Weapons you want to return and weapons you want gone
#26
Posté 12 août 2011 - 01:45
#27
Posté 12 août 2011 - 04:39
#28
Posté 12 août 2011 - 05:22
ask any booger filled 9 year old neighbor kid what awesome sweet alien gun theyd like to see in a videogame, and then id put that in the game. or just one of the guns from the movie district 9 would be good enough.
Modifié par The Spamming Troll, 12 août 2011 - 05:30 .
#29
Posté 12 août 2011 - 05:34
I want my Geth Pulse Rifle and Geth Plasma Shotgun back....
#30
Posté 12 août 2011 - 05:36
#31
Posté 12 août 2011 - 05:41
On a side note I hate seeing things in cutscenes like characters firing a weapon in full auto that you can only shoot in burst. Or Characters using a weapon that you did not equip them with. say I give them a M8 and then they whip out the machine gun in the cutscene instead. Its just downright ridiculous. If they are going to have a weapon in cutscene dont give me the option to equip them with something else.
#32
Posté 12 août 2011 - 05:42
#33
Posté 12 août 2011 - 05:45
marshalleck wrote...
Geth pulse rifle sucks. The shotgun is alright, but better off in an NPCs hands imo.
I had zero problems using them paired with warp ammo on my engineer/infiltrator and found them to work out pretty well, even when I played on hardcore or insanity.
Modifié par AmyBA, 12 août 2011 - 06:10 .
#34
Posté 12 août 2011 - 05:57
Spin up... Charge... unleash hell
#35
Posté 12 août 2011 - 04:05
Also the minigun sounds cool, as a heavy weapon maybe?
BW should also make the Incisors burst much faster, something like this:
Modifié par TaistoPerkele, 19 août 2011 - 07:26 .
#36
Posté 12 août 2011 - 04:08
(Yes I know the Mattock will return, I'm just making a joke, don't freak out)
#37
Posté 12 août 2011 - 04:18
>:3
#38
Posté 12 août 2011 - 04:26
#39
Posté 12 août 2011 - 04:35
#40
Posté 12 août 2011 - 08:37
#41
Posté 12 août 2011 - 09:25
#42
Posté 12 août 2011 - 10:16
And more Geth weapon variants.
#43
Posté 12 août 2011 - 11:14
If I want to take on a mission with my soldier equipped with just an AR and a sniper rifle, I should be able to do that and leave other slots empty, leaving the armor clutter-free.
#44
Posté 12 août 2011 - 11:35
sorry i had to leave right after i posted the topic.Tommy6860 wrote...
I notice you didn't make a list of your own, so what's would you like gone and to remain?
Anyway, here's mine:
I want all heavy weapons GONE, they are near useless and felt tacked on. The reason I felt they were useless is that they required way to many resources for use and the resources were scarce.
I want the M-98 and Incisor sniper rifles back.
I would like the return of the Alliance HMWA assault rifles from Mass Effect.
And last but not least (I know they are physical weapons, but they are used as such in some cases), I would like more talents back, along the lines of what was in Mass Effect.
Anyways the guns i want to return i've seen in videos, which are the mattock and the predator and the viper (i haven't seen that though).
#45
Posté 12 août 2011 - 11:38
#46
Posté 13 août 2011 - 12:07

nothing else really matters
Modifié par Red Son Rising, 13 août 2011 - 12:09 .
#47
Posté 13 août 2011 - 01:18
fires like a normal one
holds many thermal clips and ejects them automatically
allows 500 shots
or
heavy weapon
1000 shots
heavy damage to armor
also a geth version alternative.
#48
Posté 13 août 2011 - 01:21
#49
Posté 13 août 2011 - 01:25
Gone: I don't really hate a gun enough to want it gone.
#50
Posté 13 août 2011 - 01:40
budzai wrote...
Geth Pulse Rifle from ME1 (the ME2 version sucks)
Yay!
I loved the pew pew, it was really old sci-fi





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