mykeme wrote...
I understood when I went into this argument that at some point the conversation would devolve into a series of strawman arguments. Once again you decide to argue ideas instead of actually naming examples, leaving your total amount of valid arguments in this conversation zero. I believe I don't have to force myself to respond to such drivel.
What evidence do you want, exactly? The parts of the game that I thought made up for the shortfalls? You'd only disagree. I'd say I thought the characters were good, you'd cry "Twilight", I'd say I liked the combat, you'd cry "CoD addict", typical RPG elitist rhetoric. My whole point has been I can't factually prove it's good, but neither can you prove it's bad, all you've argued so far is "I don't need proof, it just is".
I wanted to throw this in the the previous lack of arguments, but this is great example of corporate brainwashing. This is what EA wants you to believe, even though there's multiple evidence to suggest even indie developers can remain afloat and even make a profit by selling their games online for 25$. I'm talking about Knights of the Chalice, an RPG released in 2010, and now they're making a sequel.
Got some straw man of your own going on. There's no "even" about it, see next:
And that's an indie. What about Larian studios, what about Piranha Bytes, who make more popular games (not trying to make them popular, just in a popular genre - big difference), and many other "middle class" developers, so to speak, who make more than just a profit, AND have much more creative freedom than Bioware?
They're still too small to be comparable, still independants as far as I can tell. Bioware has hundreds of employees (~800 as of 2010 according to wikipedia, which does have a source, and I don't imagine it's gotten smaller), and even if you spread that out between all their major studios that's still more per studio than either of those companies have on their entire payroll (IGN gives Larian 17 employees, and Piranha Byte's official number is "about 22"). Add that neither of them have publishers, nor have either of them yet released a game across all three platforms, they're in different leagues.
And it's not "corporate brainwashing" (it's phrases like that which make it look like a conspiracy theory), if you look around you can find developers and professionals talking about the same thing, and I mean individuals , not companies.
Example, or do some research of your own, you'll find everyone related to the industry agrees. AAA developers like Bioware are never going to operate by the same rules as small independant developers, and if that's a problem for you then you should probably stop concerning yourself with AAA games all together, save yourself the aggravation.
Modifié par nerdage, 22 août 2011 - 04:17 .