You may have looked at what I wrote, but you don't really accept it. Each of those examples can be dismissed one by one. However, seeing all those together paints a picture. You can go on denying that of course. And you can of course keep on looking at Ken and Mike as visionaries based on what you view as great concepts. Those very same concepts to me point into another direction: Cost reduction and development time reduction.Ariella wrote...
In reverse order: I did look at what you wrote, and with one exception it's all based on circumstantial evidence and interperitation.AngryFrozenWater wrote...
Of course it is not unfair. We are talking about the same company here. Don't make the mistake like so many others here. BW and EA are for all intents and purposes the same company.
About the signs... Look at what I wrote somewhere on this forum before:
I'm not talking about different companies here, I'm talking about A) not knowing what went on behind closed doors that created DA2's budget orwhat all the factors are that motivated EA to release the game in March.
We know none of these things, and using words like "cash grab" imply that any parts of the game people didn't like were done to the sole purpose of making money without regard for the quality of the product. There is no evidence of that. The team may have possibly run out of time, and the money they had may have also not stretched as much as it did back in 2008. These assumptions are more reasonable, especially since they can be backed up by a lousy economy where the US dollar has taken a hit, and where the Euro is in trouble because of potential default in Greece thus a market that has less money for luxury items like video games.No, I think it's interesting these two different individuals came to similar conclusions about the genre, and I also believe that you're not showing the other side of the medal as much as you seem to have concluded that Mr. Laidlaw was in some way responsible for every problem that beset DA2, including any potential monitary and time contraints, and all I'm saying is his position just doesn't have that kind of power. He has to make due with what money he's alloted from higher ups for the project.It is not about blaming anyone. If you believe that Mr Laidlaw is on the same page like Ken Rolston and these peope can be praised as visionaries then that OK, right? If you think I am blaming Mr Laidlaw when I show you the other side of the medal then you don't like that. That doesn't make sense, because according to you only the positive sides can be attributed to these people.
But the fact that money and time may have been tight doesn't change the idea that the genre has room to encompass more than just people who played old school TT and CRPGs, and it's less about the gears and wheels that make the game go than it is about what people experience when they play. It's the experience that matters. If they can make the player care, and they seeem to have done so with reasonable success, if the companion discussion forum is any indication, about Hawke and/or the companions. If they manage to make even one person want to smack the screen because he or shis is pissed at an NPC. If they make a player feel anything in relation to the story they're telling, the development team has done its job because that's the whole point.
DA:O sold well. From what I can see it sold better than DA2. When I read the DA:O forums at the time of its release then I see people posting about playing the game and rarely see any critique there. When I do the same for DA2 then something has changed obviously and a lot of people where unhappy with the new direction. Only the hardcore fans never saw any problems. Of course BW was in denial at the time too. Recently they have changed their stance and instead of passively collecting feedback you can now see them interact on these forums and debate with the critics. And that's a good thing. It's not that Mr Laidlaw changed all of his views, but he did admit that some changes didn't work.
You keep talking about old school RPGs and frankly I don't care, because I am first and foremost a fan of action games, flight sims and FPSs. So that part of your comment does not apply nor interests me. It looks like you want to convince me DA2 is OK. What makes you think I don't love the game? You have to understand that I am a DA:O/DA2 fan. I have completed DA2 four times and nearly done a fifth. You can check that for yourself. Just look at my game profile. That means that I am convinced that DA2 must be doing something right. That doesn't change a thing about the critique I have. The only thing I am concerned about is to have a better DA3. That's the reason for my presence here.




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