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Dragon Age II at Gamescom including a panel with the Dev team


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#176
naledgeborn

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About a day late. Anyways, riding a dragon wouldn't be too far-fetched. I mean in a setting where reavers drink dragon blood so that they can communicate with them riding dragons as mounts wouldn't be stretching it too far.

#177
Apollo Starflare

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David Gaider wrote...

Mike Smith wrote...
Of course with the Warden coming back (snip)


I'd caution not to read too much into this. "Absolutely possible" does not mean "definitely will happen".


I bet the discussions you guys have had over bringing the Warden back (and in what capacity) are an interesting mix of great ideas, frustration and conflicting opinions.

Definitely hope you find a way to give them a big role though, I can't see how else the Morrigan/larger plot underlying the series currently can be adequetly resolved. Having some folks without a God Baby makes it brain twisting enough to think how you'll resolve it.

#178
RinpocheSchnozberry

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David Gaider wrote...

ishmaeltheforsaken wrote...
Though, I want to stress that I neither expect nor want the Warden to return as a protagonist.


That's good, because Mike has already said that the Warden will not return as a protagonist. :)


So.... there's the potential we could romance ourselves?


:o:o:lol:

#179
Tpiom

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naledgeborn wrote...

About a day late. Anyways, riding a dragon wouldn't be too far-fetched. I mean in a setting where reavers drink dragon blood so that they can communicate with them riding dragons as mounts wouldn't be stretching it too far.


If they introduce the riding mechanic it's not impossible that we will see Orlais' cavaliers...

#180
Big_Bulls

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David Gaider wrote...


That's good, because Mike has already said that the Warden will not return as a protagonist. :)



Well to be fair, it was mentioned that as far as the core protagonist goes, it will be very likely neither Hawke nor The Warden. I´m fine with that, cause I think that’s the only way to settle the issue.
 
However as mentioned in the second Q & A part on gamescon today, Fernando Melo mentioned that BW tries to resolve the situation regarding the "Old God Baby", and BW will try and show fans what happened regarding the child. Hopefully we will have the option to recreate the Warden for this inter-action, and not been presented a cut-sceen, resolving loose ends.  Only my fears on that matter.

Modifié par Big_Bulls, 19 août 2011 - 08:48 .


#181
Nerdage

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Tpiom wrote...

Sylvianus wrote...

Fernando said : Grey warden are an absolute pillar of dragon age !!!! We will see more in the future.

+ 50 friendship


That doesn't make much sense...

We know that the Grey Wardens don't involve themselves in political struggles (It's a lie though... we got into a political struggle in Origins), battle the darkspawn/blight and they are an order of great warriors.

Considering the last blight before the one in Origins was 400 years ago... I doubt we will see a new one anytime soon.
Duncan even says that they lose respect in a non-blight time. They are useless at the moment -_-

If Legacy is anything to go off (and I imagine it is) there are warden-related stories yet that don't involve blights.

#182
Kyda

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David Gaider wrote...

ishmaeltheforsaken wrote...
Though, I want to stress that I neither expect nor want the Warden to return as a protagonist.


That's good, because Mike has already said that the Warden will not return as a protagonist. :)


I dont spend much time in the forums, I read every once in a while so maybe this was addressed somewhere else but if the warden was not to return as a protagonist (which I believe it is logical considering the way things are being handle now... or at least in DA2) how can you resolve the warden´s story without leaving us with the feeling that the character is no longer ours... I mean if you continue with the warden everything he or she does after WH won´t be our choice and for me it would be like a slap in the face considering the time spent in creating "my" warden :unsure:

#183
devSin

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Apollo Starflare wrote...

I bet the discussions you guys have had over bringing the Warden back (and in what capacity) are an interesting mix of great ideas, frustration and conflicting opinions.

I bet they just don't even talk about it.

"What are we going to do?"
"Yeah, what are we going to do?"

And then they just go back to discussing stuff that's actually relevant to the games they're making.

#184
Flopsi

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Here is another piece of information i found from the wiki:

Fernando Melo and David Silverman held another Q&A session at
Gamescom (the final one will take place tomorrow). Melo let this
information slip:

