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Dragon Age II at Gamescom including a panel with the Dev team


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#201
The dead fish

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Brockololly wrote...

Sylvianus wrote...So If I understand for DA3 . almost all The same LI and companions again ? With another character ? The same graphics as DA2 ?


I think the comment on companions and LI's is more in regard to future DA2 content with Hawke, not DA3 and beyond.

But it does seem they're keeping DA2's hideous art style and the same engine.

It is unlikely that we will see a huge difference in graphics and art style in DAIII.


Yeah it does seem. Very bad new.

And they did say, they could bring Morrigan again ? And we'll see again the same elves design. The same cartoonish people and maybe the same deep road unimpressive, same issues with darkspawn . Good. Very good.

#202
KnightofPhoenix

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Interesting Q&A there flopsi. Hopefully some of the things mentioned will be materialized. Specifically choices and consequences.

Not too happy with the art style and engine, but maybe with improvements, it could be decent.

#203
Bryy_Miller

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The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.


Oh dear God no. This is one of those things that could be either really good or really bad. There is no middle ground.

The team will try to resolve the situation regarding the "Old God Baby", and will try and show fans what happened regarding the child. 


aka

"You'll get more info than we expected to give at this point, but other than that, we're on schedule"

It is unlikely that we will see a huge difference in graphics and art style in DAIII.


I have a hard time believing this. Art style maybe. Graphics? Yeah, sure.

#204
TEWR

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Kyda wrote...

The Ethereal Writer Redux wrote...

Hurlock Alphas and Genlocks are the only good ones to me.


Really??!! :blink:


Yea. Reason I hate most of the new Darkspawn is due to:

The Hurlock Emissaries wear S&M gear on their face and have pointy ears, which makes no sense.

The Hurlock grunts look like Skeletor knock-offs. And they were given normal teeth instead of sharp for some reason.

The Ogres now have beige skin and a mushed face (they wanted to make the face more Kossith like I guess, but it didn't work so well), when all they needed was to stay purple or be gray and have their face not be mushed.

The Shrieks were changed and now look like they're trying way too hard to be ninjas (some things are the same, but something just strikes me as being too ninja-like) when the original design of the shrieks looked like they came from elven broodmothers who have the new elf design.



I like the Hurlock Alphas because at least now have a visible size difference and difference in appearance to a Hurlock, and Bioware gave them pointy teeth again. I thought they had maybe taken my "Darkspawn, we ask you to change to your old look. You are too cuddly now" thread seriously, considering that almost everyone who posted there hated the new Darkspawn.

I like the Genlocks because they now have a Dwarf-like build and I think they're awesome, though a color change might not hurt depending on what they'd end up looking like.


EDIT: The armor they wear though is a different story.

Modifié par The Ethereal Writer Redux, 19 août 2011 - 11:12 .


#205
Morroian

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Kyda wrote...

Flopsi wrote...

  • The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.

One great reason to go vote on the subject:wizard:


Yeah well I think any vote will have an obvious outcome I just hope multiple origins doesn't affect the story depth.

#206
Dave of Canada

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Edit: Argh, it broke my post! /rage It's still readable, though.

[quote]Flopsi wrote...

[*] Dragon Age: Asunder will take place towards the end of Dragon Age II, and will set up events that will occur in the future. [/quote]

This confuses me, end of Dragon Age 2 after Varric's interrogation or end of Dragon Age 2 after Meredith's showdown?

[quote]
[*] There are no plans for a Varric romance, but if it something that fans desperately want, they will "see what they can do."[/quote]

Yes.
Yesyesyesyesyesyesyesyesyesyesyesyesyes.

[quote]
[*] We will find out what happened to Hawke's companions in future content. [/quote]

Nothing really new.

[quote]
[*] The decision of whether to have a set character in the style of DAII, or multiple origins a la Dragon Age: Origins will be based on fan feedback.[/quote]

Oh god no. I'd prefer if they'd stick to their guns, to be honest. Let the writers pick what fits the story they wish to write.[*]
[quote]
[*] We will find out more about the Hawke family in future DLC, specifically, Hawke themself.[/quote]

Gamlen is OGB.

