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Anyone else feeling disappointed and pessimistic from what they are seeing from Mass Effect 3 so far?


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#426
Someone With Mass

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Gatt9 wrote...


-No matter how "Seasoned" you are (And that's never really established,  the extent of his seasoning),  shooting a weapon while under fire is nowhere near as easy as people seem to think it is.  You're not aiming,  you're moving,  he's moving,  this is not something you just become perfect at really fast.  Hollywood has told everyone lies for decades,  most "Seasoned" soldiers aren't going to hit their target on the first shot.  Or to put it another way,  there's a reason why Automatic and Burst fire modes exist,  and it's *not* because soldiers are able to aim perfectly under all conditions after their first battle.


Guess why the weapons in Mass Effect have targeting computers.

#427
nitefyre410

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So this is the response that Bioware expects from its fanbase - god I feel bad for those guys cause this is just sad.

#428
Vilma

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Never occurred to me to feel disappointed before even trying the game. Never, ever judge anything based on marketing!

Why, oh why must this forum be so bloody negative about bloody everything?

#429
SGT WEAR SK1

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Vilma wrote...

Never occurred to me to feel disappointed before even trying the game. Never, ever judge anything based on marketing!

Why, oh why must this forum be so bloody negative about bloody everything?


I blame society today and what is considered cool. -I.E. Reading is uncool (I am an avid reader), ignorance or the act of being ignorant (ranting, raving, general Napolean syndrome, regardless of one's height) is the new fad, cynicism is the new flavor of the generation and the individual that is thankful for what they do have is trumped by those that always yearn for the unattainable and diss everything else due to their own lacking, be it morally or physically, etcetera..

I am amped for the game and am impatiently waiting to get my Shepard on in the third..kudos to anyone with a product on the market in this age of malcontents and debbie downers, lol..keep up the good work Bioware..

#430
Gatt9

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Someone With Mass wrote...

Gatt9 wrote...


-No matter how "Seasoned" you are (And that's never really established,  the extent of his seasoning),  shooting a weapon while under fire is nowhere near as easy as people seem to think it is.  You're not aiming,  you're moving,  he's moving,  this is not something you just become perfect at really fast.  Hollywood has told everyone lies for decades,  most "Seasoned" soldiers aren't going to hit their target on the first shot.  Or to put it another way,  there's a reason why Automatic and Burst fire modes exist,  and it's *not* because soldiers are able to aim perfectly under all conditions after their first battle.


Guess why the weapons in Mass Effect have targeting computers.


I've played two ME games now and I haven't had the "targeting computers" do anything,  did they do something in the version of the game you received?  Was there a patch I missed?

Or were they just a random blurb of lore that actually doesn't make any sense?

Because a soldier staring at a computer read out in the middle of a firefight instead of paying attention is going to have a life expectancy measured in seconds...

#431
Ahriman

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Vilma wrote...
Why, oh why must this forum be so bloody negative about bloody everything?

It's negative even about itself. What else do you expect from large and old community?

Modifié par Wizz, 20 août 2011 - 04:13 .


#432
Epic777

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Gatt9 wrote...

Someone With Mass wrote...

Gatt9 wrote...


-No matter how "Seasoned" you are (And that's never really established,  the extent of his seasoning),  shooting a weapon while under fire is nowhere near as easy as people seem to think it is.  You're not aiming,  you're moving,  he's moving,  this is not something you just become perfect at really fast.  Hollywood has told everyone lies for decades,  most "Seasoned" soldiers aren't going to hit their target on the first shot.  Or to put it another way,  there's a reason why Automatic and Burst fire modes exist,  and it's *not* because soldiers are able to aim perfectly under all conditions after their first battle.


Guess why the weapons in Mass Effect have targeting computers.


I've played two ME games now and I haven't had the "targeting computers" do anything,  did they do something in the version of the game you received?  Was there a patch I missed?

Or were they just a random blurb of lore that actually doesn't make any sense?

Because a soldier staring at a computer read out in the middle of a firefight instead of paying attention is going to have a life expectancy measured in seconds...


You get this in me2: Assault Rifle Accuracy (Targeting VI)

#433
Abirn

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My main concern is that in ME1 the reapers were made out to be these unstoppable gods hell bent on extermination. It would appear they have been downgraded to a simple army in ME3. I want that feeling of doom you get from the first time you played ME1. Reapers should be gods but now we learn that well there's only 2 of them that are like gods and the rest are normal weaklings. Kind of destroys the feeling.

#434
Kasai666

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SGT WEAR SK1 wrote...

Vilma wrote...

Never occurred to me to feel disappointed before even trying the game. Never, ever judge anything based on marketing!

Why, oh why must this forum be so bloody negative about bloody everything?


I blame society today and what is considered cool. -I.E. Reading is uncool (I am an avid reader), ignorance or the act of being ignorant (ranting, raving, general Napolean syndrome, regardless of one's height) is the new fad, cynicism is the new flavor of the generation and the individual that is thankful for what they do have is trumped by those that always yearn for the unattainable and diss everything else due to their own lacking, be it morally or physically, etcetera..

