May I say, this game is epic. It's my first time playing an RPG, and I'm astounded at the details and how addicting it is! The forums have been fun as well. On to the topic! I'm probably overthinking this, so my apologies for the long post.
When I started building Alistair, I still thought a tank was a vehicle. Needless to say, I've been trying to make him more effective since I started to understand what a tank is and what it can do, but I think he still needs some help heading into the Final Battle. Here are his stats (with equipment bonuses):
Level 19
Templar/Champion
Str 40
Dex 37
Will 21
Magic 14
Cun 17
Con 33
Armor 38
Defence 94
Attack 101
Damage 43.5
Mental Resistance 37
Physical Resistance 65
Fire Resistance 50
Cold Resistance 40
Electricity Resistance 50
Nature Resistance 75
Spirit Resistance 75
Talents:
Shield skills maxed
Templar skills maxed
Champion skills: War Cry
Warrior skills: First line maxed, second line has precise striking but NOT taunt
Equipment:
Ring: Lifegiver
Ring of Ages (+20% resist all elements)
Aneirin's Token (+10% resist electricty, nature, spirit)
Creationist Cord (+10% resist fire, +10% to healing effects)
Duncan's Shield
Juggernaut boots, gloves and chest
Helm of Corruption
Keening Blade (+6 attack, +2 Armour penetration, +3 Cold damage) (GM Flame, GM Flame, M Hale)
Topsider's Honor (+20% Spirit Resist, +6 undead damage) (GM Silverite, GM Silverite, M Silverite)
Other party members: Wynne, Morrigan and my own Mage
I've decided to use Topsider's Honor against the 'spawn and then switch to Keening Blade for the Archdemon.
My Questions:
1. I sacrificed +4 electricity damage on the Keening Blade by using Master Hale instead of Master Lightning to give myself 65 physical resistance. Without it, I drop to 45. But maybe shield wall is enough and I should just go for extra damage? Is 65 physical resistance going to make much difference compared to 45 against the archdemon?
2. Any advantage to putting all the Silverite runes on Keening (making it a glorious darkspawn smiter) and use Topsider with Master Hale rune and 2 elemental damage runes for the archdemon? (I don't really need the spirit resistance boost with helm of corruption)
2. Any advantage to using Key to the City instead of one of the rings? (I doubt it but...)
3. Is using Helm of Corruption worth losing the Juggernaut item set bonus?
4. Without taunt, anything else I can do to attract enemies effectively?
5 Any advantage to using Smith's Heart (+20% fire resist, -1 Dex) or Magister's Shield (Currently on Wynne = +6 Def, +6 Def against Missles, +4% spell resist, -10% nature resist) over Anerins token (+10% spirit, nature, Electricity resist)?
Any suggestions would be most appreciated. Thanks!
Modifié par Spawnhammer, 18 août 2011 - 02:16 .





Retour en haut