[quote]
[*] There is "a lot of deepness" to Sandal, and we "might be surprised" by him in the future.[/quote]

I hope they don't reuse the scratch butt jokes again, I personally didn't find Sandal that entertaining in DA:O but saw where people could be entertained and when we see him in DA2... well... by the end of DA2, I hoped to never see him again. :P

Seeing more Prophet Sandal could make me turn around, though.

[quote]
[*] There are no plans to see Shale again, but Melo thinks it would be a "great idea" to see her again.[/quote]

Dwarf woman Shale cameo would be amazing.

[quote]
[*] We will definitely see Flemeth again.[/quote]

Kind of obvious with the set up created in DA2.

[quote]
[*] The team will try to resolve the situation regarding the "Old God Baby", and will try and show fans what happened regarding the child.[/quote]

Since we had no real way to predict any consequences of the choice except for maybe more blights or something, I certainly hope there's some way for the player to try and stop Sandal's prophecy about the child. I enjoyed greatly having my Hawke protect Harrowmont while my Warden wouldn't do that and would let him die, opposing protagonists is fun to play.

[quote]
[*] Melo would love to see more of Isabela.[/quote]

He can check deviantar- oh wait, he meant ingame. That's awesome.

[quote]
[*] Future content will see the same companions and love interests return.[/quote]

I assume this means DLC and not future games?

[quote]
[*] It is likely that we will encounter female Kossith in the future.[/quote]

Considering I adored the DA2 Qunari, can't wait.

[quote][*] It is unlikely that we will see a huge difference in graphics and art style in DAIII.[/quote]

Expected, I doubt they spent all the time revamping the style only to switch again for the third game. Though considering what we've seen from Corypheus and such, I'm happy.

[quote]
[*] "Time will tell" whether or not we will ever see Par Vollen or "a few other cities."[/quote]

Val Royeux <3?

[quote]
[*]He also mentions that he agrees with people who reacted negatively to the impact
of choice (or lack, thereof), saying that the quest All That Remains comes to mind. He says that choices and their consequences will be a major focal point of future content.
[/quote]

Considering how I enjoyed there not  being a happy resolution to that quest (which would've become the default immediately considering how many people reload when negative consequences rear their head), I hope any choice wouldn't become DA:O standard of having a third option leading to a happier ending.

Modifié par Dave of Canada, 19 août 2011 - 11:18 .


#207
Morroian

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Brockololly wrote...

So much for listening to feedback, when the bizarre artstyle and clunky graphics are often cited as a problem for the franchise.

How surprising is it when they changed it to give the series a distinctive look. Besides I'd rather they not fall into the DA2 trap again and have the art style reworked again to the detriment of other areas.

#208
Nerdage

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Pretty excited with these Gamescom tidbits so far. What with this and PAX Prime next week it's good times had by all some me, anyway.

I could take or leave anything massive coming of the the dark ritual, aside from the fact my main character turned it down I maintain some people overestimate how important it must be, but did he really use the phrase "try and show"? Makes it sound a bit like they're unprepared for it. Or it's just Fernando being sadistically evasive, both possible.

#209
Dave of Canada

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nerdage wrote...

Pretty excited with these Gamescom tidbits so far. What with this and PAX Prime next week it's good times had by all some me, anyway.

I could take or leave anything massive coming of the the dark ritual, aside from the fact my main character turned it down I maintain some people overestimate how important it must be, but did he really use the phrase "try and show"? Makes it sound a bit like they're unprepared for it. Or it's just Fernando being sadistically evasive, both possible.


Considering how many threads demand that the OGB be a protagonist or companion and that Morrigan did the ritual with Riordan even when you did the Ultimate Sacrifice, you only died because you "bumped your head" after the Archdemon exploded. I have to agree with this.

#210
Morroian

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nerdage wrote...

Pretty excited with these Gamescom tidbits so far. What with this and PAX Prime next week it's good times had by all some me, anyway.

I could take or leave anything massive coming of the the dark ritual, aside from the fact my main character turned it down I maintain some people overestimate how important it must be, but did he really use the phrase "try and show"? Makes it sound a bit like they're unprepared for it. Or it's just Fernando being sadistically evasive, both possible.


