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Why does pro-Human = Renegade?


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#326
Warlocomotf

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marshalleck wrote...

Warlocomotf wrote...

marshalleck wrote...

Killing the rachni reduces risk--they were a severe threat to the galaxy millenia ago, possibly due to indoctrination (which Shepard may be able to deduce depending on when you visit Noveria). 

The base seems like an awful risk on casual inspection. Give Reaper tech to shady paramilitary organization? But the alternative is to blow it up. Now, given a preference I probably would have given it to the Alliance, but at the time the decision has to be made, TIM has supported Shepard every step of the way and done everything reasonably possible to ensure the mission's success. If you blow up the base, you have no other lead to investigate as to how to continue to fight the Reapers. It's a greater risk to destroy it and possibly lose out on our one chance to discover the Reapers' weakness, than it is to keep it and have a science team go nuts, start worshipping robo-Cthulhu, and have to be liquidated. Reapers have already been studied by Cerberus before, and admittedly it did not end well but they have more experience than anyone else in the galaxy. If you want to defeat an enemy you need to know your enemy, and a Reaper factory is one of the most direct ways to do so--and the only opportunity as yet presented. You're taking an awful risk passing that up and setting off a bomb.


You presume you can adequately research it between that time and the reapers arrival- I very much doubt that. I also doubt that it would be an easy task to execute the "scientists gone rogue", it's a big place- you would've most likely sent in over a hundred scientists to have any chance of covering a non-negliable part of the station.

Who knows what the indoctrinated scientists would than proceed to do- perhaps they'd mobilize the station, perhaps activate weapon systems.


And you presume you'll ever again have an opportunity to study just what exactly the Reapers are, how they work, any potential weaknesses, etc. Or access the vast databases of genetic research done by the Collectors. 

So you blow up the base. Great. Now what's your plan?


I expect the reapers to come before we have time to adequately research the collector base- if we then survive the reapers there will be more than enough debris to do research on.
I do not feel the need to access the data from the Collectors genetic research.

In short, my plan is to survive the reaper invasion. I expect that the risk posed by keeping the Collector base outweighs the likely "benefit" of having a short period of time in which to research a gigantic ship full of alien technology.

#327
Guest_Saphra Deden_*

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Seboist wrote...

It's a (in the words of Hackett) a "damn
shame" they didn't make him a pro-Cerberus Alliance official. He seemed
to know a lot more about the whole Akuze thing than what he was letting
on during the briefing for the "missing scientists" mission.


How
do we know he isn't? Even while visting Shepard on a Cerberus ship he
may have no reason to reveal his true connections to Shepard. He can pay
lip service to anti-Cerberus feelings. He's certainly got no problem
allying with them when he needs to.

So we'll see.

Logical Escape wrote...

The renegade has the most direct approach, but it's not the one that considers the best solution for the future.


The Renegade is first and foremost concerned with making sure there IS a future rather than worrying about an IDEAL future.

Logical Escape wrote...

Is it more practical to force Veetor to go with Cerberus?


Yes it is. Veetor may be uncooperative (though he hasn't been so far), but as Miranda points out if he is given to the quarians they may never get the intel they need. Honestly, what reason do the quarians have to ever forward that intel to Cerberus? It is great that they did, even if it was useless, but all indications up to that point implied that cooperation was not likely.

Distrust with the quarians is already present and is secondary to the task of stopping the colony abductions. In fact a good way to try and restart relations with the quarians is for Cerberus to return Veetor to them (rather than just killing him once he's no longer useful). Recall that when you find Veetor later and he is a mess that Tali will start accusing Cerberus but even Veetor's doctor will confirm that Cerberus did not torture him. So it seems Cerberus made an effort to engender some good will between themselves and the quarians.

Logical Escape wrote...

How is it more practical to spare the collector base?


That's quite simple. We are going to war with a technologically superior enemy and to date we don't really have any effective means of countering their abilities. To survive we need information on possible Reaper weaknesses as well as a better understanding of their technology so that we can close the tech gap and devise counter-measures. That can't be done if we blow up the base.

