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Dragon Age II OVERHAUL


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#76
Dariuszp

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Dubya75 wrote...
No they can't.

Errrm, no. YOU can't. BioWare CAN!


No, they can't. Why ? To throw away reused locations - they would need to give us new ones. Same thing with side quests. And sidequests are harder because you will need record some new lines for dialogues. And how you want to change main quest ? Combat animation is only thing that is easy to change.
It's almost like you want another game. You will get it. It will be called DA III.

Why it can be done only this way ? Because whatever BW will change - there will be complains. Loot of them. So it's better to leave it as it is. In Witcher - they have technical problems mostly (and almost all of them were fixed 2 weeks after release using patches). Same thing with Witcher 1.
They made great games with technical problems. Why ? Because Witcher 1 was their FIRST game and Witcher 2 - SECOND. Lack of experience == problems. BW do this stuff since since 1995! It's 16 year already.

DA II problems are not technical. Almost all problems we mention in the game are by design. And it's loot harder to change. And Bioware is not charity company. They want profit. Removing companion armors in ME 2 just to sell it later as some cheap imitation (DLC) is a great proof of that.
And it's not like they can fix the game, put few DLC, tools for modders and give it away for free (hmmm... on the other hand - CDPR did it with W1 so they can)

#77
Yrkoon

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addiction21 wrote...

Again that "just play on hard or nightmare" was in response to people not thinking normal difficulty was difficult enough or not liking the settings of a particular setting.

Uh-uh.  Nope.   Not even close.


http://uk.gamespot.c...9594&pid=988968

Allow me to copy and paste the question posed to Laidlaw, and then his answer to it:

What would you say to the PC gamer who feels like Dragon Age II was "dumbed down" compared to Origins?

Mike Laidlaw: I would suggest that they play on Hard, frankly. Origins on normal delivered a pretty painful experience on the PC if you were new to RPGs, and I firmly believe that it turned people off....


^notice, here, that the question  had  squat to do with how easy  the normal setting was, or even how easy combat encounters were.  It was about a PC gamer's gripes that the game itself  felt dumbed down.  (ie.  lack of complexity, lack of  customization choices, Brainless fetch quests, lack of detail, lack of depth, lack of companion gear outfitting etc.)  At best, Mike didn't understand the very simple question.  At worst,   he masterfully dodged  the question  like a pro.

Modifié par Yrkoon, 16 août 2011 - 01:31 .


#78
billy the squid

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Yrkoon wrote...

addiction21 wrote...

Again that "just play on hard or nightmare" was in response to people not thinking normal difficulty was difficult enough or not liking the settings of a particular setting.


...

What would you say to the PC gamer who feels like Dragon Age II was "dumbed down" compared to Origins?

Mike Laidlaw: I would suggest that they play on Hard, frankly. Origins on normal delivered a pretty painful experience on the PC if you were new to RPGs, and I firmly believe that it turned people off....


^notice, here, that the question didn't have squat to do with how easy  the normal setting was, or even how easy combat encounters were.  It was about a PC gamer's gripes that the entire game felt dumbed down.  (ie.  lack of complexity, lack of  costomization choice, lack of detail, lack of depth, lack of companion gear outfitting etc.)  At best, Mike didn't understand the very simple question.  At worst,   he masterfully dodged  the question  like a pro.


The problem is that the criticism aimed at the game does not limit itself along the lines of a particular platform, a lot of the same criticism from those who played the PC version remains similar to those who thought the game was poor on the console. The Pc version certainly got the short end of the stick in this version, but unless consoles show a completely inverse trend, the problems remain the same.

#79
billy the squid

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Ariella wrote...

Ringo12 wrote...


^ yup. But eventually Microsoft will do something to prevent updates or free dlc. I honestly don't see why Bioware could do something like this though. Valve does it with Team Fortress 2. The PC version and console version are completely different! If we play on PC we have the advantage of not having someone tell a studio they can't do something or release huge patches, free dlc or overhauls.


Because Bioware is trying to be fair to the entire fanbase, not just console players or PC players....


