Xilizhra wrote...
Fair enough. Now can you understand why claiming that a pro-mage position is metagaming is ridiculous?
...Uh...considering I never did that what's your point?
Xilizhra wrote...
Fair enough. Now can you understand why claiming that a pro-mage position is metagaming is ridiculous?
Lenimph wrote...
But in the case of the idol it was greed and hunger for power that led to it even becoming an issue. They were still problems caused by the weakness of men, but also influenced with magic as well.
Outside forces effect humanity everyday: animals, weather, seismic forces. No one can control these things, and in Thedas magic is a natural force that humanity is struggling to live with, effects their political mindset, and even their way of faith.
If you would rather play a game with real problems that have nothing to do with magic then I think Thedas isn't the realm for you.
Modifié par KnightofPhoenix, 15 août 2011 - 04:04 .
Xilizhra wrote...
To be fair, that was in Antiva, another place we haven't visited.Remind me real quick, what was Zevran before the Crows BOUGHT (that's a hint!) him?
Ryzaki wrote...
Cute. A slave. BTW we haven't been to antiva either so you don't know how "OMG horrible!" they think the practice is or not. You have a bias source (a slave). That's not going to be exemplary of the non-slaves anymore than Fenris is a non bias source of information about Tevinter.
LobselVith8 wrote...
CrimsonZephyr wrote...
What the hell is going on?
The discussion about Leliana's attitude towards mages in "Faith" has expanded to discuss the dichotomy between the mages and the templars in the Dragon Age universe.
KnightofPhoenix wrote...
I thought DA was supposed to be "dark" or low fantasy. Yes the blight was meh, but it didn't influence people in such a fashion (and the demons themselves acted like sentient beings in Origins). I'd much rather have the blight than the idol or thin veil. And I'd much rather not have either.Zjarcal wrote...
Eh, now that I think about it should've been obvious. You have expressed that the stripping of Meredith's humanity was one of your biggest issues so it makes sense this would bother you I guess.
That being said, a fantasy game is going to have stuff like that. I mean, that was the foundation of the series in many ways.
Supernatural elements can be included without stripping the story from its humanity.
Monica21 wrote...
It's kind of hard for humans, magic users or not, to get to the Golden City (or Black City) without the aid of magic. Magic caused the Blight. It was a human decision, but not possible without magic.KnightofPhoenix wrote...
Magic users happen to be human. The Blight didn't influence people at all.
Then why did you weigh into the "medievalish morality" argument in the first place?Ryzaki wrote...
Xilizhra wrote...
Fair enough. Now can you understand why claiming that a pro-mage position is metagaming is ridiculous?
...Uh...considering I never did that what's your point?
CrimsonZephyr wrote...
What the hell is going on?
Ehh, I don't remember where exactly. They didn't build it for themselves, they built it for Tevinter though. It was only later converted to a Chantry.
But we did find that out through his Act 2 quest. Dreamers can shape the Fade. I think Marethari said as much. It could be speculated that this could thin the Veil.
Or maybe he is shaping the Fade in such a way as to purposefully influence poeple. I don't know.
Guest_Puddi III_*
Actually, that sounds rather like Fenris' situation except that Danarius would want to keep him alive. But it'd be too expensive to magically strip everyone's free will without the poison gas the qunari have; that said, I wouldn't doubt the magisters would love to get it.Lots of people love the Qunari, but we haven't been to Par Vollen either. Speaking of which, they have slavery too. And it's even worse than Tevinter's, most likely. They're known to drug the free will out of people who refuse to convert to the Qun, and literally work them to death.
KnightofPhoenix wrote...
Monica21 wrote...
It's kind of hard for humans, magic users or not, to get to the Golden City (or Black City) without the aid of magic. Magic caused the Blight. It was a human decision, but not possible without magic.KnightofPhoenix wrote...
Magic users happen to be human. The Blight didn't influence people at all.
Magic was used as an instrument. It didn't influence them as far as we know.
And again, the blight did not influence anyone in the game itself.
Rifneno wrote...
Yeah, he was very biased.
Warden: That's horrible!
Zevran: Oh? I don't think it was so bad.
In fact, he says pretty much nothing on the slavery issue. It's glossed over, because it's apparently not a big deal. We know slavery is illegal in Ferelden and Kirkwall... to the extent that you shouldn't even bother mention having absolute proof that Loghain sold Denerim citizens into slavery if you want to get the best Landsmeet approval, and that no one seems to care if Hawke has an elven slave. We know it's legal in Tevinter, Antiva, and whether they call it that or not, Qunari lands. All in all, slavery is frowned upon but it's not even nearly as hardcore evil as it is in our world. And Thedas is progressive as hell even for that, since most of our countries only outlawed slavery a few hundred years ago. The earliest I can remember is France in the 14th century. So yeah... you don't get to excuse the templars by using "different culture" morality and still condemn Danarius when his culture brought him up to think what he did was acceptable.
Modifié par Ryzaki, 15 août 2011 - 04:06 .
Xilizhra wrote...
Then why did you weigh into the "medievalish morality" argument in the first place?Ryzaki wrote...
Xilizhra wrote...
Fair enough. Now can you understand why claiming that a pro-mage position is metagaming is ridiculous?