Logical Escape wrote...

How is it more practical to let Niftu Cal charge in and try to take out the Eclipse merc on his own?   Wouldn't it be more practical if you didn't have him announcing his (and yours) presence to everyone in the room?


I would say that this choice is mostly callous rather than logical. That said he could have been used as a distraction if Shepard would have attacked instead of standing there and waiting for the cutscene to finish.

Fun fact: if Miranda is with you she will advise that Niftu Cal could complicate things, indicating that she thinks it is best if he is knocked out instead of allowed to charge into battle.

Logical Escape wrote...

How is it more practical to let Garrus take the shot on Sidonis?


This is a question of morals, not logic. Same with Aresh, same with Jacob's dad.

In the case of Miranda's sister she tells you precisely what the reasons are.

Logical Escape wrote...

How is it more practical to destroy the genophage data as opposed to holding on to it?  What's the point of giving up findings that's already been researched?


As with Miranda's case, it is made clear what the reasoning is. If you opt to destroy the data it is either because Shepard feels it is too dangeorus and/or because he doesn't see the krogan as possible asset.  If Wrex is alive then the data could undermine him as his system is built upon the value of females and with a cure females will lose a lot of their value.

Logical Escape wrote...

How is it more practical to kill Samara and recruit Morinth?  Morinth is a danger to everyone she comes in contact with, and worse, could seduce and kill Shepard on the mission.


Samara is a danger to everyone she comes into contact with too. That was the entire backdrop to her recruitment mission, remember? Morinth is only dangerous if you sleep with her and Shepard has no intention of doing that. By being in the position to recruit her he has also proven he is resistant to her charms.

At least she isn't bound by a code which may compel her to kill you as soon as the mission is done. Samara's code actually makes her a lot less predictable. Morinth just wants to survive.

Logical Escape wrote...

How is it more practical to hand over the evidence that Tali's father was experimenting on geth?  I'm sure a less loyal party member is more practical.


What is more important, one party member or an entire species with a huge fleet? Shepard points out if you do this that the quarians were preparing for war and to make an informed decision they need to have all the facts. He couldn't have known beforehand that doing so woul cause the fleet to split or that Tali would resent him for it.

Don't meta-game.

Logical Escape wrote...

How is it more practical to be an **** to your crew and companions?  I'm sure if they don't like you, they'll help you out more, right?


The crew is expendable. As Shepard says "Us dying doesn't do them any favors." The priority is the mission, the Collectors, not the crew. At this point they're useless to you anyway. You don't need them to pilot the ship and on the Collector base they are a burden which requires that you lose part of your team to keep them safe.

It sucks, but they must be sacrificed.

#328
Humanoid_Typhoon

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Are we stuck on the CB decision now?

We had a nice thread on it already.

#329
Logical Escape

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marshalleck wrote...

We already knew Cerberus had identified and been working to reverse engineer the IFF. That's why TIM sent you to the derelict Reaper in the first place.


And yet, the one installed in the normandy (supposedly some top of the line vessel) nearly hijacked the whole thing and was only countermeasured by the fact that EDI herself was built with some reaper tech.  And even then, using the IFF still landed them in the middle of a massive debris field.

As I said, with the knowledge that Shephard had then, did he KNOW that the Cerberus would be able to reach the base, and more importantly, did he know that ALL the collectors were destroyed, or that none could reclaim the base?

#330
Guest_Saphra Deden_*

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Golden Owl wrote...

Sovereigns shields seem almost impenetrable...war ships guns seeming not to make so much as a dent....but Sheps pea shooters can break through Sarens shields...Saren seems more of a weakness than a strength to Sovereign at this point....as once Saren's resurrected body is destroyed, so too are Sovereigns shields.


If Saren was the size of a dreadnought I doubt Shepard's pea-shooter would be able to dent his shields.

#331
Golden Owl

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Seboist wrote...

Golden Owl wrote...

Seboist wrote...


