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Small but irritating bugs


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#1
Lestatman

Lestatman
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The main one is enemies not dying when they should as their health is zero and constantly having to pause and move my characters to attack another enemy but prob is the enemy with low health is still able to give Hawke or the companions dmg.  This prob seems to have arisen due to this - Enemies are now much less likely to explode into body parts upon death - which was in the 1.02 patch.

Still having some probs with my substained spells disappearing all together.  All through Act 2 and when I did legacy at the beginning of Act 3 had no problems but as soon as I enter combat in Act 3 the substained spells vanish.  I have Blood Magic, Elemental Weapons, Arcane Shield and Death Syphon and as I said all through Act 2 and all through Legacy the spells stayed on but now every time I enter combat in Act 3 they vanish.

Finally I've noticed a huge delay when my mage casts Firestorm.  The annimations continued but no Firestorm happens and enemies are quite happy to walk up to me and give me a slap and then eventually Firestorm happens and it hits nothing.

#2
Lestatman

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Ok found a reply somewhere with regards to substained spells disappearing.

"Yes, the Mage set bonus is stealth on hit chance. 'of the Silent One' is the Regalia of Weisshaupt set for Mages."

So this seems to cancel substained spells. Why should stealth cancel this? Is it a bug?