Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.Dean_the_Young wrote...
We've yet to see. There could yet be a 'take advantage of paragon inclinations' red herring route.
Cerberus as ally in ME3??
#301
Posté 16 août 2011 - 03:01
#302
Guest_Saphra Deden_*
Posté 16 août 2011 - 03:03
Guest_Saphra Deden_*
Xilizhra wrote...
If all you care about is results, all you're going to get is results.
Then if you don't care about results then you shouldn't get results.
That's fair, right?
Xilizhra wrote...
But the point is that you can still save the galaxy. And my point is that nothing will stop one from doing so with pure Paragonness.
That's true, but you're meta-gaming.
I bet that it will be harder to lose ME3 than it will be win.
#303
Posté 16 août 2011 - 03:05
The only way to not care about results is to not play. So... that is, in fact, what happens.Then if you don't care about results then you shouldn't get results.
That's fair, right?
This whole time I was speaking from an OOC perspective.That's true, but you're meta-gaming.
I bet that it will be harder to lose ME3 than it will be win.
#304
Guest_Saphra Deden_*
Posté 16 août 2011 - 03:07
Guest_Saphra Deden_*
Xilizhra wrote...
Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.
The choice (made by Shepard) to blow up the relay was fundamentally no different from the Council decision in ME1. You have a call to make and it is hinging on the fact that the Reapers could imminently invade the galaxy.
Yet for some reason the devs decided you could make the Paragon choice in ME1 but can't in ME2. It was no less a necessity as far as Shepard knew.
The point is, Arrival forces Shepard to make a Renegade choice.
#305
Guest_Saphra Deden_*
Posté 16 août 2011 - 03:08
Guest_Saphra Deden_*
Xilizhra wrote...
This whole time I was speaking from an OOC perspective.
Well but then we can't argue about anything unless we're gonna talk about game-balance, design, writing, and such...
#306
Posté 16 août 2011 - 03:09
And... so what?Xilizhra wrote...
Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.Dean_the_Young wrote...
We've yet to see. There could yet be a 'take advantage of paragon inclinations' red herring route.
That in no way means that a red hearing route that has obvious appeal to Paragons can't blow up in their face.
An obvious one would be 'I will gather all the races of the Council and the galaxy into one great pan-species armada for Paragonism' and then fly right into a Reaper trap that ruins all hope for saving the galaxy.
#307
Posté 16 août 2011 - 03:12
And yet, no Renegade points. How strange. Mayhaps because it was an actual necessity as opposed to a means of doing the actual necessary thing.Saphra Deden wrote...
Xilizhra wrote...
Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.
The choice (made by Shepard) to blow up the relay was fundamentally no different from the Council decision in ME1. You have a call to make and it is hinging on the fact that the Reapers could imminently invade the galaxy.
Yet for some reason the devs decided you could make the Paragon choice in ME1 but can't in ME2. It was no less a necessity as far as Shepard knew.
The point is, Arrival forces Shepard to make a Renegade choice.
I'd shut down Saren's attempt to reopen the Citadel relay with Vigil's override, and Sovereign was immobilized on top of the tower. Either Sovereign had been totally stopped at this point or it was incredibly slowed down; if it wasn't, it wouldn't have needed to jeopardize its own existence by possessing Saren and trying to kill me personally.
#308
Guest_Saphra Deden_*
Posté 16 août 2011 - 03:16
Guest_Saphra Deden_*
Xilizhra wrote...
And yet, no Renegade points. How strange.
That's Bioware's paragon pandering for you.
#309
Posté 16 août 2011 - 03:18
I'm pretty sure it's because you never get morality points for doing things necessary to both moralities.Saphra Deden wrote...
Xilizhra wrote...
And yet, no Renegade points. How strange.
That's Bioware's paragon pandering for you.
#310
Posté 16 août 2011 - 03:20
#311
Guest_The Big Bad Wolf_*
Posté 16 août 2011 - 03:20
Guest_The Big Bad Wolf_*
Saphra Deden wrote...
Xilizhra wrote...
And yet, no Renegade points. How strange.
That's Bioware's paragon pandering for you.
That's Saphra for you. Always going on about paragon pandering.
#312
Guest_Saphra Deden_*
Posté 16 août 2011 - 03:20
Guest_Saphra Deden_*
Xilizhra wrote...
I'm pretty sure it's because you never get morality points for doing things necessary to both moralities.
Sometimes you get nothing. Other times you get both Paragon and Renegade points (Grunt's loyalty mission springs to mind).
#313
Posté 16 août 2011 - 03:20
Fine. The mere act of you doing something doesn't give you any points; it's the way you go about it.Dean_the_Young wrote...
Sure you do. Quite frequently: it's the tone that gives the points, however.
#314
Posté 16 août 2011 - 03:38
If anything, the choice is just neutral, since it's not above what either alinement would do. If you expected Paragon Shepard to magically find another way, well, that's just not always going to happen. The best he could do was try to warn people before the explosion.
Modifié par TMA LIVE, 16 août 2011 - 03:38 .
#315
Guest_Saphra Deden_*
Posté 16 août 2011 - 03:40
Guest_Saphra Deden_*
TMA LIVE wrote...
I don't see how the ending of Arrival is an Renegade Choice.
Doing what is necessary despite moral considerations (killing 300,000 people and wiping out half a dozen planets) clearly isn't Renegade.
Paragon players are delusional to a ridiculous degree.
#316
Posté 16 août 2011 - 03:42
Paragon and Renegade are completely products of the game, and the only actions that are either are the ones that give you points.Saphra Deden wrote...
TMA LIVE wrote...
I don't see how the ending of Arrival is an Renegade Choice.
Doing what is necessary despite moral considerations (killing 300,000 people and wiping out half a dozen planets) clearly isn't Renegade.
Paragon players are delusional to a ridiculous degree.
#317
Posté 16 août 2011 - 07:01
corrin1984 wrote...
Plus. we don't yet know WHY they are working with the Reapers. Indoctrination is the easy answer. But the Reapers are powerful enough to wipe out every single species in the galaxy. TIM may be banking on the Reapers lasting just long enough to kill most of the other galactic species before Shepard stops them. It'd solidify humanity's dominance for years to come. In the end, TIM and Cerberus may be an enemy just to delay Shepard from stopping the Reapers too soon. Who knows? Buy allies... no... no they need to die if Humanity ever has a chance to truly be seen as equals in the eyes of the other Council races.
Stupidest plan in history..EVER.
If Bio goes that route, they are dead to me..FOREVER.





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