What are your thoughts on the Overlord DLC?
#1
Posté 11 août 2011 - 07:19
What I wanna know is what was your favorite thin about the Overlord DLC? The Hammerhead exploration? Atmosphere? Story? etc. Also what choice did you make at the end and what are your reasons for doing so? And to add more to discussion to the topic. Would you like to see this choice refelcted in ME3? Possible consequences?
Me personally its hard for me to choose one thing to love about this DLC. Its the complete package. I would love to see them somehow work consequences in to ME3 for Overlord. I want to see both the positive and negative outcomes from choosing both options. Let me know what you think!
#2
Posté 11 août 2011 - 08:14
#3
Posté 11 août 2011 - 09:02
#4
Posté 11 août 2011 - 09:04
Best of all though, I really liked the ending. That was hands-down one of the most emotional things in the whole game.
#5
Posté 11 août 2011 - 09:17
Overall I liked it, wish I could have gotten the achievement for it on my first run through though.
#6
Posté 11 août 2011 - 09:45
ConquiringChild wrote...
I really loved it too. I played it in both situation: condemning that mad project and greeting the madness, but one thing is wrong with me: I can´t find all hiden things to minning with hammerhead. Do you know all that point of minning ?
I think it was to just to add a bit of more exploration into the planet. As for the point I don't really I tend to do everything with some of my playthroughs so when Mass Effect 3 comes out I'll be able to as full an experience as possible. I'm sure you can find a video on the locations of the data packages. Unless you really want that achievement, depending on whether you have it for console or not, there really doesn't seem much more of a point to the mining than that. Just imerses you more into the planets lush surface.
#7
Posté 11 août 2011 - 10:06
-It was a little cliched, to be honest. You could see the ending a mile off.
- The hammerhead sections were a bit too linear - not like ME1. Inability to exit the hammerhead as well.
- I would have liked a stronger option to 'deal' with Archer at the end if you took the 'paragon' option. Pistol whipping is not really enough.
Positives:
+ Music
+ The climax, with the green grid 'Matrix type' overlay, holographic exposition, and final fight
+ Destroying the big satellite dish
I sincerely doubt Overlord will have too many consequences in ME3. An email probably. At most a new weapon if you went renegade at the end.
Also, LotSB was by far the superior DLC.
Modifié par FemShep 4 President, 11 août 2011 - 10:15 .
#8
Posté 11 août 2011 - 10:18
#9
Posté 11 août 2011 - 10:55
FemShep 4 President is right, although I didn't find getting out the hammerhead necessary. And I loved the ending, when the killed Geth shatter into green cubes.
It also suffers from all the three 'bigger' DLC disease - there are no lines recorded for the squadmates. They just keep quiet. I don;t blame them for it much though.
LotSB is superior, by all means, but overlord is also one hell of a ride.
#10
Posté 11 août 2011 - 11:14
stysiaq wrote...
Well, just finished it again today.
FemShep 4 President is right, although I didn't find getting out the hammerhead necessary. And I loved the ending, when the killed Geth shatter into green cubes.
It also suffers from all the three 'bigger' DLC disease - there are no lines recorded for the squadmates. They just keep quiet. I don;t blame them for it much though.
LotSB is superior, by all means, but overlord is also one hell of a ride.
I agree with most of these points but if anything its Story just redeems it in every conievable way. And that thing about squadmates never speaking, they don't it much outside of their own missions in the main game as well. I agree LotSB is superior but its the Paragon ending to Overlord that gets me every time.
Modifié par SpEcIaLRyAn, 11 août 2011 - 11:15 .
#11
Posté 12 août 2011 - 02:14
The planet is really pretty, and driving around in the Hammerhead was pretty cool!
#12
Posté 12 août 2011 - 03:19
BlueDemonX wrote...
Endings were pretty good! Paragon one was creepy, renegade one cool =)
Huh? They're exactly the same except for some dialogue.
#13
Posté 13 août 2011 - 03:39
As for the "tank" itself, until I got my hands on it I never realized I loved the mako. The only benefit I can think of is that it handled a little better. As for its physics, it skates over water no problem but sinks in lava?
In my playbook, going hull-down in the mako is better than the pop-up attacks of the hammerhead. And the mako was a better design aesthetically.
I hope that there are repercussion in ME3 from this mission, which is why I still bother doing these. I could see this as being a very bad thing in ME3, especially if Legion's loyalty missing is skipped and the Heretic viewpoint is shared by all geth.
Plus, I like taking that prothean artifact. I mean, I'm sure there are laws about taking functioning prothean technology as a tourist trinket.
#14
Posté 15 août 2011 - 12:09
But any time Simon Templeman is voicing I'm all ears.
Something I found funny from my current playthrough I had recently done Overlord and I didn't pick up the Hammerhead. So afterwards I do one of the Hammerhead missions and its like I'm picking it up for the first time lol.
#15
Posté 15 août 2011 - 12:20
Hovering around in the Hammerhead was fun too, until a surprise Cerberus turret or two makes you realize that your vehicle is less durable than toiletpaper.





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