Xewaka wrote...
The thing is, it's not Hawke doing that. It's the player. The difference is important, yet lost to many.esper wrote...
I prefer story over gameplay - so I have a pirate on my team who is suppossed to be a dualist I prefer her to be a dualist.
As for the armor. It is the same. Hawke's team is not an army, but a group of friends. It just seems weird if Hawke can dictate their clothing.
To me it is Hawke/warden doing it. The companions are not my pc - they are my allies. I can't control them to the most minor detail. I shouldn't be able to control them to the most minor detail. And I try to 'exist' in the world as Hawke/warden/main character as much as gameplay allows for it.
A way I would like to see companion custamization is that instead of stripping death bodies of amour ( a habit many rpg's have that I have always found morbid) is to gain materials instead, and then we could go to the blacksmith/tailor (or whoever makes robe) and ask them to make an armour for the companions. That way you could still stay true to the characters 'taste', but have a higer level of customizing.





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