sympathy4saren wrote...
I'm a huge Mass Effect fan, but it seems like they just turned it into a pure shooter with dialogue.
The Mass Effect series has pretty much always been 90% shooting and dialogue. And really, dude, what kind of combat were you expecting? Turn-based block-moving?
Listen. Combat is easy to market. Yeah, there is SO much more to the game, but what happens when we talk about the story? SPOILERS ZOMG RUINED FOREVER. Additionally, the combat was somewhat subpar in the previous installments, and now that they've fixed it they want to show it off.
The introduction with the omnitool is cheesy. The ending with Shepard waiving the omniblade is cheesy.
Space magic, blue alien virgins, and saving the galaxy is also cheesy. But you're not complaining about that, are you? Alternatively, you COULD think of the omni-blade as a new awesome toy. Kind of like vanguard-muthaf*ckin'-charge.
The new Atlas or whatever gives me nightmarish chills of a game I despise....Halo. So does the omniblade.
You know what the omni-blade and Atlas mech remind me of? Starcraft. And I looooove me some Starcraft. Y u no Halo?
The premise of this game revolves around saving Earth from an alien invasion.
Actually, it revolves around saving the galaxy. Earth was the first to get hit.
It's clear rpg elements that are allegedly in the game are playing second fiddle by far to the shooting...almost like its thrown in just to appease.
But they have guns! GUNS! One assumes that, when people have guns, they are going to shoot them! And now, when you are told that you can do more cool things with your guns, you complain that you don't like guns anymore. What.
Default FemShep got a plastic redo.
It's a conspiracy. EA is in cahoots with the beer companies, so they made FemShep look like the St. Pauli Girl to subliminally advertise.
Well, actually, people just voted and liked the blonde best. Maybe the beer companies falsified the polls?
I'm pretty sure the series has changed forever...and not for the good. Am I the only one who feels this way? Let's have a respectful discussion.
Frankly, if I'm going to spent a large chunk of the game in combat, I want that combat to be good. The combat looks very good. So yay, combat. I admit I'm slightly concerned for the non-combat aspects, but I find the BW employee tweets very reassuring. And like so many have said, how do you market that sh*t without giving the story away?