Aller au contenu

Photo

Cerberus as ally in ME3??


  • Veuillez vous connecter pour répondre
316 réponses à ce sujet

#301
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Dean_the_Young wrote...

We've yet to see. There could yet be a 'take advantage of paragon inclinations' red herring route.

Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.

#302
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests

Xilizhra wrote...

If all you care about is results, all you're going to get is results.


Then if you don't care about results then you shouldn't get results.

That's fair, right?

Xilizhra wrote...

But the point is that you can still save the galaxy. And my point is that nothing will stop one from doing so with pure Paragonness.


That's true, but you're meta-gaming.

I bet that it will be harder to lose ME3 than it will be win.

#303
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Then if you don't care about results then you shouldn't get results.

That's fair, right?

The only way to not care about results is to not play. So... that is, in fact, what happens.

That's true, but you're meta-gaming.

I bet that it will be harder to lose ME3 than it will be win.

This whole time I was speaking from an OOC perspective.

#304
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests

Xilizhra wrote...

Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.


The choice (made by Shepard) to blow up the relay was fundamentally no different from the Council decision in ME1. You have a call to make and it is hinging on the fact that the Reapers could imminently invade the galaxy.

Yet for some reason the devs decided you could make the Paragon choice in ME1 but can't in ME2. It was no less a necessity as far as Shepard knew.

The point is, Arrival forces Shepard to make a Renegade choice.

#305
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests

Xilizhra wrote...

This whole time I was speaking from an OOC perspective.


Well but then we can't argue about anything unless we're gonna talk about game-balance, design, writing, and such...

#306
Dean_the_Young

Dean_the_Young
  • Members
  • 20 683 messages

Xilizhra wrote...

Dean_the_Young wrote...

We've yet to see. There could yet be a 'take advantage of paragon inclinations' red herring route.

Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.

And... so what?

That in no way means that a red hearing route that has obvious appeal to Paragons can't blow up in their face.

An obvious one would be 'I will gather all the races of the Council and the galaxy into one great pan-species armada for Paragonism' and then fly right into a Reaper trap that ruins all hope for saving the galaxy.

#307
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Saphra Deden wrote...

Xilizhra wrote...

Well, excessive Paragonitude didn't prevent anyone from blowing up a planet when it was an actual necessity.


The choice (made by Shepard) to blow up the relay was fundamentally no different from the Council decision in ME1. You have a call to make and it is hinging on the fact that the Reapers could imminently invade the galaxy.

Yet for some reason the devs decided you could make the Paragon choice in ME1 but can't in ME2. It was no less a necessity as far as Shepard knew.

The point is, Arrival forces Shepard to make a Renegade choice.

And yet, no Renegade points. How strange. Mayhaps because it was an actual necessity as opposed to a means of doing the actual necessary thing.

I'd shut down Saren's attempt to reopen the Citadel relay with Vigil's override, and Sovereign was immobilized on top of the tower. Either Sovereign had been totally stopped at this point or it was incredibly slowed down; if it wasn't, it wouldn't have needed to jeopardize its own existence by possessing Saren and trying to kill me personally.

#308
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests

Xilizhra wrote...

And yet, no Renegade points. How strange.


That's Bioware's paragon pandering for you.

#309
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Saphra Deden wrote...

Xilizhra wrote...

And yet, no Renegade points. How strange.


That's Bioware's paragon pandering for you.

I'm pretty sure it's because you never get morality points for doing things necessary to both moralities.

#310
Dean_the_Young

Dean_the_Young
  • Members
  • 20 683 messages
Sure you do. Quite frequently: it's the tone that gives the points, however.

#311
Guest_The Big Bad Wolf_*

Guest_The Big Bad Wolf_*
  • Guests

Saphra Deden wrote...

Xilizhra wrote...

And yet, no Renegade points. How strange.


That's Bioware's paragon pandering for you.


That's Saphra for you. Always going on about paragon pandering.

#312
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests

Xilizhra wrote...

I'm pretty sure it's because you never get morality points for doing things necessary to both moralities.


Sometimes you get nothing. Other times you get both Paragon and Renegade points (Grunt's loyalty mission springs to mind).

#313
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Dean_the_Young wrote...

Sure you do. Quite frequently: it's the tone that gives the points, however.

Fine. The mere act of you doing something doesn't give you any points; it's the way you go about it.

#314
TMA LIVE

TMA LIVE
  • Members
  • 7 015 messages
I don't see how the ending of Arrival is an Renegade Choice. Shepard himself has sacrificed hundreds of human lives just to save the Destiny Ascension. So Paragon Shepard was never above making sacrifices if there was no other choice, and if it was to save lives instantly. Even Anderson, the more paragon character, says sometimes lives must be sacrificed if there's no other way.

If anything, the choice is just neutral, since it's not above what either alinement would do. If you expected Paragon Shepard to magically find another way, well, that's just not always going to happen. The best he could do was try to warn people before the explosion.

Modifié par TMA LIVE, 16 août 2011 - 03:38 .


#315
Guest_Saphra Deden_*

Guest_Saphra Deden_*
  • Guests

TMA LIVE wrote...

I don't see how the ending of Arrival is an Renegade Choice.


Doing what is necessary despite moral considerations (killing 300,000 people and wiping out half a dozen planets) clearly isn't Renegade.

Paragon players are delusional to a ridiculous degree.

#316
Xilizhra

Xilizhra
  • Members
  • 30 873 messages

Saphra Deden wrote...

TMA LIVE wrote...

I don't see how the ending of Arrival is an Renegade Choice.


Doing what is necessary despite moral considerations (killing 300,000 people and wiping out half a dozen planets) clearly isn't Renegade.

Paragon players are delusional to a ridiculous degree.

Paragon and Renegade are completely products of the game, and the only actions that are either are the ones that give you points.

#317
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

corrin1984 wrote...

Plus. we don't yet know WHY they are working with the Reapers. Indoctrination is the easy answer. But the Reapers are powerful enough to wipe out every single species in the galaxy. TIM may be banking on the Reapers lasting just long enough to kill most of the other galactic species before Shepard stops them. It'd solidify humanity's dominance for years to come. In the end, TIM and Cerberus may be an enemy just to delay Shepard from stopping the Reapers too soon. Who knows? Buy allies... no... no they need to die if Humanity ever has a chance to truly be seen as equals in the eyes of the other Council races.


Stupidest plan in history..EVER.
If Bio goes that route, they are dead to me..FOREVER.