Yeah I know, surely they wrote it knowing what the outcome would be.

#211
Kyda

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The Ethereal Writer Redux wrote...


The Shrieks were changed and now look like they're trying way too hard to be ninjas (some things are the same, but something just strikes me as being too ninja-like) when the original design of the shrieks looked like they came from elven broodmothers who have the new elf design.


Where are they??!!... i can´t remember seeing them :?


The Ethereal Writer Redux wrote...


I like the Genlocks because they now have a Dwarf-like build and I think they're awesome, though a color change might not hurt depending on what they'd end up looking like.


I dont have a particular complain about them... but i liked their original look as well because it was a little less apish B)

#212
TEWR

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Dave of Canada wrote...

nerdage wrote...

Pretty excited with these Gamescom tidbits so far. What with this and PAX Prime next week it's good times had by all some me, anyway.

I could take or leave anything massive coming of the the dark ritual, aside from the fact my main character turned it down I maintain some people overestimate how important it must be, but did he really use the phrase "try and show"? Makes it sound a bit like they're unprepared for it. Or it's just Fernando being sadistically evasive, both possible.


Considering how many threads demand that the OGB be a protagonist or companion and that Morrigan did the ritual with Riordan even when you did the Ultimate Sacrifice, you only died because you "bumped your head" after the Archdemon exploded. I have to agree with this.



Bumping your head? Hardly. Trauma to the head is a valid cause of death, and wartime injuries kill people all the time.

Also, the Archdemon exploded. Not just a blast of energy that made a ring spreading over Denerim. An explosion that surrounded the Warden. That's also a good reason for the Warden's death.



That said, it's a moot point considering the devs have said the Warden is somehow immune to death from wartime injuries (they didn't actually say this, but that's the general idea) and that just because the Warden said no to Morrigan she just gave up and didn't try and fly to Orlais' borders to seduce a Warden there, causing the OGB's soul to still travel to Morrigan.


NOTE: I don't consider the OGB "incredibly important", but I do hate this idea that because the character says no to a person, that person gives up on their dream or their mission as if they're lemmings.

Modifié par The Ethereal Writer Redux, 19 août 2011 - 11:41 .


#213
TEWR

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Kyda wrote...

The Ethereal Writer Redux wrote...


The Shrieks were changed and now look like they're trying way too hard to be ninjas (some things are the same, but something just strikes me as being too ninja-like) when the original design of the shrieks looked like they came from elven broodmothers who have the new elf design.


Where are they??!!... i can´t remember seeing them :?


The Ethereal Writer Redux wrote...


I like the Genlocks because they now have a Dwarf-like build and I think they're awesome, though a color change might not hurt depending on what they'd end up looking like.


I dont have a particular complain about them... but i liked their original look as well because it was a little less apish B)


Image IPB



In the middle area.


Also, I hated Origins' Genlocks. They looked too much like Cucumber Gremlins.

#214
TMJfin

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I'm little bit annoyed by this All that remains quest and reloading thing. There must be more people than just me that *SPOILER* killed Gasgard and though "damn, if I hadn't killed him my mother would have survived" and still did not reload *Spoiler end* I cant be only one who just decides to do something and lives with the consicuenses. Litlle bit more SPOILERS I think. In the Gascard mansion there were things that indigated that he was guilty, so with my first playtrough I went with that. Why took the pleasure from the player to discover something them self and just determine that whatever you choose the quest will end the same?

Wow, must been longest post I've ever written on this forum, couple of drinks is good for you after all :D And my first critic post for DA2, which btw I still love very much.

#215
Kyda

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  wow... never seen that pic before... nice!

lol... what´s a Cucumber gremlin?

#216
TEWR

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Kyda wrote...

  wow... never seen that pic before... nice!

lol... what´s a Cucumber gremlin?



Image IPB Image IPB


That Image IPB

Green skin, Gremlin smile, pointy ears. So I call them cucumber Gremlins.