That's sounds like a non-paragon bigoted comment! :o

Owl: LMAO....:lol:..So sue this paragon *ss of mine...:police:

And the Vorcha are far smarter than what most give them credit for. They run a liquor distillery that exports to Matriach Aethyta's bar, compete in galatic sports leagues, act as intelligence operatives for the Shadow Broker and helped rebuild a Hanar colony.

Owl: I honestly didn't know that...:blink:



We'll have a Human/Vorcha partnership just like the Hanar do with the Drell. You'll see.

Owl: I think I would prefer the Drell....:unsure:...I honestly don't know what that would say about humanity if Vorcha are our guys....:crying:




The "mystery drink" in Aethyta's bar is what their distillery makes. That's my Shepard's favorite drink there...:happy:

The other two stories are from Cerberus Daily News.

11/08/2010 - Private League Athletes Endure Severe Effects From Drug Use

“Published today: the results of a long-term study on the effects of
performance-enhancing drugs and technology on athletes in
privately-owned sporting leagues like the Galactic Football League and
Universal Rugby Association. The results were released after being held
up in legal tangles for the better part of a decade: athletes who
participate in these private leagues, known for casual use of banned
substances, pay a dear price for a shot at galactic fame and fortune.
The report details effects that include toxic levels of carcinogens,
abnormal brain chemistry, sterility, and significantly shorter life
spans. No species is immune; even krogan and vorcha players displayed
debilitative symptoms.”

http://masseffect.wi...-_November_2010

03/22/2010 - Reconstruction Begins on Comet-Devastated Belan

“It has been one Belanese month [six Earth weeks], since the comet
Kingu caused devastating tides that killed over a million Belanese. Now,
with the water drained wherever it can be drained, the rebuilding
starts. This planet has never seen so many humans, salarians, and
vorcha. Migrant workers are a common sight; so are the charity
volunteers and religious groups. The turian government and its
scientists are daily targets of hatred and blame for not doing more to
stop Kingu. Citadel Emergency Services estimates the refugee count is
over four million displaced, either moving inland or to flotation cities
and other planets, or waiting in temporary housing for new habitats to
be built. Normalcy may eventually come, but it still feels distant.”

http://masseffect.wi...ws_-_March_2010

The Vorcha are good people.


Okay, I stand corrected...still...Vorcha!...:crying:...as a wussy woman, I stay with "ICK!"...pass...:P

#332
LilyasAvalon

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I'm with Golden on that one... Vorcha... ew.

Let's see if the hanar will trade.

#333
Humanoid_Typhoon

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Saphra Deden wrote...


Logical Escape wrote...

How is it more practical to destroy the genophage data as opposed to holding on to it?  What's the point of giving up findings that's already been researched?

because Shepard feels it is too dangeorus and/or because he doesn't see the krogan as possible asset. 

You can't use that line, when people use that in their defence of the CB decision you say its BS,therefore that reason is BS here.

#334
Davie McG

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marshalleck wrote...

And you presume you'll ever again have an opportunity to study just what exactly the Reapers are, how they work, any potential weaknesses, etc. Or access the vast databases of genetic research done by the Collectors. 

So you blow up the base. Great. Now what's your plan?


It'll be a seriously short game if ME3 consists of :

Anderson "so you kept the base?"

Shepard "no..."

*reapers kill everyone game over*

Plot armour will save the paragon's. As the developers have said before their will be multiple good and multiple bad endings, to have a decent number of different successful endings I doubt Bioware would restrict your means of victory to hinge on only one decision.

#335
Saaziel

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marshalleck wrote...

And you presume you'll ever again have an opportunity to study just what exactly the Reapers are, how they work, any potential weaknesses, etc.



We had the Derelict , but TIM messed that one up as well.

In all honesty its absurd that you'll even scratch the surface of technology million or billions of years in the making. let alone test & produce something. Not in the lapse of time it would take for the Reaper fleet to arrive , if Arrival is cannon.

marshalleck wrote...Or access the vast databases of genetic research done by the Collectors.


