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All Bard Party


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6 réponses à ce sujet

#1
jaxsbudgie

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I'm sure someone, somewhere has done this before/posted something very similar on here before.

But I recently started a new game with the intention of having an all Bard party ... minus my PC as a Thief.
I'm using Rogue Rebalancing and Song and Silence mods amongst others

Group is currently looking something like this:

PC - Swashbuckler
Imoen - Acrobat
Xzar - Jester
Viconia - Chorister
Branwen - Chorister

and am about to pick up Xan who will be a Dirgesinger.
Also make Safan a Gypsy in case I want to swap someone out, played with her as a Gypsy before and was quite apt to her personality and quite fun.

At the moment I'm finding them all a little difficult to play with and am just relying on Imoen and Viconia to take enemies down with ranged weapons, do you think this group has any longevity?

Has anyone tortured themselves in a similar way?
Was thinking of taking Eldoth and Garrick along but they are DIRE.
Recently just played with a team of all Thieves - didn't last long.

#2
corey_russell

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All bard party would be difficult in the early going (the 1 APR bit), but later once you get lots of wands (and there are indeed many in BG 1), things start turning around. Using songs should help compensate somewhat for the bard weaknesses.

#3
Son of Imoen

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jaxsbudgie wrote...

I'm sure someone, somewhere has done this before/posted something very similar on here before.

Someone was me, somewhere was on the old Bioware forum, that was suspended a few months ago when it was hacked by those lousy LulSecz. Thus, sadly, my progress on the 'Singing Sisters' (4 female bards accompanied by Garrick and  Eldoth) isn't online anymore. It was doable, but for me boredom put a premature end to it. Without much NPC-banter and all girls having the same class, despite having different kits, they were too much alike and I lost the enthusiasm to continue beyond chapter 2.
I wish you a good playthrough and hope you'll tell about it in a literary fashion worthy of a Bard :wizard:

Modifié par Son of Imoen, 13 août 2011 - 09:11 .


#4
Son of Imoen

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I have saved the progress of the Singing Sisters from back then in a doc-file. If you're interested, Jaxbudgie, I might spicen up this topic by posting bits and pieces of their story here or I might send you the doc if you give me an e-mail adress to send it to.

The party was made using the mp-mode and imported into sp-mode when I created all four of the girls:

stern Freyja: Skald and party leader, proficient in melee (bastard sword and warhammer, which she wields with a shield), True Neutral, tries to keep the balance right.

playful Isis: Blade and CHARNAME, proficient in dual wielding longswords and throwing darts. For some strange reasons assassins are wanting her dead. Chaotic Neutral, never does the same thing twice.

nature-loving Diana: Blade, specializes in dealing damage from the second rank with 18 STR and DEX, wielding either a 2H Sword or a longbow. Sometimes she wishes she were a ranger, but she’s part of the singing band and follows the rule of the game. Lawful Neutral.

lusty Aphrodite: True Bard. If you want to have fun, she’s your girl. But she has also ambitions to learn to cast magic and being the most Intelligent and Wise of the band, she hopes to be able to learn many spells as well as having a good chance of resisting them. Being half-elven helps resisting sleep and charm. Maybe she could have been a Jester, but she’s too honest for that. Neutral Good.

The girls don’t know it yet, but once they venture out from Candlekeep, they will meet a Jester named Eldoth, placed at the Crossroads south of the FA Inn and a Skald named Garrick, whom they will invite to join for adding some male vocals to the singsong.

note: I didn't know of the Song and Silence mode back then. If I did, I might have included Safana as a gypsy. I agree with you it's a fitting kit for here. I made her into one in my most recent install, though I haven't used her yet. One of my ongoing campaigns (parked for now, I have too many already) is a PC Gypsy.

*edited: copy-pasting the old text didn't give a good layout right a way. I wish this forum had a previes function! :huh:

Modifié par Son of Imoen, 13 août 2011 - 09:32 .


#5
jaxsbudgie

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Cheers for the reply SoI ... am I allowed to call you that?

