To add to my (and others') previous comments about the now 'defunct' 90s' crowd...and also regarding all games 'becoming the same' due to the thirst for 'action' in games...
I really think it's kinda of foolish of developers to all jump into an already overcrowded market, purely because one or two within that overcrowded market are selling remarkably well.
Jumping into an already overcrowded market means you are just another fish in overcrowded pond. Potential buyers are as likely to buy a million other games, as they are to buy yours. You also have to work a lot harder to make your game stand out from the crowd... something very few titles achieve.
In an effort to give playing Origins a rest, I've bought a few other games this year. Out of these new purchases the only games that have kept my interest are the two Drakensang ones.
I've tried several so-called action RPGs, just to see if I could somehow get in to them. All of them bored me within a very short while of playing. I bought and tried Two Worlds 2, Risen, Titan Quest, and Alpha Protocol... There's a couple more, but they were so 'memorable' I can't even remember their name
I've seen several Action RPGs released this year, their similarity in gameplay only surpassed by the similar way they were all (not so) critically aclaimed. Dungeon Seige 3 & D&D Daggerdale to name a couple, both games derided for their boring repetitive and linear gameplay. Thankfully I didn't go near either of them.
My point is... Dungeon Seige 3 and Daggerdale are were all modern RPGs are going to end up, leaving behind a huge hole for 'Origins type' RPGs. I really hope someone has the vision to fill that gap and cater to those of us he prefer our games with a bit more depth than a cinematic combat fest. There's a hell of a lot of us out there!