Vormaerin wrote...
TheAwesomologist wrote...
The Warden is more irrelevant? The same guy/gal who gathered an army (of the player's chosing no less) to fight the Blight and either sacrifieced themselves or made a deal to create an old god baby? Yeah totally irrelevant... 
If Hawke never shows up in Kirkwall guess what? Anders still starts a war. Anders is far more important to the history of Thedas than Hawke will ever be. Isabella still steals from the Quanari and at best left Kirkwall in a mess, which doesn't matter because Anders is going to blow it up anyways. If you want to give Hawke credit for anything you can blame Hawke for allowing Flemeth to survive. Hawke is maybe the 5th or 6th most important person in DA2.
Yes, the Warden is more irrelevant. The only reason you get credit for doing those things is because the person who should be doing them, namely Alistair, says "oh, you be the leader." It doesn't even make any sense storywise that they pay attention to you instead of Alistair, given that he's senior to you and not a commoner and felon, like most of the warden origins. Besides which, either Alistair or Loghain are equally capable of doing the "godbaby or sacrifice" thing.
The Warden's only important because he's the POV character and the devs said "people listen to you just because".
Alistar conceeds to you because he's incompetent (sorry Alistar fans but he says it himself, as do other companions). But the bolded part tickled me the most. You've just described every video game ever made. No one wants to play Robin, they want to play Batman.
The thing that Hawke does that no one else seems likely to be able to do is deal with the Qunari. No one else has the chance to sort it out without massive bloodshed. Only Hawke, by virtue of his personality (not his job description), can convince Isabella to return the book (or not) and only Hawke is able to garner enough respect from the Arishok to settle the matter by a duel instead of all out war.
Hey I'm in full agreement that the Qunari quest line is the best in DA2 even if you're just the errand boy for the Arishok and the Viscount. If you take Fenris with you the first time you speak with the Arishok in Act 1 you'll find he's pretty competent as well with dealing with the Qunari, so shouldn't he be taking the lead? No because it's a game where you get to play the main character not the sidekick. See the Alistair falicy swings both ways.
If you want an example of a quest that can play out multiple ways, the Sister Petrice story arc is a good example. You can kill all the human fanatics, you can let them go, or you can join them in inciting the Qunari to violence. There's also Feynriel, a quest with a number of distinct endings. Grace's quest line plays differently depending on various decisions you make at various stages.
DA:O had tons of these moments, that had a bigger impact on Ferelden and Thedas as a whole no less (The fate of Redcliff, the fate of the Dalish Elves/Werewolves, The fate of the Circle in Ferelden, The fate of Orzimar. At best Hawke deals with a angry Sister, a scared elf boy, and a bunch of inexplecable psychotic blood mages. His influence only ever extends to one city and it's tenous at best (you get 3 years of being a Champion yet you see or gain nothing for it. If you become Viscount you see even less and still disappear).
Hawke is important because of what he does. There's no Duncan to wander up and tap him with the "be important for no reason" wand. 100% of the Warden's significance comes from the fact that Duncan picked him or her to be Alistair's sidekick. People listen to Hawke after he does impressive stuff, not before. And not because he's part of some group or has papers telling people they have to.
100% of what Hawke does is because Flemeth tapped him on the shoulder. Your point? None of what Hawke does matters because at the end, Anders starts a war. At best you're Anders' sidekick.
IMHO, the real reason that some people are dissatisfied with Hawke compared to the Warden is not Hawke is less effective or has fewer choices. Its entirely because the Warden story is a traditional epic with a clear cut "yay, we win" moment at the end. Hawke doesn't win in that sense. The story is set up so that the villain wins no matter what you do, except perhaps be a knowing ally of the villain.
I'm fine if Hawke loses. In fact I would have preffered if he had died at the end of DA2 since it would have made much more sense being a Martyr for either cause. Oh wait we have a Martyr already in Anders... I'm also fine with a cliff hanger ending, but this one sucked. I know that's entirely my opinion but I can't help but look at the last Act of DA2 and wonder what kind of stupid pills were taken to write that story. Orsino and Meredith are last minute scooby-doo bad guys, Hawke is utterly innefective, Cullen and Thrask are dumber than bricks, and every mage is batshiat crazy. How does that make for a compelling story? This has nothing to do with a Traditional story or not. When Varric finished his story you know what I expected? A Kaiser Soze moment where it's revealed that Varric and Anders planned the whole thing all along and Casandra doesn't figure it out until Varric has left the building.
The devs want the world in a worse place, so they told a story of hopeless heroism and the best Hawke can do is save some lives along the way. The villain, Anders, wins and gets his war. A good friend of mine hated "Crouching Tiger, Hidden Dragon" the first time he saw it, because the heroes didn't win like you'd expect in a Hollywood movie. DAO is a Hollywood style action movie. DA2 is like one of those Chinese epics where the hero doesn't get a clean victory.
What the devs got was the Dragon Age franchise in a worse place.
Look I see your point. You bought DA2, hook, line, and sinker. I'm glad you enjoyed it, I really am. I thought the ending sucked and made it feel like I wasted my time playing second fiddle to a companion character. I don't play video games to feel helpless and sidelined (though
moments like that in game are great for dramatic effect). Real life offers enough of those opportunities. Perhaps this ending could have worked if they sold it and packaged it better but the way it was executed it just sucked.