Worthy salvage , doubtful it would be of any use against the Reapers.

marshalleck wrote...So you blow up the base. Great. Now what's your plan?


Blowing up the base is the only None-meta option.

Its impossible to predict the effects of the Larva Reaper .You have no way of knowing if other collector bases are in the area , or if other ships are to return or if the Reapers have other allies at their disposal that could simply retake the base. Moreover you're not sure that you'll even make it out alive; For all intents and purposes you're fighting a loosing battle.

Destroying the base isn't about "Now what's your plan" because you're a walking dead man already ... Pun intended.

Modifié par Saaziel, 17 août 2011 - 05:30 .


#336
Seboist

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My Shepard keeps the genophage data for leverage. She's skeptical about the long term impact of Wrex's reforms but keeps the data "just in case".

#337
Guest_Saphra Deden_*

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Humanoid_Typhoon wrote...

You can't use that line, when people use that in their defence of the CB decision you say its BS,therefore that reason is BS here.


I can give you concrete reasons why the krogan are worthless. In fact, I'll do it.

1.) They have no space-borne armaments

This means their fleet (even if they even had one) has no teeth.

2.) The Reaper war will be decided in space, not on the ground, thus the krogan are useless as troops

3.) Without Wrex the krogan don't have any unity and so can't really be depended upon as an ally

4.) They're violent brutes would cause just as many problems as a hostile army if we ever deployed them on Earth, so what's the point?

Now if you want to do the same for the CB you are welcome to try but I've already countered them anyway so you'd be wasting your time.

#338
Golden Owl

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Saphra Deden wrote...

Logical Escape wrote...

Of course it undermines the argument, but your argument is equally transparent.  You argue that the renegade way produces better results.


No, I never once argued that. My stance is that the Renegade way has the better approach. It could fail any time and my position wouldn't change because I don't judge Renegade on what it accomplishes (or fails to accomplish), but rather on how it tries to solve problems.

Paragon is all about taking leaps of faith. It has gotten results so far, but that's not because the Paragon path is well thought out and reasoned. It succeeds on luck and nothing else (most of the time).

If a Paragon decision backfires you'll have no recourse because you willingly took a chance. The Renegade however can defend themselves, as they've been forced to do since ME3 came out, by pointing out that they made the most responsible decision they could with the information available at that time.


True....I don't necessarily agree with renegade, but paragon also leaves a lot to be desired...somewhere in the middle seems the best option...though copied and pasted, I have chosen a set path for my Shep for pure fun sake, yes, he is likely to trip over his own ego and get some flack back for his decisions, but it's all about fun for the gamer:


"My favorite Shep of mine is mostly paragon with a touch of renegade
and a smart smattering of neutral for those very reasons....But RP wise
it's actually my full paragon I will be importing to ME3...I have been
thinking on this for a long time, fiddling with his dialog and actions,
etc...but have decided to run a charming though very, very full of
himself full paragon...gets his face healed asap cos he wants to look
good, etc....Top Gun kinda dude....Why? He is cheesy, naive and
hoiler-than-thou, but his fun....Image IPB...the pic I have in my head of him anyway."

#339
marshalleck

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Logical Escape wrote...

marshalleck wrote...

We already knew Cerberus had identified and been working to reverse engineer the IFF. That's why TIM sent you to the derelict Reaper in the first place.


And yet, the one installed in the normandy (supposedly some top of the line vessel) nearly hijacked the whole thing and was only countermeasured by the fact that EDI herself was built with some reaper tech.  And even then, using the IFF still landed them in the middle of a massive debris field.

As I said, with the knowledge that Shephard had then, did he KNOW that the Cerberus would be able to reach the base, and more importantly, did he know that ALL the collectors were destroyed, or that none could reclaim the base?

The IFF didn't hijack anything; it just started broadcasting its location, which the Collectors picked up. 

