Cut Origins Released as DLC? (Human Commoner/Barbarian)
#1
Posté 31 octobre 2009 - 09:46
I'm sure most of us have heard at one point there were at least two other Origins considered, one of which actually had some in limited in game implementation. (When I saw the Dragon Age demo at GenCon '08, the dialogue options in several conversations referenced the PCs origin as a commoner from Redcliffe). Those origins, of course, were the aforementioned Human Commoner (from Redcliffe) and the Human Awwar Barbarian, from the Frostback Mountains.
That said, I would love to see these two origins reappear at a later date as DLC. I would have loved to play my Human character as a Barbarian warrior, for certain, and the Human Commoner does leave that nice, genre-iconic Everyman option open (Even though I think from what I've seen of the Human Noble origin, I'd prefer that to a Commoner)
Anyway, just throwing the thought out there,.
#2
Posté 31 octobre 2009 - 09:53
The Avvar is more interesting, and I don't think it ever got past early development.
Regardless, Origins are a highly unlikely DLC due to the amount of work needed and voice acting. They would need to get all voice actors that have origin specific lines back to re-record. The only one that may have most of that done, is the Human Commoner, but as I said, they cut that for a reason.
#3
Posté 31 octobre 2009 - 09:56
#4
Posté 31 octobre 2009 - 09:56
The devs said in the old forums that seeing new origins as DLC is unlikely because it would involve a huge amount of work, especially in terms of voice acting (since many NPCs apparently refer to your origin in some way in their dialog).
So, unless most of the VA was already done for the Human commoner or barbarian origins, I wouldn't hold my breath.
I'll admit that it would be one of the most interesting options for DLC though.
#5
Posté 31 octobre 2009 - 10:27
#6
Posté 31 octobre 2009 - 10:29
#7
Posté 31 octobre 2009 - 10:48
As for genericism, I think the Human Commoner could have been given some spark, but I can also understand trying to make people stretch their wings. It does feel a bit odd that the baseline fantasy race has only one origin, but its nothing big. I'm just forever looking for more options.
#8
Posté 20 novembre 2009 - 05:41
#9
Posté 20 novembre 2009 - 05:54
#10
Posté 20 novembre 2009 - 05:57
Randy1083 wrote...
I don't really buy the excuse that the Human Commoner origin was too generic to be included, because the Dalish Elf origin was about as generic and bland as could be.
It's elves, what do you expect? Then again I consider all of the origins generic.
#11
Posté 20 novembre 2009 - 05:58
#12
Posté 20 novembre 2009 - 06:06
Maybe so, but I thought the Human Noble and the Mage origins were at least entertaining. The Dalish Elf origin was just boring.Myrkale wrote...
It's elves, what do you expect? Then again I consider all of the origins generic.Randy1083 wrote...
I don't really buy the excuse that the Human Commoner origin was too generic to be included, because the Dalish Elf origin was about as generic and bland as could be.
I haven't played through the other origins yet. I'm not terribly enthusiastic about the Dwarves or City Elf.
#13
Posté 20 novembre 2009 - 06:28
Randy1083 wrote...
Maybe so, but I thought the Human Noble and the Mage origins were at least entertaining. The Dalish Elf origin was just boring.Myrkale wrote...
It's elves, what do you expect? Then again I consider all of the origins generic.Randy1083 wrote...
I don't really buy the excuse that the Human Commoner origin was too generic to be included, because the Dalish Elf origin was about as generic and bland as could be.
I haven't played through the other origins yet. I'm not terribly enthusiastic about the Dwarves or City Elf.
The Dwarf Noble is easily the best origin, IMO. Wonderfully crafted and executed. City Elf had a good concept, good lead-in and a nice, bloody confrontation.
I agree though, the Dalish Elf origin is easily the least interesting.
#14
Posté 20 novembre 2009 - 09:25
Just saying, if they had dialog for human commoner they should have included it, it would have been fun... then again, maybe the origin story wasn't that good? Every origin has some background on why you're awesome - how would human commoner be different than city elf?
I know nothing about the cut origins so I have no idea.
#15
Posté 20 novembre 2009 - 09:28
#16
Posté 20 novembre 2009 - 09:32
It requires lots of internal integration (references at various points), but is only use to players really wanting to play through completely from scratch.
Compare that to the DLC like Warden's Keep and Ostagar, where you can play the DLC content at any point between Lothering and even after beating the game. And it requires no further integration beyond the map.
#17
Posté 20 novembre 2009 - 09:34
#18
Posté 20 novembre 2009 - 09:41
It would make sense,given that we would be talking about 15-20 hours of content and a sizeable budget which would make the heavy voice recording possible.
Modifié par spernus, 20 novembre 2009 - 09:42 .
#19
Posté 25 novembre 2009 - 11:49
not consider the Magi to be a real background - you don't get to choose
between it and another unlike with the other two classes - Apostate,
anyone?) background for humans. Yes, a human commoner background will
probably have some of that generic RPG background about it - but isn't
that what the brilliant folks of Bioware have imagination for?
Modifié par Nikolaus, 25 novembre 2009 - 11:55 .
#20
Posté 25 novembre 2009 - 11:56
The latter is much easier to finish up and integrate, while the former is almost like starting from scratch.
#21
Guest_SirenCurse_*
Posté 26 novembre 2009 - 12:07
Guest_SirenCurse_*
Brian Chung wrote...
You also have to remember that cut content can be in any stage of development, from on paper/a couple lines in a test conversation to having the model made and voice lines recorded (Shale).
The latter is much easier to finish up and integrate, while the former is almost like starting from scratch.
Really!? so what you are saying is that BioWare wont add more origins to the game?
I have to say that i'm very disappointed! i was hoping for a templar origin or another human origin
#22
Posté 26 novembre 2009 - 12:14
#23
Posté 26 novembre 2009 - 12:17
Modifié par RavenholmeCP42, 26 novembre 2009 - 12:18 .
#24
Posté 26 novembre 2009 - 12:19
#25
Posté 26 novembre 2009 - 12:23
Brian Chung wrote...
You also have to remember that cut content can be in any stage of development, from on paper/a couple lines in a test conversation to having the model made and voice lines recorded (Shale).
The latter is much easier to finish up and integrate, while the former is almost like starting from scratch.
Which is sad, because I'm totally for a Human Commoner origin, or even Barbarian.





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