...Uh...considering I never did that what's your point?
Monica21 wrote...
It's kind of hard for humans, magic users or not, to get to the Golden City (or Black City) without the aid of magic. Magic caused the Blight. It was a human decision, but not possible without magic.KnightofPhoenix wrote...
Magic users happen to be human. The Blight didn't influence people at all.
True, they're simply evil. The standards of Thedas allow for a decent amount of it.Ryzaki wrote...
Xilizhra wrote...
Then why did you weigh into the "medievalish morality" argument in the first place?Ryzaki wrote...
Xilizhra wrote...
Fair enough. Now can you understand why claiming that a pro-mage position is metagaming is ridiculous?
...Uh...considering I never did that what's your point?
Because I'm getting sick of the "OMG templars are evil even by Thedas standards See see!" when that's not the case in game at all.
Brockololly wrote...
Right.
There is nothing wrong with having the supernatural or magical forces at work in the game. It becomes a problem or at least a question as to what sort of world DA is supposed to be when on one hand you have a character like Loghain, whose actions and the problems they cause are rooted in his humanity. As opposed to somebody like Meredith, who for a while seems like her outlook is grounded in her life experiences but then at the last minute that gets tossed out the window and her actions are all attributed to magical McGuffin that got next to zero explanation.
I'd much rather have Kirkwall be the ****hole of a city it is because of the ****ty people that lived and ruled there than to handwave away most of its issues because of some nebulous malevolent force hiding nearby. Or at least if certain people like Meredith were going to be magically influenced or something, let the player understand what the hell is going on so that it doesn't feel like its coming out of left field. But a big part of my issue with that sort of thing is the game's over the top visual representation of such moments but thats another issue...
Modifié par phaonica, 15 août 2011 - 04:02 .
Filament wrote...
I imagine Corypheus did live and rule there.
Rifneno wrote...
Monica21 wrote...
It's kind of hard for humans, magic users or not, to get to the Golden City (or Black City) without the aid of magic. Magic caused the Blight. It was a human decision, but not possible without magic.KnightofPhoenix wrote...
Magic users happen to be human. The Blight didn't influence people at all.
Most of the hardcore street drugs were invented by doctors legitimately just looking to create a painkiller to ease suffering.
Let's lock up all those medical researcher bastards for what they've done to the world!
The Old Gods influenced the Magisters. Corypheus talks specifically about Dumat. They were lured into the Black City which was already black when they got there. If that's true, the took the corruption from the city and brought it back to Thedas with them. That's the magic. The humanity is "the hubris of men" that gave them the desire to go in the first place.KnightofPhoenix wrote...
Magic was used as an instrument. It didn't influence them as far as we know.
And again, the blight did not influence anyone in the game itself.
Xilizhra wrote...
True, they're simply evil. The standards of Thedas allow for a decent amount of it.Ryzaki wrote...
Because I'm getting sick of the "OMG templars are evil even by Thedas standards See see!" when that's not the case in game at all.
phaonica wrote...
Brockololly wrote...
Right.
There is nothing wrong with having the supernatural or magical forces at work in the game. It becomes a problem or at least a question as to what sort of world DA is supposed to be when on one hand you have a character like Loghain, whose actions and the problems they cause are rooted in his humanity. As opposed to somebody like Meredith, who for a while seems like her outlook is grounded in her life experiences but then at the last minute that gets tossed out the window and her actions are all attributed to magical McGuffin that got next to zero explanation.
I'd much rather have Kirkwall be the ****hole of a city it is because of the ****ty people that lived and ruled there than to handwave away most of its issues because of some nebulous malevolent force hiding nearby. Or at least if certain people like Meredith were going to be magically influenced or something, let the player understand what the hell is going on so that it doesn't feel like its coming out of left field. But a big part of my issue with that sort of thing is the game's over the top visual representation of such moments but thats another issue...
I agree with Brockololly and KoP that I'd rather deal with human political and societal conflicts rather than 'outside forces'.
I don't mind dealing with problems that deal with magic. What I care
about is problems that arise from and can be influenced by people making
choices. The veil is thin in Kirwall and that's why there are so many
blood mages, to me, is a weak excuse for the conflict.
The latter moreso. The former is distressingly common. I can't imagine many avoid corruption; see the Stanford Prison Experiment.phaonica wrote...
Xilizhra wrote...
True, they're simply evil. The standards of Thedas allow for a decent amount of it.Ryzaki wrote...
Because I'm getting sick of the "OMG templars are evil even by Thedas standards See see!" when that's not the case in game at all.
Are you referring to templars in general, or the premise on which the Templar Order is based?
Modifié par Xilizhra, 15 août 2011 - 04:06 .
SirGladiator wrote...
Leliana was never anti-mage, or anti-magic. Remember, she was good friends with Wynne, and flirting with Morrigan, in addition to everything else she happily did to help the mages as part of the team in DAO. No doubt she wasn't keen on the idea of mages taking over an entire city by force, but then again who was? She never supported doing anything bad though, even to prevent that from happening. She's awesome, she was awesome in DAO, and she's still awesome in DA2. Hopefully we'll get even more awesomeness from her in DA3!