Realmzmaster wrote...
I guess I will have to agree to disagree with the OP and other s on this thread. I do not see Hawke as powerless. Nothing stated here has changed that opinion. As I stated before your POV is different from mine. It does not make your wrong it does not make my opinion wrong.
I respect the opinions express here even if I disagree with them. Nothing I state will change your opinion and nothing you state will change my opinion. I am going back to playing DA2. I am into my eighth playthrough.
But have no fear, I shall return.
The majority of us are not saying that Hawke is powerless, as he clearly isn't. He has a great deal of power, its just that he doesn't seem to use it. The Warden could use his influence in several situations, going so far as to decide the fate of entire kingdoms. Where does Hawke make decisions on this magnitude? He has the ability to; as champion, he is popular enough with the people, and powerful enough as a character to simply remove the Templars from Kirkwall, declare himself Viscount and free the mages. But does he? No. Because if he did, Anders would not have needed to start a war, which is probably going to play an important role to the future of the franchise. So you can argue that it is a fault of Hawke as a character, or that it is a deep flaw in the writing (or maybe you felt that your Hawke did exactly what you wanted him to).
A lot of events in DA:2 feel forced; event X must happen, therefore the player cannot do Y, even if Y is a perfectly reasonable thing to do that could save the lives of thousands and remove a tyrannical organisation. In my opinion, this lack of choice was down to the short development cycle - at the end of the day, there's only so many man hours and the team had to prioritise what the thought was more important. But to me, a better allocation of resources would have been to make fewer changes to combat, and have a more branching storyline.
Although I would like to say, for the record, that I think Legacy is a giant step in the right direction; Hawke makes multiple choices that have an impact on gameplay, and I hope Bioware continues in this vein in future content.
Modifié par DuskWarden, 17 août 2011 - 07:09 .