I can't believe people are defending not being able to armor the characters we control.
I hope Bioware doesn't listen to these people going forward, because they clearly got backlash on the issue across the board.
If my character doesn't want to wear what I put on them to wear, who gives a **** what they want, they aren't people, I am. And if I get gear that is better than the crap my companions wear in the game, gear that will make them perform to their best, I should be able to put them in it, rather than being forced to wear crap armor that doesn't scale properly and has bad stats on it, because Bioware doesn't know how to stat gear properly.
I should not be forced to watch my companions break the continuity of their universe by wearing flimsy shirts when that universe, as it's told to us, has limited healing magic, no surgery, and the inability to resurrect the dead outside of game play. Just as sure as I would not expect a member of our military not to wear body armor (you know, to minimize death) my companions should have the same philosophy, because they don't want to die. Bubububut they aren't soldiers! I don't care. Mercenaries in our world also wear body armor, because they don't want to bloody die. Your people are not trying to blend in as civilians anywhere. So treat them as the people they are and put them in armor.
I should not be forced to watch companions wear stupid armor that doesn't protect them from the planets they jump on. When you have an acid atmosphere planet, and I have companions showing skin because you want them to look cool, they should be barred from the planet or dead. Not handwaved into wearing a stupid facial mask, not all of them have biotics and you have not told us that Biotics, tech shields, or armor protect anyone from these hazards. In some cases, you have shown us the exact opposite to this, like on Haestrom. Don't insult my intelligence by then having characters directly contradict this.
These things should be taken into consideration when writing the universes you write. The "It's just a video game" excuse is bull****, and I don't care if someone doesn't feel they deserve better from you, I do. And as long as I feel that way I won't let it slide.
If you want someone like Jack to have horrible full body tats fine. She can be her own person on the Normandy all she damn well pleases. But when I am dropping into a collector ship put the **** in some armor, and, I dunno, have that armor showcase her personality as well, her skin does not deflect bullets nor protect her from the vacuum or temperature of space. Likewise, Isabela should have some armor on so she doesn't get stabbed in the chest so easily, there is no coming back from death in Dragon Age. And healing magic can only protect you from so much, as you have stated yourselves.
And for the love of jesus, the flying spaghetti monster, buddha, or nothing, or whatever you believe in, if our companions don't wear helmets, putting them in the game is pointless. The toggle helps, but everyone should be wearing full armor under the constraints of your universe, just like everyone should be wearing full body suits in space in Mass Effect. If you plan on keeping unique looks, make it optional, like Morrigan in Dragon Age, and for the love of everything, keep the unique looks in the Normandy, and hell, out of it if you want, but I want my party in full body armor.
And don't tie armor changes to romances.
Ever again.
Modifié par Harid, 17 août 2011 - 01:53 .