There was evidence to suggest that the Collector cruiser was one of a kind. At some point EDI does mention that Shepard keeps encountering the same one over and over. It's the only vessel to disengage from the base. Prior to the suicide mission, the team and EDI analyze scans of the Collector base. I can only assume that since nothing is ever mentioned about any other Collectors or any other cruisers, that there are none.  Regardless, if you blow up the base you'll never know there are more out there until they start attacking colonies again, or choose to make themselves known in some way. If they do attack the base, at least it's happening in the center of the galaxy, far away from human colonies. I think this point is pretty much a wash.

#340
Guest_Saphra Deden_*

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marshalleck wrote...

The IFF didn't hijack anything; it just started broadcasting its location, which the Collectors picked up.


Actually it does. That's why the Normandy can't just flee until after EDI has been unshackled.

#341
Humanoid_Typhoon

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Saphra Deden wrote...

Humanoid_Typhoon wrote...

You can't use that line, when people use that in their defence of the CB decision you say its BS,therefore that reason is BS here.


Now if you want to do the same for the CB you are welcome to try but I've already countered them anyway so you'd be wasting your time.

I know this may be hard for you to understand.

In many peoples eyes Cerberus is useless,or at the very least it is too dangerous to give them the base.

So by you applying that to the genphage data,you either yet again kill your credibility by using fallacy,or you validate our reasoning for blowing up the thing.

#342
Warlocomotf

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marshalleck wrote...

The IFF didn't hijack anything; it just started broadcasting its location, which the Collectors picked up.


That's incorrect, it both transmits the location and hijack all systems. Note that when they realize it's transmitting their location, they instantly also lose control over the ship- with the most significant part of the ship still working being the floor lights to guide you.

#343
JGDD

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marshalleck wrote...

The IFF didn't hijack anything; it just started broadcasting its location, which the Collectors picked up. 

There was evidence to suggest that the Collector cruiser was one of a kind. At some point EDI does mention that Shepard keeps encountering the same one over and over. It's the only vessel to disengage from the base. Prior to the suicide mission, the team and EDI analyze scans of the Collector base. I can only assume that since nothing is ever mentioned about any other Collectors or any other cruisers, that there are none.  Regardless, if you blow up the base you'll never know there are more out there until they start attacking colonies again, or choose to make themselves known in some way. If they do attack the base, at least it's happening in the center of the galaxy, far away from human colonies. I think this point is pretty much a wash.


Aren't the Collectors a non-issue now? Clearly controlled by Harbinger who discarded the general right at the end. Without its intervention/control they are pretty much useless drones with no will of their own.

#344
Humanoid_Typhoon

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Lol Marshall,one of your rare mistakes and people jump all over you.

#345
Seboist

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Humanoid_Typhoon wrote...

Lol Marshall,one of your rare mistakes and people jump all over you.


Marshall is a strong Cerberus blood brother. He can take it.

#346
Guest_Saphra Deden_*

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Humanoid_Typhoon wrote...

In many peoples eyes Cerberus is useless,or at the very least it is too dangerous to give them the base.


Those people are blind.

The krogan have never been terribly useful, Cerberus however has been invaluable.

#347
PauseforEffect

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*sigh* too tired to read the last 4 pages so I'll drop this question now.
Renegades who want to keep an intact Alliance fleet in order to stop Sovereign from opening the gate because saving the DA reduces the chance of taking down Sovereign,
What's the guarantee that a fully intact fleet of a single species would have been enough to stop Sovereign? It's a gamble even then to pin all hopes on the Alliance stopping it and just as likely of failure. Should the rest of the reapers have gotten through, the process of extinction would still take a LONG while as several centuries of hunting Protheans did. With evidence of struggle from the organics of the last cycle, it's not irrational of paragons to want to prepare for the war instead of just the battle.
And by the way, the only reason the Council lives in my playthrough is because they never put humans through the kind of hypocritical bullsh$t I've seen pro-human (irony) Cerberus frequently justified inflicting on their own species.

#348
Logical Escape

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Saphra Deden wrote...

The Renegade is first and foremost concerned with making sure there IS a future rather than worrying about an IDEAL future.


