Ramza_1 wrote...
I think one of the reasons DA2 is less enjoyable is that Hawke is powerless. Many people have made the point already that nothing he does matters. In act 3, for example, you can choose to side with the mages or the templars, but it makes zero difference in terms of gameplay or results to the world. You still fight bajillions of blood mages demons, Orsino still somehow becomes the Harvester from the DAO golems dlc, and you still fight meredith.
Explain to me why Orsino, Meredith or every other character in theadas should mind Hawke opinion over theirs?
The other reason Hawke feels powerless is because of the bloated combat. After killing the 1000th faceless bandit, its more like mowing the lawn than overcoming powerful and worthy foes.
Really i have this wonderful picture with Hawke and the Warden shouting at each other from the respective mountain of dead body.
Also, I noticed that in DAO all the human enemies used the same ruleset as you. Enemy mages used the same spells, had reasonable hp for a pc mage, and the challenge was in their AI. Emissaries, for example, were really scary when they would use fireball on your clumped up group. The enemies felt like a threat, but also could be delt with because the rules they functioned by were the same as yours.
In DA2 it feels more gamey, less like your beating a foe and more like overcoming a silly mechanic of the game because the enemies play by different rules than you; the bosses are ridiculous hp sponges that sit there and wave their swords around generating some weird aura while you stab them in the face for 30 minutes. The mages sit there with their hp sponges and cast ineffective charging spells rather than just using fireball like you do. Also everyone is a paratrooper.
I can agree to a point, in Origins Mobs use the same magic & abilities given to the Player but origins' mobs couldn't care less about the ruleset that the player have to follow.
Cannot spend a lot of time right now but in origins mage mobs usually kill you casting multiple aoe damage spells without care of their companion while you must take care of each member of your party.
And this situation happens a LOT of time basically in each situation you have to face groups of enemy that have access to AOE skills and besting those battles it gave you the same sensation of
"overcoming a silly mechanic of the game because the enemies play by different rules than you"Furthermore, almost every foe you kill in DA2 is characterized by some kind of extreme. They are all completely fascist templars, insane blood mages, greed-possessed thugs, and all are one-dimensional and unmemorable. There are no truly great adversaries with complex motivations. I swear every mage is whiny or insane, and all sound victimized. If you play through with a sarcastic Hawke overtone, you will notice that there are MANY lines where all hawke does is say "your insane" or "great, another crazy" or "why is everyone I meet crazy". The reason this is so is because there is basically nothing else appropriate for hawke to say.
This is a blunt oversimplification that can be applied to any character of DAO:
-Loghain an orlisian conspirancy paranoid
-Uldred a insane blood mages (ehi it happen even in DAO)
-Anora a power-greed ****
And so on but as i said those are blunt lies character were far more deeper than their core motivation but neverthless they can be described only with those short line.
You don't feel powerful unless you use skill and wit to overcome worthy foes.
True, one of the many reason the witcher didn't impress me.
There ARE NO worthy villains in DA2. Mages act like wimps or are insane. Even end game bosses, like Orsino and Meredith, are just one dimensional crazies. Orsino would have been a much more interesting boss fight if he had just behaved how an archmage should- by using every spell in the damned game intelligently. Please see the end fight against Irenicus in BG2 for an example. I felt badass after beating irenicus.
So there are no worthy foes in DA2 because you don't like em as character and not for a gameplay reason?
Correct me if i'm wrong
Modifié par Giubba1985, 16 août 2011 - 06:52 .