ME3 Co-Op: Why Not?
#1
Posté 17 août 2011 - 08:10
Here goes. Commander Shepard has two teammates at all times, barring any solo missions Bioware may decide to put in (which they might if Arrival is any indication).
That means that Commander Shepard has two possible teammates that could be controlled by a local, I repeat Local, friend. Building in online support would take way too much effort for a simple change and is not worth it. Hear that? No online support.
So, given that both the Xbox and PS3 both support local Co-op and they both support First and Second player, why not make Commander Shepard First player, and allow the Second player to choose a squadmate?
Notice I left out PC gamers. That's because as a demographic, they are less likely to possess the necessary space to allow for two players. They also often lack the controllers necessary to utilize this system. They often lack the expertise with the controller to utilize this system. And, above all, developing Co-op for a PC game is much harder than doing it for consoles. Drivers, peripherals, console commands, and all sorts of other things stand in the way and make it much harder.
Back to co-op. All dialog options would be controlled by First player while second player sits idle. Given enough time, the devs could even remove the splitscreen during conversations so that the whole screen was taken up by the Commander talking.
The commander's commands would be directed at only the AI squadmate, leaving the Second player to do as they wish.
Now, these are the things I see getting in the way. First, conversations and exploration aboard the Normandy.
Second, development time.
Third, Deaths.
Aside from development time, I don't consider the other two to be of true consequence. I can already think of two things that could fix those things, one of which has been done already in the Unreal Engine.
If you disagree with any form of multiplayer on principle, I don't care. Your principles are not my principles and there is no way you can force them on me.
PS: If I seem a bit rude, just know I've been up all night getting ready for college and am a little short tempered.
#2
Posté 17 août 2011 - 08:13
Modifié par Captain Crash, 17 août 2011 - 08:14 .
#3
Posté 17 août 2011 - 08:14
#4
Posté 17 août 2011 - 08:19
#5
Posté 17 août 2011 - 08:21
#6
Guest_The Big Bad Wolf_*
Posté 17 août 2011 - 08:22
Guest_The Big Bad Wolf_*
#7
Posté 17 août 2011 - 08:22
#8
Posté 17 août 2011 - 08:24
I won't use it. Go on then charge me less. ha ha!
S'F'
#9
Posté 17 août 2011 - 08:26
Jayman1337 wrote...
I'm not sure if my buddy would like sitting there while I take up all the spotlight in conversations and cutscenes. If it wasn't so heavily focused on the first player, I wouldn't mind it.
Pretty much this
#10
Posté 17 août 2011 - 08:27
#11
Posté 17 août 2011 - 08:30
#12
Posté 17 août 2011 - 08:31
#13
Guest_The PLC_*
Posté 17 août 2011 - 08:31
Guest_The PLC_*
#14
Guest_Catch This Fade_*
Posté 17 août 2011 - 08:33
Guest_Catch This Fade_*
#15
Posté 17 août 2011 - 08:36
#16
Posté 17 août 2011 - 08:40
#17
Posté 17 août 2011 - 08:41
GuardianAngel470 wrote...
Notice I left out PC gamers. That's because as a demographic, they are less likely to possess the necessary space to allow for two players. They also often lack the controllers necessary to utilize this system. They often lack the expertise with the controller to utilize this system. And, above all, developing Co-op for a PC game is much harder than doing it for consoles. Drivers, peripherals, console commands, and all sorts of other things stand in the way and make it much harder.

Other than that:
I wouldn't mind a multiplayer ME game in the future, but I wouldn't want multiplayer in ME3.
Modifié par Whoo71, 17 août 2011 - 08:42 .
#18
Posté 17 août 2011 - 08:44
#19
Posté 17 août 2011 - 08:44
#20
Posté 17 août 2011 - 08:45
#21
Posté 17 août 2011 - 08:49
*scrolls up*
Yep, more illogical arguments. I don't have an urge to play any ME3 multi-player or co-op, but I don't believe that it would be the end of the world either if it were implemented. Single-player and multi-player can be done well in the same game without a loss of quality (though it would take effort of course).
#22
Posté 17 août 2011 - 08:55
Modifié par Unpleasant Implications, 17 août 2011 - 08:56 .
#23
Posté 17 août 2011 - 09:06
If you really want co-op that badly, play the Old Republic when it comes out.
#24
Posté 17 août 2011 - 09:11
And BTW, OP, you acknowledge that this topic has been done to death. Why did you feel the need to open yet another thread on it?
I give up.
#25
Posté 17 août 2011 - 09:12





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