Anyone else feeling disappointed and pessimistic from what they are seeing from Mass Effect 3 so far?
#226
Posté 17 août 2011 - 05:50
#227
Posté 17 août 2011 - 05:51
But Bioware hasn't disappointed me before, so I'm sure I'll be pleased with the final product.
#228
Posté 17 août 2011 - 05:53
ZoSo159 wrote...
So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.
Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.
#229
Posté 17 août 2011 - 05:59
#230
Posté 17 août 2011 - 06:02
#231
Posté 17 août 2011 - 06:17
This is reasonable. By January they'll be on final polish for things like animations and graphics due to the final rush to gold. Right now the animators know these aren't the final working parts, and that they have another 5 months at least to work on it. Priestly wasn't saying that it definitively wasn't Aria when we saw her squadmate icon in the level design video, all he was saying was that it was an asset still in development and it could change drastically by the time the game launches.Spectreshadow wrote...
It isn't reasonable to feel dissapointed about a game that still has 6 more months of development. Wait until January before you really start judging it.
If anyone is wondering why that's relevant I'm drawing a parallel between that being in flux 7 months out and the animations being in flux. Hell, they're still recording dialogue and building levels, all we're seeing so far are a few of the more polished examples. For instance, the geometry clipping in the EA demo with the Krogan Female's holding chamber bothered the everliving hell out of me, that doesn't mean that I think that's the final product.
I mean, if we're really gonna start picking nits here. Mass Effect 1 had horribly broken physics, terrible pop in, "talking head" conversations, a cumbersome prologue the likes of which led to it's DLC losing points on reviews just because they came with the knowledge that most people would have to trudge through it again as both were released so far out that most people had beaten the game and traded it in already, and the elevators. OH THE ELEVATORS. Oh but I'm just attacking the technical shortcomings of a game that shouldn't be put under such hard light because that would just be uselessly bashing something.
Of course with Mass Effect 2, you people still can't just stop crying about every little flaw that was in it. It's not a matter of "Oh, you can't have a problem with that." It's an issue of you neglecting to even consider the fact that the game you consider so damned perfect could even potentially hold flaws. And of course any flaws it did have that can be mentioned obviously pale in comparisson to anything in ME2(Constant loading circle when walking around the wards, same 2 boring loading screens when entering buildings or traveling between star systems, or stars, and excruciatingly long elevator to the bottom level of the Normandy all obviously being better than the option of using dynamic loading screens that are actually somewhat interesting)
Modifié par KingDan97, 17 août 2011 - 06:28 .
#232
Posté 17 août 2011 - 06:52
#233
Posté 17 août 2011 - 06:55
#234
Posté 17 août 2011 - 07:00
Often such an attempt ends in a watered down product (see DA2).
Modifié par GreenSoda, 17 août 2011 - 07:03 .
#235
Posté 17 août 2011 - 07:08
ZoSo159 wrote...
So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.
Yes, this is what I don't get either. It looks like ME3 is bringing back a lot of the customization options from ME1. Both games in the series have done a decent job with dialogue decisions affecting the outcome, and improved combat doesn't mean the RPG elements weaken.
#236
Posté 17 août 2011 - 07:11
Logical Escape wrote...
ZoSo159 wrote...
So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.
Yes, this is what I don't get either. It looks like ME3 is bringing back a lot of the customization options from ME1. Both games in the series have done a decent job with dialogue decisions affecting the outcome, and improved combat doesn't mean the RPG elements weaken.
Isn't it really a street-cred thing? RPG=deep, complex, artistic gameplay, shooter=mindless, juvenile 'pew, pew, pew'?
#237
Posté 17 août 2011 - 07:11
#238
Posté 17 août 2011 - 07:12
GreenSoda wrote...
All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).
Often such an attempt ends in a watered down product (see DA2).
This is branching off slightly from topic but when did the "win" button become the "awesome" button? Just curious. I missed that update.
#239
Posté 17 août 2011 - 07:12
Seriously. Bethesda games never were known for their engaging questlines and overall great story telling. Cornerstones of any RPG. Now they are going to introduce random questgeneration in Skyrim. How does that fit with "good RPG" ?aridor1570 wrote...