#217
dsl08002

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i hope that they will bring a new design to the darkspawn because they dont look frightning at all. In origins they looked more terrifying when they were bigger, their skin looks completley rotten away and the noice that they made was much darker rather than the " lord of the rings goblin noice that they had in dragon age 2"

#218
Dave of Canada

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The Ethereal Writer Redux wrote...

Bumping your head? Hardly. Trauma to the head is a valid cause of death, and wartime injuries kill people all the time.

Also, the Archdemon exploded. Not just a blast of energy that made a ring spreading over Denerim. An explosion that surrounded the Warden. That's also a good reason for the Warden's death.


Yeah, though that's a stupid reason for the Warden dying on the Ultimate Sacrifice and not dying on the Dark Ritual. You did a choice between life or death, demanding the writers to have the choice mean absolutely nothing except creating an alternate reality where you died is... yeah. :-/

#219
Kyda

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 ohhhhh... I see. 
I thought I was missing some secret stuff... lol B)

#220
TEWR

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dsl08002 wrote...

i hope that they will bring a new design to the darkspawn because they dont look frightning at all. In origins they looked more terrifying when they were bigger, their skin looks completley rotten away and the noice that they made was much darker rather than the " lord of the rings goblin noice that they had in dragon age 2"



Agreed. Each type of Darkspawn only needed to be tweaked. The only ones who really needed an overhaul were the Genlocks, the Hurlock Alphas, and Hurlock Emissaries. I don't even despise the new Emissary look. There's just some things about it that need to be removed (S&M gear on the face and the elf-ears)

#221
Reznore57

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The baby thing can be resolved. The baby is a vessel , Morrigan find a way to tear the old god from the baby for whatever plan she had. Then we have a normal baby that we can send to his warden daddy.Once the child is normal , everybody will forget about him/her :D

"We will find out what happened to Hawke's companions in future content. "
I'm really looking forward to it , I hope we will see some bright futur for them.No more boom , demons ,abomination whatever ...

#222
Flopsi

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Where did you find that picture with the shriek? They havent appeared in DA2 yet.
I agree that most of the DA2 darkspawn look ridiculous. Just look at that Bolter... we sould be happy he doesnt wear an iron baseball cap.

#223
TEWR

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Dave of Canada wrote...

The Ethereal Writer Redux wrote...

Bumping your head? Hardly. Trauma to the head is a valid cause of death, and wartime injuries kill people all the time.

Also, the Archdemon exploded. Not just a blast of energy that made a ring spreading over Denerim. An explosion that surrounded the Warden. That's also a good reason for the Warden's death.


Yeah, though that's a stupid reason for the Warden dying on the Ultimate Sacrifice and not dying on the Dark Ritual. You did a choice between life or death, demanding the writers to have the choice mean absolutely nothing except creating an alternate reality where you died is... yeah. :-/



That was really the extent of the choice. The only thing you knew was your death was solidified, but you can't predict that Morrigan will stop trying to get the Old God's soul when you have your Sten moment.

Honestly, the OGB is important, and Morrigan said he does have a destiny awaiting him. I don't know how Bioware is going to pull it off successfully.

As it stands, it just seems like Bioware may have messed up. But that's as it currently stands. Who knows what the future holds?

#224
AL-istaria

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Kind of related to the will or won't the Warden reappear -- I just had this thought.

If we're proceeding in chronological order, and given the Warden's disappearance and figuring the reappearance would be 10+ years in the future, what's wrong with redesigning your own Warden? I mean, I assume he/she won't have an integral part in any future game, but how close to his/her original appearance is really required?

#225
TEWR

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AL-istaria wrote...

Kind of related to the will or won't the Warden reappear -- I just had this thought.

If we're proceeding in chronological order, and given the Warden's disappearance and figuring the reappearance would be 10+ years in the future, what's wrong with redesigning your own Warden? I mean, I assume he/she won't have an integral part in any future game, but how close to his/her original appearance is really required?



We probably could, so we could account for aging. Besides, I might be able to make Xanthos Aeducan (my pic) even more badass looking.

though I demand he receive black Warden armor! Give him the Sentinel Armor set again! Image IPB