Modifié par Androrc, 12 août 2011 - 10:06 .
Model Scaling
Débuté par
Androrc
, août 12 2011 10:06
#1
Posté 12 août 2011 - 10:06
Is it possible to scale a model through appearance.2da or another way? I would like to have small spiders.
#2
Posté 13 août 2011 - 12:20
1.69 Builders Guide to Horses & Creature Scaling
Let's say you wanted a really small spider. In a nutshell:
1. In the toolset, create a new creature and give it Invisible_CreatureS_010 appearance
2. Change it so its tail is "Spider, Dire" (or whatever)
And there you have a little spider. There's still a problem with glow being normal on the spider when you mouseover it. The highlight can be switched off by setting "Targetable" to 0 in the appearance.2da line for the invisible appearance.
I recommend looking over the guide I link to, though. Section 5 of it is the creature scaling section.
Let's say you wanted a really small spider. In a nutshell:
1. In the toolset, create a new creature and give it Invisible_CreatureS_010 appearance
2. Change it so its tail is "Spider, Dire" (or whatever)
And there you have a little spider. There's still a problem with glow being normal on the spider when you mouseover it. The highlight can be switched off by setting "Targetable" to 0 in the appearance.2da line for the invisible appearance.
I recommend looking over the guide I link to, though. Section 5 of it is the creature scaling section.
Modifié par OldTimeRadio, 13 août 2011 - 12:29 .





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