ZoSo159 wrote...
So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.
Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.
#240
Posté 17 août 2011 - 07:15
aridor1570 wrote...
ZoSo159 wrote...
So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.
Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.
Post. of. the. week.
#241
Posté 17 août 2011 - 07:15
Never. That was from DA2's marketing. If you want a ME3 specific example for focusing on "awesome" combat than perhaps the introduction of the omni-blade is a better example.sedrikhcain wrote...
GreenSoda wrote...
All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).
Often such an attempt ends in a watered down product (see DA2).
This is branching off slightly from topic but when did the "win" button become the "awesome" button? Just curious. I missed that update.
#242
Posté 17 août 2011 - 07:21
During the DA2 promotional: "everytime you push a button, something awesome happens". With example - answer on "what so awesome happens when we press 'w' button" there was an expansive comment about how femHawke walks.sedrikhcain wrote...
This is branching off slightly from topic but when did the "win" button become the "awesome" button? Just curious. I missed that update.
And just common oversaturation of BW marketing with the word "awesome"
#243
Posté 17 août 2011 - 07:44
Oh yeah! I want more snuggle time options with Liara in my cabin after a hard days work shooting bad guys.
Does Bioware even read this? They better talk about what I want in the ME3 meetings god damnit!!!111
grrr :X
#244
Posté 17 août 2011 - 07:52
GreenSoda wrote...
All in all I think ME3 looks promising right now. The only thing that somewhat worries me is that BW will try too hard to please as much people as possible ("everyone's bi !", "ME3 is a good entrance point in the series", "We're considering mp", "combat is press-awesome button", etc...).
Often such an attempt ends in a watered down product (see DA2).
Same here. The marketing so far seems to be EA trying to cater to pure shooter fans to try ME3, hence having heavily combat focused trailers and demo's. Still, the RPG elements I've seen in the E3 demo made me very happy. And I figured it's not so bad the trailers and demos are all so focused on combat, as it means less plot specific spoilers will be leaked, leaving more of a surprise for march 9th... There's a silver lining to this after all.
#245
Posté 17 août 2011 - 08:56
Besides, we've all already shown we play games that aren't proper RPGs - we all played ME1...
Haha, glorious!aridor1570 wrote...
ZoSo159 wrote...
So if it is a good shooter then it HAS to be a bad RPG? I don't see why people keep saying that. Look at Skyrim it has both and from what I have seen of Mass Effect 3 it does to.
Yeah, and Skyrim's trailer showed no RPG mechanics at all and yet people claim it to be the RPG of 2011.
#246
Posté 17 août 2011 - 09:23
I too feel that it comes off cheesy, but it's a great deal more exciting than seeing a spinning dialog wheel with EA's logo appearing in the middle.
#247
Posté 17 août 2011 - 09:32
Yep. And it's also why I find it so funny. I haven't seen a single RPG that doesn't involve combat in some capacity.sedrikhcain wrote...
Isn't it really a street-cred thing? RPG=deep, complex, artistic gameplay, shooter=mindless, juvenile 'pew, pew, pew'?
But I guess you have to have crappy combat to count as a "real RPG." Well, I guess I don't want to play a "real RPG" then.
#248
Posté 17 août 2011 - 09:39
Anyone else feeling disappointed and pessimistic from what they are seeing?
*raises hand*
I get a feeling the the setting/universe and story are getting progresively worse.
#249
Posté 17 août 2011 - 09:44
Shockwave81 wrote...
O.K, so OP doesn't like the omniblade intro/outro because it doesn't emphasise the RPG elements.
I too feel that it comes off cheesy, but it's a great deal more exciting than seeing a spinning dialog wheel with EA's logo appearing in the middle.
Exciting? Depends who you ask... the intro makes me groan... it's so "EA"..
#250
Posté 17 août 2011 - 09:44
Lotion Soronnar wrote...
Anyone else feeling disappointed and pessimistic from what they are seeing?
*raises hand*
I get a feeling the the setting/universe and story are getting progresively worse.
Maybe you should wait until the game comes out and play it before jumping on the hypernegativity bandwagon.




Ce sujet est fermé
Retour en haut




