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Cut Origins Released as DLC? (Human Commoner/Barbarian)


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#51
Nikolaus

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Well, that seems to sum the hopes of new backgrounds for Vanilla DAO. I would think that perhaps in the future with an expansion pack - not just any DLC - we could see new backgrounds. But yes, when you think of eveyrything it involves, it wouldn't really be practical to include any that were cut before completion at this point.

Modifié par Nikolaus, 27 novembre 2009 - 02:15 .


#52
Guest_eisberg77_*

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Going by what was just said by the developers, it sounds like adding in origins through an expansion pack would be just to much work. I would rather them make a continuation of the storyline and spend all their resources on that rather then spending the money on creating origins and then reworking Origins game.

#53
Loetek

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Stanley Woo wrote...

Because the player's choice of origin story has an affect on dozens of conversations throughout the game (which means scripting, voice over, and oodles of testing time), adding origins after the fact would entail contracting and scheduling not just implementation and testing time, but getting those same voice actors back into the studio to record just a few extra lines, which would be prohibitively expensive for very little benefit.

Remember also that any new dialogue will also have to be translated into all the different languages the game was released in, plus all the localized VO. And the entire game would have to be tested with all of these new origins. Let me repeat that: the entire game! And that is no mean feat.

All of that for a couple of different lines here and there throughout the game? Unless that package sold for a ridiculous amount of money or we could guarantee a certain number of sales, it simply wouldn't be worth the trouble. Sorry, folks.



Thats why

Big expansions > DLC

thats why

#54
orpheus333

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The only Origin i would like to see is an apostate origin. I don't believe that a Human Commoner or Barbarian would be a particularly worthwhile story to tell.

#55
Darpaek

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If you wanna check out the Human Commoner dialogue, download an older version of the No Starting Abilities mod and play a human noble. You still get the noble origin, but when you meet the King he asks you about your accent and you tell him that you're from a small farmhold near Redcliffe. The convo's voiced, too. Basically, the beta mod stripped you of your Noble plot flag on accident.



I wanted to play a noble, so I didn't advance past the King conversation. I am curious however if someone else is willing to do a Human "Commoner" playthru if they'd tell us other dialogue differences they noticed (such as - can you become King/Queen... etc)

#56
Nikolaus

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With expansion pack I meant something like the Throne of Bhaal from Baldur's Gate II - it would be seperate from Vanilla, but would have a whole new region to explore, like the Wilds.

That's something in which we could see new backgrounds - like I said, not just any DLC. But oh, this is to be left for future. We shall see.

Modifié par Nikolaus, 27 novembre 2009 - 02:43 .


#57
Palathas

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Stanley Woo wrote...

Because the player's choice of origin story has an affect on dozens of conversations throughout the game (which means scripting, voice over, and oodles of testing time), adding origins after the fact would entail contracting and scheduling not just implementation and testing time, but getting those same voice actors back into the studio to record just a few extra lines, which would be prohibitively expensive for very little benefit.

Remember also that any new dialogue will also have to be translated into all the different languages the game was released in, plus all the localized VO. And the entire game would have to be tested with all of these new origins. Let me repeat that: the entire game! And that is no mean feat.

All of that for a couple of different lines here and there throughout the game? Unless that package sold for a ridiculous amount of money or we could guarantee a certain number of sales, it simply wouldn't be worth the trouble. Sorry, folks.


Heh, so putting in a new origin would only take a couple of lines of code and a few minutes of extra dialogue? If you were a flea! :P

It's a shame but it's completely understandable.

Modifié par Palathas, 27 novembre 2009 - 02:51 .


#58
Guest_SirenCurse_*

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I still want a expansion pack with one or two new origins,some more plots and romances but i guess that will never happen instead we will continue to gett small pointles DLC that really does not add much to the game Posted Image

I'm really starting to get disappointed in Bioware!

#59
thisisme8

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Stanley Woo wrote...

Because the player's choice of origin story has an affect on dozens of conversations throughout the game (which means scripting, voice over, and oodles of testing time), adding origins after the fact would entail contracting and scheduling not just implementation and testing time, but getting those same voice actors back into the studio to record just a few extra lines, which would be prohibitively expensive for very little benefit.

Remember also that any new dialogue will also have to be translated into all the different languages the game was released in, plus all the localized VO. And the entire game would have to be tested with all of these new origins. Let me repeat that: the entire game! And that is no mean feat.

All of that for a couple of different lines here and there throughout the game? Unless that package sold for a ridiculous amount of money or we could guarantee a certain number of sales, it simply wouldn't be worth the trouble. Sorry, folks.


*Jim Carrey voice*  So you're saying there's a chance!