  • Dragon Age: Asunder will take place towards the end of Dragon Age II, and will set up events that will occur in the future.
  • There are no plans for a Varric romance, but if it something that fans desperately want, they will "see what they can do."
  • We will find out what happened to Hawke's companions in future content.
  • The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.
  • We will find out more about the Hawke family in future DLC, specifically, Hawke themself.
  • There is "a lot of deepness" to Sandal, and we "might be surprised" by him in the future.
  • There are no plans to see Shale again, but Melo thinks it would be a "great idea" to see her again.
  • We will definitely see Flemeth again.
  • The team will try to resolve the situation regarding the "Old God Baby", and will try and show fans what happened regarding the child.
  • Melo would love to see more of Isabela.
  • Future content will see the same companions and love interests return.
  • It is likely that we will encounter female Kossith in the future.
  • It is unlikely that we will see a huge difference in graphics and art style in DAIII.
  • "Time will tell" whether or not we will ever see Par Vollen or "a few other cities."
  • Melo has some regrets regarding DAII, where he feels things
    could have been executed better. He mentions that Bioware wants to make
    sure combat feels natural, and no environments are reused. He also
    mentions that he agrees with people who reacted negatively to the impact
    of choice (or lack, thereof), saying that the quest All That Remains comes to mind. He says that choices and their consequences will be a major focal point of future content.

Modifié par Flopsi, 19 août 2011 - 09:53 .


#185
Tpiom

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Kyda wrote...



David Gaider wrote...

ishmaeltheforsaken wrote...
Though, I want to stress that I neither expect nor want the Warden to return as a protagonist.


That's good, because Mike has already said that the Warden will not return as a protagonist. :)


I dont spend much time in the forums, I read every once in a while so maybe this was addressed somewhere else but if the warden was not to return as a protagonist (which I believe it is logical considering the way things are being handle now... or at least in DA2) how can you resolve the warden´s story without leaving us with the feeling that the character is no longer ours... I mean if you continue with the warden everything he or she does after WH won´t be our choice and for me it would be like a slap in the face considering the time spent in creating "my" warden :unsure:


...killed off-screen? :devil:


Flopsi wrote...

Here is another piece of information i found from the wiki:

Fernando Melo and David Silverman held another Q&A session at Gamescom (the final one will take place tomorrow). Melo let this information slip:

[...]

It is unlikely that we will see a huge difference in graphics and art style in DAIII.
[*]


Another panel? When?!
Now I'm suddenly worried... I hope they return, more at least, to the DA:O art style.

Modifié par Tpiom, 19 août 2011 - 10:00 .


#186
Brockololly

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David Gaider wrote...

ishmaeltheforsaken wrote...
Though, I want to stress that I neither expect nor want the Warden to return as a protagonist.


That's good, because Mike has already said that the Warden will not return as a protagonist. :)



Never ever ever ever? :blush:

I'll maintain that it would be interesting and actually innovative (for BioWare at least) if it was possible to at least play as the Warden or Hawke in some future DA game for a time being. So if DA3 has some new Orlesian PC or something but some plot comes up where the Warden or Hawke would make more sense to be dealing with it, let the player control their Warden/Hawke for a time. Not unlike how The Witcher 2 does that at times.

Or even have a 4 act game with a bunch of old PC's coming back- have new PC for Act 1, Hawke Act 2, Warden Act 3 and new guy again for Act 4- or something like that.

#187
Kyda

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Flopsi wrote...

  • The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.

One great reason to go vote on the subject:wizard:

#188
Brockololly

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Flopsi wrote...
[*] There are no plans to see Shale again, but Melo thinks it would be a "great idea" to see her again.

*sigh* Yeah, lets never use one of the best companions ever, ever again. Come on, make Shale a female dwarf companion. Its not that complicated.

[*] The team will try to resolve the situation regarding the "Old God Baby", and will try and show fans what happened regarding the child.


"Try?" Haha- yeah, if they want to show that they're serious about choice and CONSEQUENCES, the ramifications of this choice would be priority numero uno. And I don't think people just want to see what happened to the OGB in the past tense. Thats exactly the kind of thing people might want to see happening, as it happens and not just have Morrigan pop up to dump some OGB exposition on you as a lame "consequence." Never mind that about 99% of the personal ramifications of that choice stem from playing in the perspective of the Warden who did the DR and/or romanced/befriended Morrigan.

[*] It is unlikely that we will see a huge difference in graphics and art style in DAIII.


So much for listening to feedback, when the bizarre artstyle and clunky graphics are often cited as a problem for the franchise.

#189
TEWR

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Kyda wrote...


Flopsi wrote...

  • The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.

[list][/list]One great reason to go vote on the subject:wizard:



I say they do both (Origins one game, set the next, Origins, Origins, set, etc.), so long as they do them equally well. In DAO's case, beyond the Origin stories you just got dialogue changes. In Hawke's case, many things sucked about how he was handled.

#190
Big_Bulls

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Brockololly wrote...

So much for listening to feedback, when the bizarre artstyle and clunky graphics are often cited as a problem for the franchise.



Well actually I had a feeling that they were keeping their graphic engine. However if BW brings back tactical view and return to their former darker and grimier look from DA:O I’m fine with it.

