My canon Hawke has two weaknessess: Assassin and shades (for some reason). So Brekker was so much harder than the high dragon. I just drag an all ranged team to deal with it and makes sure to move the character the dragon wants to roast.
High Dragon, not that difficult?
Débuté par
Anyrandomname
, août 16 2011 02:58
#26
Posté 23 août 2011 - 09:43
#27
Posté 23 août 2011 - 10:52
I wasn't saying that Brekker by himself was hard. I'm saying the entire battle that Brekker is involved in is extremely difficult on nightmare, my problem always being the 3 or 4 total elite class assassins all appearing rapid fire. After maybe the 2nd assassin you tend to run out of one shot kill abilities.
#28
Posté 23 août 2011 - 12:14
Well we all got some fight's that seems easy to others and anoying hard for others.. seems to do lot whit play style, thankfully everyone got their own style so it gives some challenge to everyone in diffrent places.. would be bad if everyone would play same.. think of what game makers would say if everyone would agree on same things.
#29
Posté 23 août 2011 - 06:57
If everyone agreed on things, then it would get boring. Disagreement and drama make for excitement.
#30
Posté 24 août 2011 - 02:16
Joulurotta wrote...
Well we all got some fight's that seems easy to others and anoying hard for others.. seems to do lot whit play style, thankfully everyone got their own style so it gives some challenge to everyone in diffrent places.. would be bad if everyone would play same.. think of what game makers would say if everyone would agree on same things.
Particular builds will automatically make some fights harder. When I recently did a solo archer run (NM), the Nexus Golem Gauntlet was one of the hardest fights. Using a mage or DW rogue was far easier due to better AOE spells and the cold/nature weapons available to them. Using an archer just takes far longer.
My first two playthroughs, I didn't even notice how elemental damage worked. Now THAT made some fights far more challenging than they needed to be
#31
Posté 24 août 2011 - 03:49
To be honest i have runned game through 4 time and i still dont figure elemental attacks well.. i just hit some ench on weapons at act 1 and new things get enched at act 3 and dont have much problem whit game anyway... and yes i play allways at normal cant see point to play harder difficults when there is nothing to gain, and i dont have anything to prove anyone
.
#32
Posté 25 août 2011 - 04:33
People play on higher difficulties because they like challenge. It's not about proving anything to anyone.
#33
Posté 25 août 2011 - 05:13
Harder difficulties makes you think and plan about how you want your characters to end up and how they are going to work together. I like to think= Harder difficulties are more fun
#34
Posté 25 août 2011 - 06:11
Arthur Cousland wrote...
People play on higher difficulties because they like challenge. It's not about proving anything to anyone.
Indeed. Your entire style of gameplay changes once friendly fire starts occurring. If I didn't want a challenge, I'd just watch videos of people playing DAII instead of playing it myself.





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