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Anyone else feeling disappointed and pessimistic from what they are seeing from Mass Effect 3 so far?


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#226
leggywillow

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Nope, I'm pumped.  I'm so invested in the story at this point that Bioware could announce ME3 is a dancing game and I still wouldn't cancel my CE preorder.

#227
NPH11

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I'm cautiously optimistic right now. The game looks great so far, but I'm worried that ME3 will suffer from Bioware attempting to sell it to people who haven't played the other games while disappointing those who are huge fans of the series. The comments I see floating around from people about how ME3 will be a good starting point for those new to the series has me worried.

But Bioware hasn't disappointed me before, so I'm sure I'll be pleased with the final product.

#228
aridor1570

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ZoSo159 wrote...

So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.


Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.

#229
Spectreshadow

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 It isn't reasonable to feel dissapointed about a game that still has 6 more months of development.  Wait until  January before you really start judging it.

#230
HK-90210

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I've heard nothing to dampen my hopes for ME3, and plenty that has simply fueled the fire. From what I've seen, if they decided to do multiplayer(a decision I could not bring myself to support), I would only be slightly less optomistic, but still pumped, because the singleplayer experience looks to be topnotch. ME3 FTW.

#231
KingDan97

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Spectreshadow wrote...

 It isn't reasonable to feel dissapointed about a game that still has 6 more months of development.  Wait until  January before you really start judging it.

This is reasonable. By January they'll be on final polish for things like animations and graphics due to the final rush to gold. Right now the animators know these aren't the final working parts, and that they have another 5 months at least to work on it. Priestly wasn't saying that it definitively wasn't Aria when we saw her squadmate icon in the level design video, all he was saying was that it was an asset still in development and it could change drastically by the time the game launches.

If anyone is wondering why that's relevant I'm drawing a parallel between that being in flux 7 months out and the animations being in flux. Hell, they're still recording dialogue and building levels, all we're seeing so far are a few of the more polished examples. For instance, the geometry clipping in the EA demo with the Krogan Female's holding chamber bothered the everliving hell out of me, that doesn't mean that I think that's the final product.

I mean, if we're really gonna start picking nits here. Mass Effect 1 had horribly broken physics, terrible pop in, "talking head" conversations, a cumbersome prologue the likes of which led to it's DLC losing points on reviews just because they came with the knowledge that most people would have to trudge through it again as both were released so far out that most people had beaten the game and traded it in already, and the elevators. OH THE ELEVATORS. Oh but I'm just attacking the technical shortcomings of a game that shouldn't be put under such hard light because that would just be uselessly bashing something.


Of course with Mass Effect 2, you people still can't just stop crying about every little flaw that was in it. It's not a matter of "Oh, you can't have a problem with that." It's an issue of you neglecting to even consider the fact that the game you consider so damned perfect could even potentially hold flaws. And of course any flaws it did have that can be mentioned obviously pale in comparisson to anything in ME2(Constant loading circle when walking around the wards, same 2 boring loading screens when entering buildings or traveling between star systems, or stars, and excruciatingly long elevator to the bottom level of the Normandy all obviously being better than the option of using dynamic loading screens that are actually somewhat interesting)

Modifié par KingDan97, 17 août 2011 - 06:28 .


#232
Spectreshadow

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Thank you KingDan for having the knowledge not to have a heart attack over something still in development.

#233
Spanky Magoo

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Cant wait for the game myself, Miranda and Grunt reveal and I would be set until march

#234
GreenSoda

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All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).

Often such an attempt ends in a watered down product (see DA2).

Modifié par GreenSoda, 17 août 2011 - 07:03 .


#235
Logical Escape

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ZoSo159 wrote...

So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.


Yes, this is what I don't get either.  It looks like ME3 is bringing back a lot of the customization options from ME1.  Both games in the series have done a decent job with dialogue decisions affecting the outcome, and improved combat doesn't mean the RPG elements weaken.

#236
sedrikhcain

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Logical Escape wrote...

ZoSo159 wrote...

So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.


Yes, this is what I don't get either.  It looks like ME3 is bringing back a lot of the customization options from ME1.  Both games in the series have done a decent job with dialogue decisions affecting the outcome, and improved combat doesn't mean the RPG elements weaken.



Isn't it really a street-cred thing? RPG=deep, complex, artistic gameplay, shooter=mindless, juvenile 'pew, pew, pew'?

