**edit** Figured I should put my vote at the top: Patch - No, Source Code - A very cautious maybe-yes **
As a builder I know the headaches of a new patch. All the toolset plugins will need to be updated to work. Lots of their creators have moved on to toher things. Members have been updating older plugins that have been abandoned, but it would be a huge workload and could render a number of valued tools non-functioning.
A patch will also create new bugs and glitches in community made modules. After every patch we would generally have to go into our content and correct various issues. Again, many builders have moved on and their content may not get updated. Do we want to risk potentially causing bugs in many of the great games that this community has built?
While a patch would be useful it has a potential to cause some issues community content.
Source code again may be useful, but a lot of control would be needed. Just look at the vault now how many different class packs are up there? This opinion has the ability to completely fracture the community. If multiple unofficial patches are created, due to builder priorities, this will greatly limit gameplay.
While I don't want to sound overly negative, I do want to see this game grow. I would say no to an official patch, but would being interested in the source code with control. I trust the members of this community more to create a product that will both improve the game, while causing the least amount of conflict with existing content.
Bearbeitet von Shaughn78, 18 August 2011 - 12:15 .





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