On the bus ride into town I was contemplating starting anew with 'normal' characters from an array of 'normal' classes (normal being a term lightly used) but after reading your reply I'm tempted to just stick it out and see where it leads me. The thing that will bother me is that equipment will be spread thin, and I hate it when you come across a brilliant item that none of your companions can use -- like the Ring of Wizardry -- why only for Mages? Why not Bards too? Surely that should be edited for Item Revisions?

I feel like Bards can only really excel when they have companions that will benefit from them. A team of all singing Bards will just cancel itself out. Although I really like the idea, It's just not grabbing me so far ..... might be all the recent footage of Skyrim, tempting me away from Baldur's Gate.

Urgh, these riots in London have utterly depressed me. I live in Croydon by the way if anyone understand the turmoil that's going on here. Maybe I'll pretend all the bandits in Baldur's Gate are the scum that have looted and destroyed my home town??? I'd love to go into Croydon high street and hurl a few magic missiles, hahaha.

#6
Son of Imoen

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jaxsbudgie wrote...
Cheers for the reply SoI ... am I allowed to call you that?

I prefer my full name better, but everyone seems to call me SoI.

I feel like Bards can only really excel when they have companions that will benefit from them. A team of all singing Bards will just cancel itself out.

Of course every kit plays differently. In my playthrough with the Singing Sisters, only Garrick, made into a Skald character spend lots of time singing Bard songs. The other Skald was my party leader and I gave her chainmail armour instead of her doing lots of casting, to serve as my tank and withstand enemy blows. The Blades dealt the damage with weapons, the True Bard did most of the offensive casting and Eldoth as a Jester did the disrupting songs. So despite them being called the Singing Sisters, the recruited male background choir did most of the Singing. And each had it's own role in combat. Problem was that all the similar voices and avatars made selecting characters confusing.

For entertainment, I'll repost part of the story from the old forum. I hope it inspires you to continue, Jaxbudgie.

#7
Son of Imoen

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[strange layout is the result is copy-pasting from doc inside the post
box. Don't feel like editing, it looks a bit like a songtext or saga now [smilie]../../../images/forum/emoticons/tongue.png[/smilie]]

The Singing Sisters, a travelling band,
have been living in Candlekeep for a long while, being a nuisance to
their foster-father Gorion. Gorion seems to be especially worried
about one of them, Isis. And it worries the other sisters too: why
has Isis such a brooding side to her playfulness. Why does Gorion
keep making remarks about prophesies. And why has he urged the four
young women to leave Candlekeep with him?

A nasty surprise awaits them in the
night when they leave Candlekeep in the company of Gorion: a towering figure awaits them, clad in
fearsome metal armour and accompanied by some horrible monsters. There is
but one thing Isis can do, and that’s to run away with her sisters
while Gorion, the great mage, fends of the fiends. Hiding behind a
bush they watch and see Gorion slain before their eyes. They hurry
away and keep running till dawn, strangely finding themselves just
out of Candlekeep on the Coastway when they’re out of breath and
dawn breaks.

Suddenly Imoen appears, the kitchen
maid. She starts singing on top of her breath and the Singing Sisters
cover their ears. How to say politely she had better stay behind in
Candlekeep? Aphrodite tells her how much fun it would be to sneak in
without the required rare tome. Imoen learns some stealthy tricks and
after the girls relieved Imoen of the gear they can put to better use
on the road than she in Candlekeep, they send her back and watch her
glide past the guards, back to where there’s safety for Imoen but
not for Isis. ‘Let’s go’, Freyja states decisively. There’s a
whole world waiting for us.

But it’s a dangerous world, the girls
soon find out. A few diseased gibberlings do enough damage to give a
warning, they should be careful out there. Diana, who’s been out
hunting a lot, knows a small side-path to the Friendly Arm Inn, where
Gorion would have them go. There another assassin awaits them, but as
Tarnesh puts three of the sisters to sleep, Aphrodite who rushed
forward with her dagger, stabs him to death at the same moment. While
she waits for the other girls to wake up, she reads the spellbook of
Tarnesh with the same interest Imoen would have done. Their will be
bickering who gets to learn which spell, that’s for sure!

Modifié par Son of Imoen, 15 août 2011 - 09:00 .