#237
Sirawersome

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You know what i've had it with blha blah i'm dissapointed by this game i havn't played yet i remember this kinda thing before mass effect 2 and that game kicked ass and i'm sure this one will too. If not trade it in for a better game simple.

#238
sedrikhcain

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GreenSoda wrote...

All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).

Often such an attempt ends in a watered down product (see DA2).



This is branching off slightly from topic but when did the "win" button become the "awesome" button? Just curious. I missed that update.

#239
GreenSoda

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aridor1570 wrote...

ZoSo159 wrote...

So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.


Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.

Seriously. Bethesda games never were known for their engaging questlines and overall great story telling. Cornerstones of any RPG. Now they are going to introduce random questgeneration in Skyrim. How does that fit with "good RPG" ?

#240
sedrikhcain

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aridor1570 wrote...

ZoSo159 wrote...

So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.


Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.



Post. of. the. week.

#241
GreenSoda

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sedrikhcain wrote...

GreenSoda wrote...

All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).

Often such an attempt ends in a watered down product (see DA2).



This is branching off slightly from topic but when did the "win" button become the "awesome" button? Just curious. I missed that update.

Never. That was from DA2's marketing. If you want a ME3 specific example for focusing on "awesome" combat than perhaps the introduction of the omni-blade is a better example.

#242
mineralica

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sedrikhcain wrote...

This is branching off slightly from topic but when did the "win" button become the "awesome" button? Just curious. I missed that update.

During the DA2 promotional: "everytime you push a button, something awesome happens". With example - answer on "what so awesome happens when we press 'w' button" there was an expansive comment about how femHawke walks.

And just common oversaturation of BW marketing with the word "awesome"

#243
zingro

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Combat MEH They can do whatever they want with the combat side of the game, as long as they expand on the relationship and emotional drama with my sexy lezy femshep+Liara partner IM HAPPY :)

Oh yeah! I want more snuggle time options with Liara in my cabin after a hard days work shooting bad guys. :P

Does Bioware even read this? They better talk about what I want in the ME3 meetings god damnit!!!111

grrr :X

#244
Robhuzz

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GreenSoda wrote...

All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).

Often such an attempt ends in a watered down product (see DA2).


Same here. The marketing so far seems to be EA trying to cater to pure shooter fans to try ME3, hence having heavily combat focused trailers and demo's. Still, the RPG elements I've seen in the E3 demo made me very happy. And I figured it's not so bad the trailers and demos are all so focused on combat, as it means less plot specific spoilers will be leaked, leaving more of a surprise for march 9th... There's a silver lining to this after all.

#245
Candidate 88766

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Why do people get so tied up about the genre? The only things that matter are the story and that our choices have real consequences. Thats what'll make it a Mass Effect game. 


Besides, we've all already shown we play games that aren't proper RPGs - we all played ME1...

aridor1570 wrote...

ZoSo159 wrote...

So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.


Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.

Haha, glorious!

#246
Shockwave81

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O.K, so OP doesn't like the omniblade intro/outro because it doesn't emphasise the RPG elements.

I too feel that it comes off cheesy, but it's a great deal more exciting than seeing a spinning dialog wheel with EA's logo appearing in the middle.

#247
Logical Escape

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sedrikhcain wrote...

Isn't it really a street-cred thing? RPG=deep, complex, artistic gameplay, shooter=mindless, juvenile 'pew, pew, pew'?

Yep.  And it's also why I find it so funny.  I haven't seen a single RPG that doesn't involve combat in some capacity.

But I guess you have to have crappy combat to count as a "real RPG."  Well, I guess I don't want to play a "real RPG" then.

#248
Lotion Soronarr

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Anyone else feeling disappointed and pessimistic from what they are seeing?


*raises hand*

I get a feeling the the setting/universe and story are getting progresively worse.

#249
Lotion Soronarr

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Shockwave81 wrote...

O.K, so OP doesn't like the omniblade intro/outro because it doesn't emphasise the RPG elements.

I too feel that it comes off cheesy, but it's a great deal more exciting than seeing a spinning dialog wheel with EA's logo appearing in the middle.


Exciting? Depends who you ask... the intro makes me groan... it's so "EA"..

#250
KotorEffect3

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Lotion Soronnar wrote...

Anyone else feeling disappointed and pessimistic from what they are seeing?


*raises hand*

I get a feeling the the setting/universe and story are getting progresively worse.



Maybe you should wait until the game comes out and play it before jumping on the hypernegativity bandwagon.