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DA 2 was NOT a cash grab


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#1
Zanallen

Zanallen
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I have been seeing this spouted about here and there on the forums quite a bit lately. "Oh, Bioware made DA2 to just to make some quick money and cash in on Origins' success." Frankly, I don't even understand how someone could think that was true. It is asinine and really does Bioware a diservice.

Look, the fact of the matter is, if Bioware wanted to make a quick and easy sequel, they would have made Dragon Age: Origins 2. They already had the data from Origins so why change anything if they just wanted to throw out a game for some fast cash? Why alter the engine? Why change game mechanics? Why change the art style? All those things cost time and money that they wouldn't have needed to do if they just wanted to trick Origins fans into buying a crappy sequel.

If Bioware had wanted to make a quick and easy sequel, they would have done it much like Awakening. Keep the core mechanics intact, keep the engine and art style. Hell, keep the Warden (Orlesian or Fereldan) so you don't need to come up with a story for a new PC. Keep the majority of the companions and NPCs to cut back on new models. Keep the sound track. Keep the game set in Ferelden so you can reuse a good number of location assets. Then all Bioware would need to do would be to create a few new NPCs, maybe a new companion or two and a couple new locations. Then comes the story. Hell, the darkspawn make great enemies. Why not have Morrigan's ritual awaken two archdemons? If the warden refused, maybe she tried anyway and the failure caused the archdemons to awaken? Super Blight, baby!

And thus you have a quick and dirty sequel that requires very little work on Bioware's part.

Instead, Bioware decided to change things, to try and improve the game and make a more enjoyable experience. Did they succeed? Debateable. However, the point is that they tried. They didn't sit on their laurels and rehash the same crap over and over again. They were ambitious, overly so whjen you consider how little time they actually had to make the game. I can't fault them for that.

#2
Stanley Woo

Stanley Woo
  • BioWare Employees
  • 8 368 messages
I think we have enough threads discussing the pros and cons of Dragon AGe II without another one trying to suss out the motivation behind certain business decisions.

End of line.