Filament wrote...
Re: alphas-- their teeth simply look like they're further along with their periodontitis than non-alphas. Not monstrous. You can't see the rest of their face because they're wearing a mask. Their mouths look bloody, yeah, the other hurlocks' eyes look bloody too. The rest of their body structure is the same.
Dammit I had to look up periodontitis to know what it was and now I will never forget the images of it I've seen. That's the very definition of monstrous.....
Anyway... um.... the new Hurlock grunts don't have bloody mouths. Nor do their eyes. The Hurlock grunts' eyes were grayish black and soulless looking, while the Hurlock Alpha's eyes are either bloodshot or a crimson red color entirely that isn't due to being bloodshot. And they kinda appear soulless. As for their teeth, while they are losing their teeth the teeth themselves are sharp, much like Origins' Hurlocks had.
Now, for the rest of the face. While we can't see it, the codex on Hurlocks says that they adorn themselves with roughly carved tattoos and keep track of their kills. Hurlock Alphas would definitely adorn themselves with tattoos.
The point I'm trying to make is that yeah, they're more human, but they're still twisted. To say they new look doesn't twist the normal human visage is to ignore reality. And I happen to prefer the more human look overall. It also makes it more believable that a Warden who went full ghoul might mistake himself for a darkspawn.
It doesn't twist it enough to promote something monstrous. DAO did. While the Hurlocks in Origins didn't look humanistic enough to make a person believe that's what a full ghoul Warden would look like, they were still humanistic and animalistic enough.
I'm trying to imagine what their nose would look like on the old design. I don't think I'd like it, especially when I really like how the Disciples looked. Don't get me wrong though, I'm not against them having a more humanistic look. But it also needs to maintain a proper element of promoting monstrosity and horror alongside a humanized look in balance. DAII's design isn't it.
Given the choice between DAO's design for Hurlock grunts and DAII's, I'll take DAO's.
I'm a bit apprehensive about posting this response, as I'm trying not to make it seem like I'm contradicting what I've said in previous posts.