Zanallen wrote...
I have been seeing this spouted about here and there on the forums quite a bit lately. "Oh, Bioware made DA2 to just to make some quick money and cash in on Origins' success." Frankly, I don't even understand how someone could think that was true. It is asinine and really does Bioware a diservice.
Look, the fact of the matter is, if Bioware wanted to make a quick and easy sequel, they would have made Dragon Age: Origins 2. They already had the data from Origins so why change anything if they just wanted to throw out a game for some fast cash? Why alter the engine? Why change game mechanics? Why change the art style? All those things cost time and money that they wouldn't have needed to do if they just wanted to trick Origins fans into buying a crappy sequel.
If Bioware had wanted to make a quick and easy sequel, they would have done it much like Awakening. Keep the core mechanics intact, keep the engine and art style. Hell, keep the Warden (Orlesian or Fereldan) so you don't need to come up with a story for a new PC. Keep the majority of the companions and NPCs to cut back on new models. Keep the sound track. Keep the game set in Ferelden so you can reuse a good number of location assets. Then all Bioware would need to do would be to create a few new NPCs, maybe a new companion or two and a couple new locations. Then comes the story. Hell, the darkspawn make great enemies. Why not have Morrigan's ritual awaken two archdemons? If the warden refused, maybe she tried anyway and the failure caused the archdemons to awaken? Super Blight, baby!
And thus you have a quick and dirty sequel that requires very little work on Bioware's part.
Instead, Bioware decided to change things, to try and improve the game and make a more enjoyable experience. Did they succeed? Debateable. However, the point is that they tried. They didn't sit on their laurels and rehash the same crap over and over again. They were ambitious, overly so whjen you consider how little time they actually had to make the game. I can't fault them for that.
100% DISAGREE.
1. DA 2 take 50% of Origin dev time or even less. 50% faster == cheaper. Remember that staff you hire cost and faster you get more money == better for your wallet.
2. Why alter engine ? Because you can. It's not like there was a revolution. They just add some effects. There are programmers that only work with the engine so you can put them to work.
3. New models was cheaper. Lack of details, low quality textures, low polygons. There is a thread where they compare armors in DAO and DA 2. DA 2 lack of details show.
4. New coversation system was cheaper. You got less options. Almost no branching and it's much easier to add voice actor to them. It was made stupid so you don't need to have loot of voiced lines. Simple as that.
5. They alter game mechanics to apply for COD crows. People that dont play RPG. Fast and simple stupid. They even didn't bother with placing enemies. They drop them from the sky.
6. They change art style because it was chepaer. It's obvious that you must provide new locations. Look and DAO locations and DA 2. DAO have much more details. More details == more work. Less details == cheaper.
Look at stalls. Wooden table with 2 swords or shield on it. Almost sterile locations. And most of them - claustrophobic. And it's like 10 of them.
7. There is almost no branching in story. Less stuff to think about. Cheaper.
Every single detail tell me - it's cheap. And it was made fast. And it was sell as Dragon Age just to get money from fans. Fans that they are now alienate.
And they never improve the game. Inventory got unimportant trash. Why I carry trash ? You cannot change companion armors. Hawk have only like 3 armors. So it's probably around 10 models for entire game. Conversations are limited to 3 options. Your actions have no impact on main story. Only fights are faster. Some people like it.
Sorry but I 100% disagree. Every single details make me say - cheap, ugly and bad. And I'm sure it was just to make quick money. Good that it sell bad. After 8 weeks sales were 10x worst than Origin. And it was going down all the way.
Modifié par Dariuszp, 18 août 2011 - 06:43 .