So, enforced equality through mediocrity? That is a terrible reason.

#80
Ianamus

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Considering the limited development time of DA2 I'd rather they just got on with making DA3 the best it can be, rather than wasting time making huge changes to DA2. All that would do is waste money and time that should be spent on the next game.

#81
Yuqi

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I don't exepct an entire overhaul,I expect the bugs to be fixed. Like Sunder and the remaining import issues.

#82
Ariella

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LTD wrote...

Ariella wrote...


Actually, for the English version at least they have to fix the lip synch, which was terrible, and the controls need work too.


As a general rule of thumb, if lip synch is the most severe flaw you can think of in an RPG, then surely the game must be perfect enough.


Not when the lip synch is so bad it throws you out of your immersion, and I'm sorry, if you're going to be a AAA designer and sell to various nations, it makes sense to have the animation synch to the voice overs of the language it's going to be sold in. The fact that they didn't bother shows either laziness or lack of professionalism.

Also it isn't the only issue I had with TW2. I found the controls to be clunky. They made terrible use of the mouse as an input device. The combat balance was terrible: settings like casual and normal still had too steep a learning curve and caused a great deal of frustration during the prologue. The fact that the Witcher training tree is the only available tree until it's finished.

The Witcher 2 is nice to look at but, I wouldn't call it perfect.

#83
jds1bio

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Ugh, this topic again?

Then ugh, my reply (again): The Witcher never received an actual overhaul. The enhanced edition had updates made to inventory, the faces of a few NPCs, and some re-recorded English language lines. Otherwise it's the same base Witcher game.

DA2 still needs a few bugs fixed, but doesn't need an overhaul. The 1.03 patch already tweaked gameplay quite a bit, but at this point the game is what it is. And for some, the game is purely whatever THEY make of it, for better or worse, and no enhanced edition of any kind is going to change that.

#84
devSin

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Yuqi wrote...

I don't exepct an entire overhaul,I expect the bugs to be fixed. Like Sunder and the remaining import issues.

Sunder will be fixed (but only when they're good and ready, apparently), but they've said at least some of the remaining import issues cannot be fixed (these things are never set correctly in all cases in Origins, Awakening, and the DLC campaigns, and there's nothing they can do about that in DA2).

Rather than patch Origins or Awakening, it sounds like they're coming up with a way for you to simply set this data yourself (I would guess something like the Mass Effect comic DLC) so that the correct choices can be imported into DA2. (But this will no doubt happen at the same glacial pace they've used for everything else related to DA2. :P)

Modifié par devSin, 17 août 2011 - 01:08 .


#85
Kothoses Rothenkisal

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TheAwesomologist wrote...

Patches are one thing. DA2 has been patched a couple of times now, my only complaint here would be that the early fix for the game crippling speed bug with Isabella never came soon enough and I had to resort to the mod community to get it fixed. So response time for some things should perhaps be looked into.

.



Snarf snarf I never had any such problem sir, *nudge nudge wink wink*

Modifié par Kothoses Rothenkisal, 17 août 2011 - 12:33 .


#86
Bryy_Miller

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jds1bio wrote...
The Witcher never received an actual overhaul. The enhanced edition had updates made to inventory, the faces of a few NPCs, and some re-recorded English language lines. Otherwise it's the same base Witcher game.


Exactly. People seem to think that BioWare is somehow able to change the entire game from start to finish, adding new things in here and there, adding a brand new 40 hour plot, on the fly. Which is absolutely ridiculous. Even CDP wouldn't be able to do that. 

Everyone wants them to take all the time in the world for DA3, but apparently come out with a whole new game in a month or something.

Modifié par Bryy_Miller, 17 août 2011 - 12:39 .


#87
Kothoses Rothenkisal

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If they were to do something I would like to see them patch in a few different caves, rather than having to revisit the same damm one 20 times......

#88
Uzzy

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So basically, CDP put out a great game, then decided 'You know what, we can do better?', and are now doing that and giving it to the fans for free? Nice. More companies should do that, Bioware included.

#89
Wikal

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TW2 "2.0" could mean any number of things, to small fixes, to complete are overhauls, and sumplementing AI that will soon become Skynet. I think it's a little premature to assume that they are doing something something too major.

As for a DA2 overhaul, I'd rather have them work on an expansion or DA3. I'd rather see Bioware devote their resources to new story and gameplay instead of just revamping a game I've played through several times already.

#90
AloraKast

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Atakuma wrote...

Ringo12 wrote...

hoorayforicecream wrote..

Are you saying TW2 sucked so badly on release that CDPR needed to completely overhaul it to please their fans?


Nope it's pretty great but no game is perfect. But in an effort to please more fans they are fixing some stuff. Care to exaggerate more? Also there will be a "huge dlc" announcement at gamescon with the 2.0 reveal. Something Bioware doesn't do for free.

How do you know this new DLC will be free? All their other dlc was just stuff ripped from the game anyway, so it cost them nothing to put it back in.


Hmmm, that sounds suspiciously like the Day 1 DLC from Bioware... you know, they one we have to pay for!

Seriously Atakuma, not trying to pick a fight or anything, that thought simply popped into my head when I read your comment. And CDPR have my goodwill and my trust because of their practices/philosophies in dealing with their fans.... they go above and beyond the call. I will grant you that they may have other motives as well for doing what they do, but because of the insane fan goodwill they generate, I am willing to overlook, put up and forgive a helluvah lot more... That is the true value of customer goodwill, something intangible that perhaps cannot be measured on its own, but which DOES translate into sale figures in the long run.

#91
Atakuma

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AloraKast wrote...

Atakuma wrote...

Ringo12 wrote...

hoorayforicecream wrote..

Are you saying TW2 sucked so badly on release that CDPR needed to completely overhaul it to please their fans?


Nope it's pretty great but no game is perfect. But in an effort to please more fans they are fixing some stuff. Care to exaggerate more? Also there will be a "huge dlc" announcement at gamescon with the 2.0 reveal. Something Bioware doesn't do for free.

How do you know this new DLC will be free? All their other dlc was just stuff ripped from the game anyway, so it cost them nothing to put it back in.


Hmmm, that sounds suspiciously like the Day 1 DLC from Bioware... you know, they one we have to pay for!

Seriously Atakuma, not trying to pick a fight or anything, that thought simply popped into my head when I read your comment. And CDPR have my goodwill and my trust because of their practices/philosophies in dealing with their fans.... they go above and beyond the call. I will grant you that they may have other motives as well for doing what they do, but because of the insane fan goodwill they generate, I am willing to overlook, put up and forgive a helluvah lot more... That is the true value of customer goodwill, something intangible that perhaps cannot be measured on its own, but which DOES translate into sale figures in the long run.

They would have my good will too if they earned it instead of trying to manipulate me. And I was in no way defending Bioware's day one DLC.

#92
Bryy_Miller

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Uzzy wrote...

So basically, CDP put out a great game, then decided 'You know what, we can do better?', and are now doing that and giving it to the fans for free? Nice. More companies should do that, Bioware included.


They do, it's called a patch.

Anyone expecting TW2 2.0 to be anything other than a patch ala Enhanced Edition is bound to be disappointed.

Modifié par Bryy_Miller, 17 août 2011 - 03:05 .


#93
Kothoses Rothenkisal

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Bryy_Miller wrote...

Uzzy wrote...

So
basically, CDP put out a great game, then decided 'You know what, we can
do better?', and are now doing that and giving it to the fans for free?
Nice. More companies should do that, Bioware included.


They do, it's called a patch.

Anyone expecting TW2 2.0 to be anything other than a patch ala Enhanced Edition is bound to be disappointed.


It could be argued that it wont be anywhere near what the TW 1 Enhanced Edition was because there is a lot less to be fixed in TW 2.


Atakuma wrote...

AloraKast wrote...

Atakuma wrote...

Ringo12 wrote...

hoorayforicecream wrote..

