Zoikster wrote...
Exactly what was busted? I'd love some clarification. What exactly was so "imposing" about DA:O? I introducted several people to it who weren't familiar with the RPG genre who absolutely loved it; and hated DA 2. A lot of casual types adored the game. Laidlaw has made some serious miscalculations here.I just can't wrap my mind around his throught process except to think that EA says to dumb the game down to try and draw a larger audience. Which obviously would/has backfired. Can we at least stop blaming DA 2 problems on Origins?
While I can't speak for Mike specifically, a quick comment:
Origins was not a perfect game. It's perfectly acceptable to like a game despite its flaws (as every game has them), but from a design perspective it would be inexcusable to say that just because a game was good that means everything about it was good.
It would also be incorrect to suggest that just because some things didn't work that none of them did. Mike neither said nor implied that all of DAO was "busted"-- he said some things were, and those things he wanted to change.
While it might be difficult for a fan to understand (not because they're unintelligent, but because from your end it's indistinguishable), not everything that is changed from one game to the next is a deliberate design choice-- like the area re-use, for instance. So it would be a mistake to look at every change made between DAO and DA2 and assume they were all just that. The original thread where Mike made these comments is an excellent place to look for his thoughts on this front.
So nobody's "blaming" DAO for anything-- but neither do we put it on a pedestal. We worked on DAO's issues just as we'll work on DA2's issues, changing the things we believe didn't work and the things we
want to change, based on what we can afford with the resources at hand. As to what will change about DA2, as Mike has said we'll talk more about this in time... and I believe his comments offer excellent insight, provided you're willing to take them at face value.