I was considering a build where I only ran up con as far as I needed to equip decent armor. After that, I was thinking of pumping a lot of points into cunning to get my defense up sky high, kind of like you would with a rogue.
Obviously managing aggro will be the essential trick to master here, but has anyone tried this and know if it works?
"Glass cannon" 2h warrior, will this work?
Débuté par
jamesp81
, août 16 2011 02:19
#1
Posté 16 août 2011 - 02:19
#2
Posté 16 août 2011 - 02:32
uhh,. is this for roleplaying or for a min-maxed build?
Firstly, you don't need to pump any constitution. Just use +attribute gear to prebuff for it.
Secondly, if you mean glass cannon as in 'deal lots of damage' you don't want to be pumping cunning. However, if you mean glass cannon as 'liable to die quite easily' I suppose that could work...
Haha if you want a real glass cannon pump all your points into strength (and willpower if you're a berserker). Equip +%elemental and +%critical gear. Get an upgraded bravery and might and use blood frenzy and cleave. Run around hitting things with more than a pretty large damage modifier, depending on whether you're almost dead, surrounded by enemies, and/or using elemental weaknesses.
Too bad you missed the reaver's hey-day prepatch. That was the true glass cannoning warrior, where you would purposely remain at ridiculously low hp levels to get the massive boost to damage.
Firstly, you don't need to pump any constitution. Just use +attribute gear to prebuff for it.
Secondly, if you mean glass cannon as in 'deal lots of damage' you don't want to be pumping cunning. However, if you mean glass cannon as 'liable to die quite easily' I suppose that could work...
Haha if you want a real glass cannon pump all your points into strength (and willpower if you're a berserker). Equip +%elemental and +%critical gear. Get an upgraded bravery and might and use blood frenzy and cleave. Run around hitting things with more than a pretty large damage modifier, depending on whether you're almost dead, surrounded by enemies, and/or using elemental weaknesses.
Too bad you missed the reaver's hey-day prepatch. That was the true glass cannoning warrior, where you would purposely remain at ridiculously low hp levels to get the massive boost to damage.
#3
Posté 16 août 2011 - 04:55
I guess my point is that I don't like getting hit. One thing I adore about rogues is that at 80% defense, which is pretty easy to achieve, you just don't take that many hits. I found dual wield rogues by far the easiest class to play for this reason.
Problem is that I've always done that class and I wanted to try something different. That and the fact that rogues tend to have pretty low to non-existent fortitude, and the physical resistance of a warrior str / cun build would seem to be nice, especially when that horned qunari bastard decides to try to stick his damn sword through me shiskabob style.
I might just go back to playing rogues, I don't know. The raw DPS is nice, although I question making rogues the DPS centric class instead of 2h warriors. Especially considering that a short sword / dagger would be mostly ineffective against a target wearing anything more interesting than cloth or leather.
Problem is that I've always done that class and I wanted to try something different. That and the fact that rogues tend to have pretty low to non-existent fortitude, and the physical resistance of a warrior str / cun build would seem to be nice, especially when that horned qunari bastard decides to try to stick his damn sword through me shiskabob style.
I might just go back to playing rogues, I don't know. The raw DPS is nice, although I question making rogues the DPS centric class instead of 2h warriors. Especially considering that a short sword / dagger would be mostly ineffective against a target wearing anything more interesting than cloth or leather.
Modifié par jamesp81, 16 août 2011 - 04:59 .
#4
Posté 16 août 2011 - 05:02
bro, click the jiu jitsu link in my sig, follow that man's signature around. learn from the master.
#5
Posté 16 août 2011 - 02:36
"Haha if you want a real glass cannon pump all your points into strength (and willpower if you're a berserker). Equip +%elemental and +%critical gear. Get an upgraded bravery and might and use blood frenzy and cleave. Run around hitting things with more than a pretty large damage modifier, depending on whether you're almost dead, surrounded by enemies, and/or using elemental weaknesses."
I still disagree with the will pump and prefer the dex route for berserkers but I'm wondering now why you waste talents points/stamina on bravery when i'ts such a situational and inefficient talent? I solo and have found that my stamina is better unspent (berserk bonus) or saved for control/might.
"I guess my point is that I don't like getting hit. One thing I adore about rogues is that at 80% defense, which is pretty easy to achieve, you just don't take that many hits. I found dual wield rogues by far the easiest class to play for this reason."
Actually you still get hit. It's just that 80% of the time, you just get glancing blows from grunts which if I remember correctly is their normal dmg to you reduced by 90%. Thar's why it's negligible.
I still disagree with the will pump and prefer the dex route for berserkers but I'm wondering now why you waste talents points/stamina on bravery when i'ts such a situational and inefficient talent? I solo and have found that my stamina is better unspent (berserk bonus) or saved for control/might.
"I guess my point is that I don't like getting hit. One thing I adore about rogues is that at 80% defense, which is pretty easy to achieve, you just don't take that many hits. I found dual wield rogues by far the easiest class to play for this reason."
Actually you still get hit. It's just that 80% of the time, you just get glancing blows from grunts which if I remember correctly is their normal dmg to you reduced by 90%. Thar's why it's negligible.
#6
Posté 16 août 2011 - 05:04
Defense doesn't work against missiles.
#7
Posté 16 août 2011 - 10:42
Realize right that rogues pumping cunning has NOTHING to do with defense? It's all about the crit dmg. I wouldn't call cunning the worst choice ever fr a 2h warrior. A little dex and cun is an alright idea. 2h wariors can get a pretty decent crit chance goin.
#8
Posté 17 août 2011 - 05:51
"Realize right that rogues pumping cunning has NOTHING to do with defense? It's all about the crit dmg. I wouldn't call cunning the worst choice ever fr a 2h warrior. A little dex and cun is an alright idea. 2h wariors can get a pretty decent crit chance goin. "
Well, def is a nice extra bonus for pumping cun for rogues. for warriors, since you start w/ at least +50% crit dmg, dex should be prioritized over cun.
Well, def is a nice extra bonus for pumping cun for rogues. for warriors, since you start w/ at least +50% crit dmg, dex should be prioritized over cun.
#9
Posté 18 août 2011 - 10:04
80% defence and you're still getting hit all the time, particularly by missiles.
#10
Posté 18 août 2011 - 02:56
"80% defence and you're still getting hit all the time, particularly by missiles. "
Which is why the best defense in this game is offense. Investing points in con is a waste because the hp bonus is so paltry. Armor ratings regress as you level up. Investing points into cun for def is a waste because def regresses when you level up and it only works on normal melee attacks. The best defense really if you need it is damage resistance which can be obtained through gear.
Which is why the best defense in this game is offense. Investing points in con is a waste because the hp bonus is so paltry. Armor ratings regress as you level up. Investing points into cun for def is a waste because def regresses when you level up and it only works on normal melee attacks. The best defense really if you need it is damage resistance which can be obtained through gear.





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