I am amped for the game and am impatiently waiting to get my Shepard on in the third..kudos to anyone with a product on the market in this age of malcontents and debbie downers, lol..keep up the good work Bioware..

Being of said new generation, I agree with everything you said. Everybody I go to school hates books, is ignorant and idiotic. 

#435
JonnyOwen

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Dude, they will show as much action as possible. I doubt hours, and hours of dialogue would be good for trailers where people will gain lots of anticipation.

#436
Someone With Mass

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Gatt9 wrote...

I've played two ME games now and I haven't had the "targeting computers" do anything,  did they do something in the version of the game you received?  Was there a patch I missed?

Or were they just a random blurb of lore that actually doesn't make any sense?

Because a soldier staring at a computer read out in the middle of a firefight instead of paying attention is going to have a life expectancy measured in seconds...


Read the Codex entry under Small Arms.

"Top-line weapons also feature smart targeting that allows them to correct for weather and environment. Firing on a target in a howling gale feels the same as it does on a calm day on a practice range. Smart targeting does not mean a bullet will automatically find the mark every time the trigger is pulled; it only makes it easier for the marksman to aim."

These computers can also be upgraded.

Modifié par Someone With Mass, 20 août 2011 - 05:02 .


#437
Travie

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I"m feeling 10x more encouraged then disappointed with the implied direction of the series.

#438
Sombrero Bandit

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I'm excited for thr game. I wish they would just talk about exploration more because that's one of the things I liked most about the ME series.

#439
Il Divo

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Someone With Mass wrote...

Gatt9 wrote...

I've played two ME games now and I haven't had the "targeting computers" do anything,  did they do something in the version of the game you received?  Was there a patch I missed?

Or were they just a random blurb of lore that actually doesn't make any sense?

Because a soldier staring at a computer read out in the middle of a firefight instead of paying attention is going to have a life expectancy measured in seconds...


Read the Codex entry under Small Arms.

"Top-line weapons also feature smart targeting that allows them to correct for weather and environment. Firing on a target in a howling gale feels the same as it does on a calm day on a practice range. Smart targeting does not mean a bullet will automatically find the mark every time the trigger is pulled; it only makes it easier for the marksman to aim."

These computers can also be upgraded.


So between that and genetic engineering (which has allowed humanity to reach the height of their natural abilities) we can conclude that soldiers should at least be somewhat more capable in this universe than our own present day.

Modifié par Il Divo, 20 août 2011 - 05:09 .


#440
Ultramarinus

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Mass Effect 2 abandoned everything that made the first game as a passable RPG and still got ridiculous scores and sales. Even DA2 is more of a RPG than ME2. So I wouldn't be surprised if they continue with ME3 as ME2 was, a poor shooter with dialogue. I don't see anything indicating otherwise from preview info.

What's the most ironic is that Bioware accusing Final Fantasy not being RPG, while their games turned into hack & slash & shoot fests now.

#441
tonnactus

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Someone With Mass wrote...


Guess why the weapons in Mass Effect have targeting computers.


And for everyone who read the books: To hit a target while moving is nearly impossible with an assault rifle, even with this computers....

#442
Fixers0

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 Mass Effect has allready been dragged into the cartoonish less-then-stellar 'awesome' Sci-Fi direction,  where writers disregard lore as soon as it comes in the way of what they are trying to tell, or where picking up one gun will cause they entire squad to have it, or the general Universe is being dumbed down in order to make normal people know what's going one and where they need to go, so no, i won't be really dissapointed at a thematic or Sci-Fi level if this trend will continue the only thing that i fear is that Designers break even more lore, or start inventing even more BS to make this game accesable for everyone.

On a gameplay level, the style hasn't changed, just hide behind a wall and pew pew, and while option an customization are expanded, it will still be brought into the same flat and boring video-game style absolutly changing nothing in the overall experiance.

#443
Il Divo

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Fixers0 wrote...

 Mass Effect has allready been dragged into the cartoonish less-then-stellar 'awesome' Sci-Fi direction,  where writers disregard lore as soon as it comes in the way of what they are trying to tell, or where picking up one gun will cause they entire squad to have it, or the general Universe is being dumbed down in order to make normal people know what's going one and where they need to go, so no, i won't be really dissapointed at a thematic or Sci-Fi level if this trend will continue the only thing that i fear is that Designers break even more lore, or start inventing even more BS to make this game accesable for everyone.


Please, don't flatter yourself. There is nothing particularly intelligent about Mass Effect 1 that a normal person couldn't understand. This isn't Aristotelian philosophy we're talking about here. You're not "special" because you were able to follow the storyline.

Modifié par Il Divo, 20 août 2011 - 06:27 .


#444
Guest_Catch This Fade_*

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Il Divo wrote...

Fixers0 wrote...

 Mass Effect has allready been dragged into the cartoonish less-then-stellar 'awesome' Sci-Fi direction,  where writers disregard lore as soon as it comes in the way of what they are trying to tell, or where picking up one gun will cause they entire squad to have it, or the general Universe is being dumbed down in order to make normal people know what's going one and where they need to go, so no, i won't be really dissapointed at a thematic or Sci-Fi level if this trend will continue the only thing that i fear is that Designers break even more lore, or start inventing even more BS to make this game accesable for everyone.


Please, don't flatter yourself. There is nothing particularly intelligent about Mass Effect 1 that a normal person couldn't understand. This isn't Aristotelian philosophy we're talking about here. You're not "special" because you were able to follow the storyline.


I think comprehending the story of the MGS series would be a more impressive feat.

#445
DarkPsylocke26

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If you all complaining about ME so much don't play it anymore, and don't play ME 3.

#446
Admoniter

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Ehh I'm sure the combat side of things will be fine, I'm much more concerned if they can actually strike a decent balance this time. So far I have seen combat, combat and more combat, with just the tiniest inkling of skill trees and customization and while they both appear fine I haven't seen enough to say one way or another if this is what I want furthermore I'm not going to be happy unless some numbers are thrown alongside those blue bars. I'm still holding out for some decent exploration as well as a decent economy/inventory but haven't seen anything so far, so like I said still holding out for something.

As for the story, presentation and the overall feel of the game; I am much more skeptical about how these will be handled. I'm not convinced that ME3 has strayed from the style over substance and rule of coolisms that practically oozed out of the second game. But I can accept that ME3 probably isn't going to stray from ME2s formula. So in the end I'm just going to wait and see, but this will probably be the last ME title for me, the hook that the original had is gone and the overall presentation has strayed from what made ME unique.

So at this exact moment I don't have enough to judge anything aside from the combat but since there is more (hopefully) to the game than just combat. I will wait until more details are released if I like what I see I will leave me preorder untouched if I don't bargain bin it is. DX:HR is sure to keep me busy for a long time to come anyways.

#447
Illiandri

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Il Divo wrote...

Fixers0 wrote...

 Mass Effect has allready been dragged into the cartoonish less-then-stellar 'awesome' Sci-Fi direction,  where writers disregard lore as soon as it comes in the way of what they are trying to tell, or where picking up one gun will cause they entire squad to have it, or the general Universe is being dumbed down in order to make normal people know what's going one and where they need to go, so no, i won't be really dissapointed at a thematic or Sci-Fi level if this trend will continue the only thing that i fear is that Designers break even more lore, or start inventing even more BS to make this game accesable for everyone.


Please, don't flatter yourself. There is nothing particularly intelligent about Mass Effect 1 that a normal person couldn't understand. This isn't Aristotelian philosophy we're talking about here. You're not "special" because you were able to follow the storyline.



Mr 4 opera singers who kick ass please don't hurt this mans' feelings. The ability of acquiring a prototype and then replicating it is obviously in the realm of the impossible as it requires the usage of imaginary equipment like 3D printers or automated machinery!!!!!!! Obviously finding 23rd century equipment in a CCCP satelite is far more realistic.

In all seriousness now both games had their flaws that are appearing to be addressed in ME3. We are getting back custom mods for weapons without having to carry 50 versions of the same item but with slightly better characteristics. Team members are getting more realistic armour, an issue that was addressed even in ME2 with the second appearance pack. ME2 lacked the depthness of story of ME1 but introduced us to some new brilliant characters like Zaeed flippin Messani or Legion. I don't mind the combat trailers because combat trailers do not SPOIL THE BLOODY STORY!!!! like the ME2 trailers. God I was pissed off about that. Banter is back, without elevators and hey once they polish the walking animations it will be glorious. I am looking forward to ME3 because it looks up to now to be a good balance between "I am a wizard" and pew pew. Also Shepard has a man beard now.

#448
Fixers0

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Il Divo wrote...

Fixers0 wrote...

 Mass Effect has allready been dragged into the cartoonish less-then-stellar 'awesome' Sci-Fi direction,  where writers disregard lore as soon as it comes in the way of what they are trying to tell, or where picking up one gun will cause they entire squad to have it, or the general Universe is being dumbed down in order to make normal people know what's going one and where they need to go, so no, i won't be really dissapointed at a thematic or Sci-Fi level if this trend will continue the only thing that i fear is that Designers break even more lore, or start inventing even more BS to make this game accesable for everyone.


Please, don't flatter yourself. There is nothing particularly intelligent about Mass Effect 1 that a normal person couldn't understand. This isn't Aristotelian philosophy we're talking about here. You're not "special" because you were able to follow the storyline.



As i recall, i'm not flattering anyone here.

With  Mass Effect 1, despite that somethigns were rushed, a handfull technical problems and some poor excutions here and there it ended up being a great experiance.

Mass Effect 2, while being pretty enjoyable game and some having some great characters setups, was just to dumbed down on on all kinds of levels and insulting my knowledge of the previous game and the general lore.

#449
didymos1120

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Illiandri wrote...

Obviously finding 23rd century equipment in a CCCP satelite is far more realistic.


Or being able to ignore/better tolerate hostile environments just by putting one person in some hideous Devlon armor. Or being able to purchase a "Geth Armory" resale license.....REALISM!

#450
Raizo

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Very.