I'm sure this has been brought up a number of times between a dozen or ten million, but I figured I'd broach the subject once more.
I'm sure most of us have heard at one point there were at least two other Origins considered, one of which actually had some in limited in game implementation. (When I saw the Dragon Age demo at GenCon '08, the dialogue options in several conversations referenced the PCs origin as a commoner from Redcliffe). Those origins, of course, were the aforementioned Human Commoner (from Redcliffe) and the Human Awwar Barbarian, from the Frostback Mountains.
That said, I would love to see these two origins reappear at a later date as DLC. I would have loved to play my Human character as a Barbarian warrior, for certain, and the Human Commoner does leave that nice, genre-iconic Everyman option open (Even though I think from what I've seen of the Human Noble origin, I'd prefer that to a Commoner)
Anyway, just throwing the thought out there,.
Cut Origins Released as DLC? (Human Commoner/Barbarian)
Débuté par
Song of Wyrd
, oct. 31 2009 09:46
#1
Posté 31 octobre 2009 - 09:46
#2
Posté 26 novembre 2009 - 06:12
Because the player's choice of origin story has an affect on dozens of conversations throughout the game (which means scripting, voice over, and oodles of testing time), adding origins after the fact would entail contracting and scheduling not just implementation and testing time, but getting those same voice actors back into the studio to record just a few extra lines, which would be prohibitively expensive for very little benefit.
Remember also that any new dialogue will also have to be translated into all the different languages the game was released in, plus all the localized VO. And the entire game would have to be tested with all of these new origins. Let me repeat that: the entire game! And that is no mean feat.
All of that for a couple of different lines here and there throughout the game? Unless that package sold for a ridiculous amount of money or we could guarantee a certain number of sales, it simply wouldn't be worth the trouble. Sorry, folks.
Remember also that any new dialogue will also have to be translated into all the different languages the game was released in, plus all the localized VO. And the entire game would have to be tested with all of these new origins. Let me repeat that: the entire game! And that is no mean feat.
All of that for a couple of different lines here and there throughout the game? Unless that package sold for a ridiculous amount of money or we could guarantee a certain number of sales, it simply wouldn't be worth the trouble. Sorry, folks.





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