Captain_Obvious wrote...
xlI ReFLeX lIx wrote...
People need to understand that multiplayer can be added without affecting single player. If the single player experience is finished and good, you can add multiplayer features and the single player experience will be the same. I'm seeing alot of "everything spent on multiplayer is money that could've been spent on single player" well you are seeing it the wrong way.
Its not money is being put into multiplayer instead of single player, its just BioWare is spending more money. I have no idea how much it is to make a game but for example, instead of BioWare spending 2 million on the game, their spending 3 million.
So what you're saying is that games like Call of Duty have complex and intricately crafted single player campaigns? They have a wealth of content that does not require an additional subscription fee for career tracking? They do not rely on the multiplayer component to market the game?
Of course multiplayer can be added without affecting single player. However, there is a correlation between more multiplayer and less single player content once a game franchise starts to insert multiplayer into a game. I don't believe multiplayer will be in ME3, so I don't think we need to worry either way.
*sigh*
Sometimes I question the intelligence of people on these forums. Do not, EVER compare ME3 to Call of Duty. Tell me where I said anything about CoD my friend. ME3s main focus will be single player. If multiplayer is added.. It'll be like AC Brotherhood. Call of Duty games focus on multiplayer becuz they're mp games. Have u ever heard someone say "I cant wait for the new CoD to finish the campaign story!" CoD is made for multiplayer. The campaign is just a little add on. As will be the mp for ME3, inverse the rolls of mp and sp. ME3s campaign will be the focus and the mp will be extra. Perfect example is Assassins Creed Brotherhood.




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