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Weapons you want to return and weapons you want gone


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105 réponses à ce sujet

#101
williefisk

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williefisk wrote...

yes,  all heavy weapons must go.   'cept the m-cain. probly need this nuke-gun for the reapers



and maybe keep the firestorm flamethrower.  works well with vanguard.   charge then flame on

#102
InkognitoY

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robarcool wrote...

Someone With Mass wrote...

robarcool wrote...

Someone With Mass wrote...

Posted Image

I want that rifle.

Which rifle is it? I mean where on internet have you seen it? It looks kind of a hybrod of collector assault rifle and geth pulse rifle, but looks neat!


I saw and heard it in The Sound Design Of Mass Effect 3 video.
^_^

Looks like we have an exciting (at least in looks) weapon to lay our hands on in the upcoming game! Sweet!

Sound effects are what give a game that final push :)

Someone With Mass wrote...

InkognitoY wrote...

Every weapon from ME2 should return since I spent a long time upgrading all of them..

If anything I want more weapons to be added. Only 2 pistols? 1 good SMG? 


Three pistols.[smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]

And the SMGs are all good if you use them correctly.


3 pistols?! What is this madness? 

Modifié par InkognitoY, 13 août 2011 - 08:43 .


#103
BatmanPWNS

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I just need my Locust SMG and Vindicater(or however u spell it) Batle Rifle and I am all good for ME3. Not much fan of the Mattock since the ammo can run out quicker.

#104
Someone With Mass

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InkognitoY wrote...

3 pistols?! What is this madness? 


What, have you never heard of the Phalanx?

#105
InkognitoY

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Someone With Mass wrote...

InkognitoY wrote...

3 pistols?! What is this madness? 


What, have you never heard of the Phalanx?

I have, but I just didn't think about it. DLC doesn't count :P 

#106
Humanoid_Typhoon

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I think equipping things should work like KOTOR,I want to be able to walk around the noncombat areas of the Citadel in my formal suit.