Persephone wrote...
IanPolaris wrote...
Persephone wrote...
It did not tank at all. Want a tanked project that killed a franchise? Try the last Might and Magic game.
Actually there are some superficial similiarities between MMX and DA2 if you really want to go there. Given that (as a conservative estimate) about a third of DA2's sales were driven by preorders and thus by DAO's reputation (confirmed by the fact that sales fell off a cliff after week two) and given that DA2 still hasn't hit the 1.5 million sales mark (DAO has hit 3.8 mil roughly and is actually outselling DA2 currently by contrast) is solid evidence that DA2 has in fact tanked.
Why else would Bioware and ML do their Mea Culpa?
-Polaris
1.5 million? Are the official sale numbers out? No, they aren't. I'm tired of estimates done by a site mocked all over the internet for its inaccuracy.
What Mea Culpa? There is no Mea Culpa.
Ever thought that DAII might have revived interest in DAO as in people who bought & played DAII first are buying DAO now as well? I played Gabriel Knight II first and thanks to its brilliance, I ended up buying GK1 later.
The 3.2 million figure for DAO are sold-in numbers. The 2 million number that EA gave for its stockholder report on 7/26/11 are also sold-in numbers.
And you're quite correct. Usually, when sequels are released, the predecessor often gets a sales bump as well.




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