The renegade option doesn't guarantee a future while the paragon option doesn't.  That's a gross distortion of the meaning of the options, and frankly, a large straw man fallacy.

Saphra Deden wrote...

Yes it is. Veetor may be uncooperative (though he hasn't been so far), but as Miranda points out if he is given to the quarians they may never get the intel they need. Honestly, what reason do the quarians have to ever forward that intel to Cerberus? It is great that they did, even if it was useless, but all indications up to that point implied that cooperation was not likely.

Distrust with the quarians is already present and is secondary to the task of stopping the colony abductions. In fact a good way to try and restart relations with the quarians is for Cerberus to return Veetor to them (rather than just killing him once he's no longer useful). Recall that when you find Veetor later and he is a mess that Tali will start accusing Cerberus but even Veetor's doctor will confirm that Cerberus did not torture him. So it seems Cerberus made an effort to engender some good will between themselves and the quarians.


The fact that Cerberus made an effort to be humane is meta-gaming.  You don't know that.  At the time of the encounter, you simply knew that Cerberus was a terrorist organization that you probably couldn't trust.

Furthermore, you already have the full security footage, and if reapers are to attack you, you need all the help you can get.  Risking alienating the largest fleet in the galaxy is a BAD idea.

Saphra Deden wrote...

That's quite simple. We are going to war with a technologically superior enemy and to date we don't really have any effective means of countering their abilities. To survive we need information on possible Reaper weaknesses as well as a better understanding of their technology so that we can close the tech gap and devise counter-measures. That can't be done if we blow up the base.


And that comes with risk.  The reaper tech inside the collector base could indoctrinate the scientists that tried to work on it.  The human reaper may have been defeated or dead, but it doesn't mean it fails to exert its influence over organics.  Further, as mentioned, there is no guarantee that there weren't more collectors that could reclaim the base before Cerberus could get there.

If renegade is about ensuring a future and eliminating risks, there's still just as many risks to that plan as the other.

Saphra Deden wrote...

I would say that this choice is mostly callous rather than logical. That said he could have been used as a distraction if Shepard would have attacked instead of standing there and waiting for the cutscene to finish.

Fun fact: if Miranda is with you she will advise that Niftu Cal could complicate things, indicating that she thinks it is best if he is knocked out instead of allowed to charge into battle.


Your argument is that the renegade is "more logical."  in this case, the renegade can be deliberately illogical, seeing as how Niftu was likely to get in the way more than help as a distraction.

Saphra Deden wrote...

This is a question of morals, not logic. Same with Aresh, same with Jacob's dad.

In the case of Miranda's sister she tells you precisely what the reasons are.


And all of these arguments undermine your assertion that renegade = more logical.  Giving up even one gun (as is the case with Ronald Taylor) is illogical.  The most logical solution would be to simply leave him there.

Miranda is nervous about the possibility of speaking to her "twin."  She's making excuses.  It's far more logical that Oriana knows that Miranda is looking out for her.  As mentioned, if Miranda has to move her again, it'd make more sense if Oriana knew her, instead of needing to convince her when time is of the essence.

Saphra Deden wrote...

As with Miranda's case, it is made clear what the reasoning is. If you opt to destroy the data it is either because Shepard feels it is too dangeorus and/or because he doesn't see the krogan as possible asset.  If Wrex is alive then the data could undermine him as his system is built upon the value of females and with a cure females will lose a lot of their value.


IF they created a cure for the genophage, it would likely be years in the future, and not something that would happen over night.  Even IF it did happen overnight, it would also mean that Wrex would no longer need to preside over clan Urdnot and could join you on your quest against the Reapers.  Seeing as how Wrex is a legendary battlemaster, this would bolster your chances and would thus be the logical thing to do.

Saphra Deden wrote...

Samara is a danger to everyone she comes into contact with too. That was the entire backdrop to her recruitment mission, remember? Morinth is only dangerous if you sleep with her and Shepard has no intention of doing that. By being in the position to recruit her he has also proven he is resistant to her charms.

At least she isn't bound by a code which may compel her to kill you as soon as the mission is done. Samara's code actually makes her a lot less predictable. Morinth just wants to survive.


Samara is also obligated to follow you due to her oath.  Morinth is not obligated to do anything.  She's in fact trying to seduce Shepard, which would obviously be disastrous to the mission.  As far as loose ends are concerned, someone who is addicted to sex and killing, and trying to seduce the commander is far more dangerous than someone who nebulously "might kill you if you force [her] to do something particularly dishonorable."

Saphra Deden wrote...

What is more important, one party member or an entire species with a huge fleet? Shepard points out if you do this that the quarians were preparing for war and to make an informed decision they need to have all the facts. He couldn't have known beforehand that doing so woul cause the fleet to split or that Tali would resent him for it.

Don't meta-game.


You can't pick and choose when to pick the individual over the fleet.  Tali is an individual that is more important than any other individual in the fleet.  She's going with you on the suicide mission that will determine if humans even have a shot at survival.  It's obviously grossly important to ensure that she's in the right frame of mind and devoted to the mission.

Secondly, the fleet is going to be more likely to attack the geth if they know "all the facts."  And a unified geth and quarian resistance is preferable.  Even if quarian and geth never make amends, having both there to soak up damage from the reapers is helpful.  Having them go to war with each other, is not.

Saphra Deden wrote...

The crew is expendable. As Shepard says "Us dying doesn't do them any favors." The priority is the mission, the Collectors, not the crew. At this point they're useless to you anyway. You don't need them to pilot the ship and on the Collector base they are a burden which requires that you lose part of your team to keep them safe.

It sucks, but they must be sacrificed.


They "must" be sacrificed?  I wasn't aware of that.

Secondly, the fact that they are expendable doesn't mean it's advantageous to treat them like crap.  Common sense dictates that if they would be more willing to support a commander that's nice to them.  Even if they are expendable, it wouldn't hurt to have them more firmly in your corner.

#349
Humanoid_Typhoon

Humanoid_Typhoon
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Saphra Deden wrote...

Humanoid_Typhoon wrote...

In many peoples eyes Cerberus is useless,or at the very least it is too dangerous to give them the base.


Those people are blind.

The krogan have never been terribly useful, Cerberus however has been invaluable.


I knew this wouldn't be simple.

In your eyes they have been invaluable, to quote Samara "You can put 3 Humans in the same room and there will be 6 different opinions"  alot of people think they are more trouble then they are worth.

Just because you think something is right doesn't make it so.

So do yourself a favor and stop arguing your points by using fallacy.

#350
Logical Escape

Logical Escape
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marshalleck wrote...

The IFF didn't hijack anything; it just started broadcasting its location, which the Collectors picked up. 

There was evidence to suggest that the Collector cruiser was one of a kind. At some point EDI does mention that Shepard keeps encountering the same one over and over. It's the only vessel to disengage from the base. Prior to the suicide mission, the team and EDI analyze scans of the Collector base. I can only assume that since nothing is ever mentioned about any other Collectors or any other cruisers, that there are none.  Regardless, if you blow up the base you'll never know there are more out there until they start attacking colonies again, or choose to make themselves known in some way. If they do attack the base, at least it's happening in the center of the galaxy, far away from human colonies. I think this point is pretty much a wash.


Not only did it broadcast the location, it also hijacked the normandy.  The thrusters were offline and EDI had to be manually plugged in to the AI core for the ship to be operational again.

One particularly cruiser dogged Shepard, but that's not evidence that the whole of the collectors population only had one cruiser.  And because the Collector Base scan turned up empty doesn't mean that there weren't other Collectors out there.  As I said, don't meta-game.  There was no way for Shepard to be sure that the galaxy was free of collectors, or that they couldn't get to the base before Cerberus, or that they couldn't overpower Cerberus if Cerberus got there first.  Or that Cerberus wouldn't succumb to indoctrination from the reaper tech on board.  There were many risks in that scenario too.