And wow, the following post is a mass of contradictions
Vormaerin wrote...
Whereas I don't understand how one can think that DAO isn't at least as much of a railroad. You can make some cosmetic decisions about how to solve the first four zones (Redcliffe, Forest, Orzammar, Temple), but nothing that impacts the rest of the story noticeably. And then you have no choice but to go to the Landsmeet doing Eamon's bidding.
From that point on, literally nothing you do makes a jot of difference (except whether you have Loghain or Alistair as your other Warden). You could alienate every noble in Ferelden or form the greatest coalition in history and it won't change a thing about the Landsmeet. You fight a duel with Loghain for control of the government. End of story. The entire rest of the chapter is just smoke.
And then... you follow Eamon's inept battle plans on a greased chute to the final battle with the archdemon. Sure, you get a couple more choices about which epilogue slides you get, but that's it.
Bioware's games are always railroads. Attacking DA2 for being a railroad is....bizarre, imho.
Er... that's quite a few choices/consequences there. Thanks for pointing them out?
I've got a few more. You can Defile the Sacred Ashes, causing open warfare to break out between you and at least 2 of your party members. (result: you lose them) You can KILL one of Fereldan's preiminent scholars (you know, the one who's writings make up almost HALF of DA2's codex entries. Or... you can choose not to do any of the above.
You can choose to not save Redcliffe village... allowing it to fall, but you mentioned that already. That one ALONE trumps every single
illusion of choice you get in the entirely of DA2.
You can sacrifice yourself and DIE at the end of the game... but only if you want to. And I don't know why you're ho-humming the epilogue slide show. DA2 doesn't even have
thatAnd then there's gameplay choices. You could be a dwarf in DA:O. Or you can be an elf. Or a Human. in DA2 you can only be Hawke... the human. In DA:O you can choose from 6 completely different prologues. In DA2 you can choose from.. ONE.
In DAO Your warrior can dual wield, or be an Archer. In DA2 he can't
In DA:O your Rogue can equip a sword and shield, Or a 2 handed weapon. In DA2 he can't
In DA:O your mage can equip and use ANY weapon, Wear ANY armor. in DA2 he can't
In DA:O you can equip your companions with whatever gear you want them to wear. Equip them with any weapon, But you have no such choice in DA2.
in DA:O Dualwielding is an open, free thing with plenty of choice in and of itself. Your rogue (or warrior, or mage) can dual wield swords, maces, daggers, axes... or any combination of these. In DA2, only your rogue can dual wield, and he can only dual wield daggers.
But I digress. it's SILLY to even compare the two games. One is a masterpiece that took 6 years to make, while the other is an 18 month rush job.
Modifié par Yrkoon, 17 août 2011 - 10:12 .