Savber100 wrote...
If EA/Bioware had planned a MP mode from the start of developing ME3, EA would have invested MORE money as a result rather than just detracting from the original budget of a single-player only ME3. (I hope that makes sense)
The devs on the SP remains while ANOTHER team will create the mp mode with the extra money given from EA.
Basically,
No MP = No Bigger Budget
While
Having a MP= EA will invest thousands more dollars into the ME3 project to apply this feature.
I seriously doubt EA would come up to the ME team and give them the exact same budget that they got for ME2 while asking for a big game feature like MP.
So I doubt not having a MP would make any difference on the current design team for ME3. Come on.. it didn't ruin Dead Space 2 or Assassin's Creed: Brotherhood... why would it ruin anything in ME3? 
Dead Space's 2 multiplayer was lynched by the fanbase and detested from the onset, likewise while I have heard decent things about Assassin's Creed MP. It seems more of a mixed feeling at its absolute best. Regardless, neither title is a fraction of the length or scope the Mass Effect series is. If memory serves both games do not eclipse ten hours on their single players. So there is a remarkable difference between the two. The final nail in the proverbial coffin is excluding pure FPS titles, EA has garnered a lousy record for multiplayer games.
BioWare has made bold claims they wish to rival the success of Halo and Call of Duty. They cannot possibly have the enough arrogance to think stuffing a MP in Mass Effect 3 will be a selling feature to challenge the aforementioned. Those are games designed to incorporate arguably some of the best MP in gaming, and BioWare is going to emulate that with a tenth of the development time, a full on thirty hour campaign to handle and all in entails, while having never worked on true masss MP before? Right...
Modifié par Bourne Endeavor, 15 août 2011 - 04:23 .