this one



is a pretty lame argument if in fact it's a valid argument at all -



Just because other games have feature X doesn't mean it therefor follows that every game in the genre must have that same feature unless it's some sort of major feature that defines the genre - which is decidedly not the case here.



I also agree that the OP has pretty much made whatever point he has to make and now appears to be doing little more than flaming anyone who disagrees with him.