#60
Guest_eisberg77_*

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thisisme8 wrote...



*Jim Carrey voice*  So you're saying there's a chance!


:lol:  Bravo, that made me laugh.

#61
Deathstyk85

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one thing to remember, most people say "i dont want any more dlc give me an expansion!" chances are they will release the expansion as a DLC, instead of out on disc. if not for convenience of not having to ship it out, but also to save monies. DLC, is simply anything you can download, fallout 3s expansions came out as dlc first, then they were released on disc in special package deals.

personally, i would just cut out the expansion on disc part,and stick to releasing it for download until much later when they have all the expansions/add-ons in a big package deal.

and in response to stanley woo, im fairly certain you guys could guarantee a certain number of sales for anything you release, as the few dlcs you have out now have already made insane amounts of money,and pretty much anything "dragon age" that gets released will be bought up like hot cakes. but i do understand what your saying, it just seems like alot of bother for something so small.

#62
ozenglish

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michaelzihan wrote...

An Apostate mage origin is necesary!


Usually I wouldn't back the idea of an origin being thrown in as DLC because that would make a lot of hard work to redo the entire game for the voice acting, but damned if you aren't right for that one. Could you imagine the dialogue between you, Allistair and Morrigan???

#63
rpgplayer1

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A question:
How much of commoner origin dialog/voiceover is left in data files?

If there is some, maybe it would be salvagable, without too prohibitive cost. And if many new DLCs were planned, whcih include companion voiceovers, for example, maybe recording some extra lines in one go for same actor go could reduce costs.

Modifié par rpgplayer1, 28 novembre 2009 - 12:02 .


#64
El Codge

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rpgplayer1 wrote...

A question:
How much of commoner origin dialog/voiceover is left in data files?


Sorry for the bump, but this is something i'd like to know as well.

If you mess about with the debug scripts (specifically the zz_orz_debug), there's a menu tree that allows you to respec the character's origin, one of which is Human Commoner.

I'm going to load an Noble Ostagar save tonight and set this flag to see how much is left - should be interesting!

#65
Bryy_Miller

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VanDraegon wrote...

SirenCurse wrote...

Brian Chung wrote...

You also have to remember that cut content can be in any stage of development, from on paper/a couple lines in a test conversation to having the model made and voice lines recorded (Shale).

The latter is much easier to finish up and integrate, while the former is almost like starting from scratch.


Really!? so what you are saying is that BioWare wont add more origins to the game?
I have to say that i'm very disappointed! i was hoping for a templar origin or another human origin Posted Image




Funny, i didnt see him say the wouldnt ever add any other origins. Quite the leap you are making.


I feel you missed a perfect opportunity for mockery here. I mean, this guy is essentially saying "I don't care about the technical details, I just want you to do it for me".

#66
Inarai

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I wonder how much work it would take to simply open the Dalish and Human Noble origins to mages?

#67
SirGladiator

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Opening up various origins to mages can be done via mods, and probably will be done soon (if it hasn't been done already). As for new origins I agree its best to wait until either an expansion or sequel, DLC should be something that works for all characters regardless of their origin.

#68
immortal_scream

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I'd pay so much to play as a barbarian. They're simply awesome in every game.

#69
Aedan_Cousland

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Although highly unlikely in DLC, I would love to see at least a human commoner origin in the sequel. A barbarian origin would be interesting as well, or perhaps a Qunari.

#70
Few87

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A barbarian origin would be really nice to see. Maybe more elf origins though. That would be best i think.

#71
RinpocheSchnozberry

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The human commoner or human origin offers almost nothing new in drama or story. It would be a waste of time. I wouldn't buy it. City Elf, tribal elf, "slave mages," and playing nobles are all a little different than you would normally expect. Sure, they aren't unseen or unknown, but they're different enough to be interesting.




#72
th3warr1or

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Qunari Origin pl0x.

#73
Bibdy

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I guess some of you didn't read the comment from a developer on page 2...new Origins aren't going to happen. The cost of getting voice actors back in studio and testing everything from scratch is too great for such a small amount of content.



DLC is best left to extra items, mini-adventures and more flavour to keep the game fresh and reason to come back to the game every now and then and replay it, not keep building up the game into some gargantuan monstrosity that could have just been a separate expansion or even sequel.

#74
naledgeborn

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They should. Trailer Warden looks more Chasing Barbarian than Ferelden Noble. I would pay $30 for a Human Barbarian origin if it came along with expanison size content which Bio Ware probably has lying around unpolished.

Modifié par naledgeborn, 07 décembre 2009 - 01:28 .


#75
Bluefuse

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These are all ideas that are best suited for a sequel. It wouldn't carry much meaning as DLC.