#191
Kyda

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The Ethereal Writer Redux wrote...

I say they do both (Origins one game, set the next, Origins, Origins, set, etc.), so long as they do them equally well. In DAO's case, beyond the Origin stories you just got dialogue changes. In Hawke's case, many things sucked about how he was handled.


Yes but to do both would take a lot of time... something that, considering DA2 problems, I am not sure they have.... but hey! I can be optimistic :)

#192
Merilsell

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Flopsi wrote...


[*] There is "a lot of deepness" to Sandal, and we "might be surprised" by him in the future.

Hmm, really? I wouldn't be surprised by that, tbh. The foreshadowing that started in Witch Hunt was all but subtle. :P

I'm not surprised by Flemeth return either. Lol @ the "try to resolve the OGB-issue" comment, though. The rest I'm pretty much meh toward. *shrug*

#193
Asch Lavigne

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Flopsi wrote...

The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.

The team will try to resolve the situation regarding the "Old God Baby", and will try and show fans what happened regarding the child

Melo would love to see more of Isabela.

"Time will tell" whether or not we will ever see Par Vollen or "a few other cities"


Multiple Origins, DEFINITLEY!. Yay for Morrigan and that whole cliff hanger from Origins/Witch Hunt. Does more of Isabela include her coming for revenge if I gave her to the Qunari? Curious why Hawke would go to Par Vollen after all that happened with the Qunari but.... I remember some other post about possibly going to Starkhaven, which I woud skip because I severly dislike Sebastian.

#194
TEWR

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Will we see Sten again? Will he be the new Arishok?

#195
Big_Bulls

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Flopsi wrote...


[*]We will find out more about the Hawke family in future DLC, specifically, Hawke themself.



While I haven’t played Legacy, I wonder why BW focuses on the Hawke family again. At least there is not much left from the family.

#196
Sylvianus

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Flopsi wrote...

Here is another piece of information i found from the wiki:

Fernando Melo and David Silverman held another Q&A session at
Gamescom (the final one will take place tomorrow). Melo let this
information slip:

  • Dragon Age: Asunder will take place towards the end of Dragon Age II, and will set up events that will occur in the future.
    There are no plans for a Varric romance, but if it something that fans desperately want, they will "see what they can do."
    We will find out what happened to Hawke's companions in future content.
    The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.
    We will find out more about the Hawke family in future DLC, specifically, Hawke themself.
    There is "a lot of deepness" to Sandal, and we "might be surprised" by him in the future.
    There are no plans to see Shale again, but Melo thinks it would be a "great idea" to see her again.
    We will definitely see Flemeth again.
    The team will try to resolve the situation regarding the "Old God Baby", and will try and show fans what happened regarding the child.
    Melo would love to see more of Isabela.
    Future content will see the same companions and love interests return.
    It is likely that we will encounter female Kossith in the future.
    It is unlikely that we will see a huge difference in graphics and art style in DAIII.
    "Time will tell" whether or not we will ever see Par Vollen or "a few other cities."
    Melo has some regrets regarding DAII, where he feels things
    could have been executed better. He mentions that Bioware wants to make
    sure combat feels natural, and no environments are reused. He also
    mentions that he agrees with people who reacted negatively to the impact
    of choice (or lack, thereof), saying that the quest All That Remains comes to mind. He says that choices and their consequences will be a major focal point of future content.

So If I understand for DA3 . almost all The same LI and companions again ? With another character ?
The same graphics as DA2 ?

Modifié par Sylvianus, 19 août 2011 - 10:45 .


#197
devSin

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No, I think Fernando is talking about DLC and maybe (hopefully) any DA2 expansions.

#198
Brockololly

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Sylvianus wrote...So If I understand for DA3 . almost all The same LI and companions again ? With another character ? The same graphics as DA2 ?


I think the comment on companions and LI's is more in regard to future DA2 content with Hawke, not DA3 and beyond.

But it does seem they're keeping DA2's hideous art style and the same engine.

#199
TEWR

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Brockololly wrote...

Sylvianus wrote...So If I understand for DA3 . almost all The same LI and companions again ? With another character ? The same graphics as DA2 ?


I think the comment on companions and LI's is more in regard to future DA2 content with Hawke, not DA3 and beyond.

But it does seem they're keeping DA2's hideous art style and the same engine.


The only thing I'm angry about in regards to them keeping the new art style is that the majority of Darkspawn are horrible.

Hurlock Alphas and Genlocks are the only good ones to me.

#200
Kyda

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The Ethereal Writer Redux wrote...

Hurlock Alphas and Genlocks are the only good ones to me.


Really??!! :blink: