Ulous wrote...
The first Witcher was broken so they fixed it.
Regardless of what you think of DA2 personally the game is not broken.
Regardless of? Interesting way to qualify that

I'll pick some games that readily spring to mind as famously "broken" at release - Fallout 3 and Empire: Total War - actually even HL2 a bit, if you count the terrible audio looping you could get -
No amount of CTD or technical problems from these games brought as many gaming sessions to an end as the frustrations and annoyances of DA2 gameplay and its cut corners, nor did they cause me to uninstall and put the disk/case out of sight instead of on the shelf next to the other fallout/total war/HL games.
Give me 100 CTDs over that kind of brokenness any day of the week.

Yeah, it's quite clear that it's not financially viable to "fix" it, even if they thought it needed that. on the other hand, it's really not financially viable for lots of us to blow 60 bucks on an experiment in radically, knowingly and admittedly departing from what we were expecting.
The idea that loads of fans just absorb the cost of that experiment is just as laughable as the idea of people expecting BioWare to rewrite the game now - the difference is that one of the parties is SOL and stuck with it anyway.
Modifié par Gotholhorakh, 21 août 2011 - 09:22 .