Are you saying TW2 sucked so badly on release that CDPR needed to completely overhaul it to please their fans?


Nope it's pretty great but no game is perfect. But in an effort to please more fans they are fixing some stuff. Care to exaggerate more? Also there will be a "huge dlc" announcement at gamescon with the 2.0 reveal. Something Bioware doesn't do for free.

How do you know this new DLC will be free? All their other dlc was just stuff ripped from the game anyway, so it cost them nothing to put it back in.


Hmmm, that sounds suspiciously like the Day 1 DLC from Bioware... you know, they one we have to pay for!

Seriously Atakuma, not trying to pick a fight or anything, that thought simply popped into my head when I read your comment. And CDPR have my goodwill and my trust because of their practices/philosophies in dealing with their fans.... they go above and beyond the call. I will grant you that they may have other motives as well for doing what they do, but because of the insane fan goodwill they generate, I am willing to overlook, put up and forgive a helluvah lot more... That is the true value of customer goodwill, something intangible that perhaps cannot be measured on its own, but which DOES translate into sale figures in the long run.

They would have my good will too if they earned it instead of trying to manipulate me. And I was in no way defending Bioware's day one DLC.


While there is an element of marketing to what CDPR Do, you can not ignore the way they act in their general day to day practises, the collectors edition busts for example and how they handled that.  While it may seem like cynical marketing the end result is we still get a better product thats constantly improved and delivered by people who genuinely want us to love it and for whome creating it was a labour of love too.

Bioware used to be like this, in the NWN days even in the early days of Mass effect and such, but they are now a much much bigger company with bigger overheads and bigger resources, they simply cant afford to be that company any more.  I will forgive them for this if they go back to the high production values and high quality of their previous releases.  DA 2 notwithstanding Bioware have not let us down quality wise other than that one product (which I think we can all agree on is flawed because it was rushed, not because Bioware suddenly became rubbish at what they do).

Im not going to write them off over DA 2, I am certainly not going to burn Effegies of Mike Laidlaw (thank you for Jade Empire sir) I am going to pre-order DA 3 because I believe they have learned their leasson with DA 2 that the cash grab was done for a reason (not justifying it just saying there was probably huge pressure to deliver a return considering the resources EA and Bioware have poured into ME, ToR and DA) and that now having seen the negative response it garnered from community and media alike they will want to get back to what they are good at in DA 3 and be allowed to do so.

If DA 3 is another DA 2 then I will revise my posistion and probably and with sadness leave Dragon age behind forever and revoke the Pre-order status of Bioware games on my list as will other people, but for now I will give them the benefit of the doubt.  Because it makes me happier to do so, because it makes me happier to believe that they can still deliver games of the quality I have come to expect.  Just dont let us down again :)

But to take away from the customer focused approach of CDPR and dismiss it simply as marketing or manipulation is to devalue it when we should be appluading it simply to show other companies that this kind of thing IS appreciated and will endear them to us.  To detract from that in an era when most game companies are about dollar first people second is harsh and unfair, yes they play on their "Triple A developer with an indie soul" image, but they have EARNED the right to that image, and if the worst they do is milk it a bit while still delivering a QUALITY product at good value to me as a consumer, then I say good on them.

The day they charge me £4 for a Feastday prank set i might revise my opinion ;)

Modifié par Kothoses Rothenkisal, 17 août 2011 - 07:46 .


#94
Krusty84

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GC 11: Exclusive Witcher 2.0 Developer Diary.

- Technical + gameplay enhancements
- New, more immersive tutorial
- Dark Mode - new difficulty setting comparable to insane but with new "dark themed" equipment and the ability to save
- Arena mode, which is "arcade like", and looks hell lot like Die by the Sword arena with high scores (Facebook integration)
 - Free
- Release date: September 29th 

Modifié par Krusty84, 17 août 2011 - 09:51 .


#95
Dubya75

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Bryy_Miller wrote...

Uzzy wrote...

So basically, CDP put out a great game, then decided 'You know what, we can do better?', and are now doing that and giving it to the fans for free? Nice. More companies should do that, Bioware included.


They do, it's called a patch.

Anyone expecting TW2 2.0 to be anything other than a patch ala Enhanced Edition is bound to be disappointed.


Take into consideration that TW2 does not need an environmental fix because they did that right to start with.  Your argument is laughable if you are saying that TW2 version 2.0 is only a patch.  It is MUCH more than that.This is therefore my argument: If they can supply a FREE upgrade to the game that adds quite a bit to the vanilla game, then BioWare CAN supply an upgrade to a game to fix at least the biggest problem - recycled environments.  At the very least.CRPR has released a few FREE DLCs with their patches, BioWare makes us pay for each and every DLC (including the item sets which are a joke)  Again, in light of this, what BioWare should be doing is to FIX DA2, even if it means giving it to us at a price (because we all know they don't give anything to their fans for free).

Modifié par Dubya75, 17 août 2011 - 10:13 .


#96
Zanallen

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Krusty84 wrote...

GC 11: Exclusive Witcher 2.0 Developer Diary.

- Technical + gameplay enhancements
- New, more immersive tutorial
- Dark Mode - new difficulty setting comparable to insane but with new "dark themed" equipment and the ability to save
- Arena mode, which is "arcade like", and looks hell lot like Die by the Sword arena with high scores (Facebook integration)
 - Free
- Release date: September 29th 


So they are gearing the game up to make it more palpable for the console audience?

#97
Yrkoon

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Krusty84 wrote...

GC 11: Exclusive Witcher 2.0 Developer Diary.

- Technical + gameplay enhancements
- New, more immersive tutorial
- Dark Mode - new difficulty setting comparable to insane but with new "dark themed" equipment and the ability to save
- Arena mode, which is "arcade like", and looks hell lot like Die by the Sword arena with high scores (Facebook integration)
 - Free
- Release date: September 29th 

Wow!  Breathtaking.

if this is "marketing" and "manipulation", then let me be the first to say:   Please....    Continue with the marketing!    And keep that  manipulation coming!

#98
Dubya75

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Zanallen wrote...

Krusty84 wrote...

GC 11: Exclusive Witcher 2.0 Developer Diary.

- Technical + gameplay enhancements
- New, more immersive tutorial
- Dark Mode - new difficulty setting comparable to insane but with new "dark themed" equipment and the ability to save
- Arena mode, which is "arcade like", and looks hell lot like Die by the Sword arena with high scores (Facebook integration)
 - Free
- Release date: September 29th 


So they are gearing the game up to make it more palpable for the console audience?


Please don't start with that, it is off-topic and adds nothing to the discussion.

Modifié par Dubya75, 17 août 2011 - 11:13 .


#99
Gunderic

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Zanallen wrote...

Krusty84 wrote...

GC 11: Exclusive Witcher 2.0 Developer Diary.

- Technical + gameplay enhancements
- New, more immersive tutorial
- Dark Mode - new difficulty setting comparable to insane but with new "dark themed" equipment and the ability to save
- Arena mode, which is "arcade like", and looks hell lot like Die by the Sword arena with high scores (Facebook integration)
 - Free
- Release date: September 29th 


So they are gearing the game up to make it more palpable for the console audience?


No, they're actually making the game harder and more rewarding by releasing a new difficulty setting called 'Dark Mode' ( which also adds new rewards and more replayability to the game ).

They already took inspiration from a console title when they built the game, so that point is moot.

Modifié par Gunderic, 17 août 2011 - 11:38 .


#100
Zanallen

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Gunderic wrote...

No, they're actually making the game harder and more rewarding by releasing a new difficulty setting called 'Dark Mode' ( which also adds new rewards and more replayability to the game ).


Are you saying that console gamers don't like harder difficulties? It seems to me that, with the console release on the rise, making a bunch of technical and gameplay changes while also adding a new tutorial is to make the game more console friendly. And, honestly, the arena mode seems a lot like systems in place in several console games, RPGs or otherwise.