If it’s on one weapon, does it apply/activate as well when the other weapon
strikes as well? Here’s a list of the enhancements I’m curious about:
1.
Attacks ignore enemy armor
2.
X% chance to regenerate stamina/health
3.
+elemental/physical dmg (either on the equipped
runes or the weapon itself)
4.
X% chance to stun
5.
X% chance to slow
6.
X% chance to reduce enemy’s magic resistance
(arcane poison)
7.
X% chance to reduce enemy’s damage (debilitating
poison)
8.
X% chance to knock enemy back (sandal’s special
rune)
Any replies are
appreciated. Thanks!
Modifié par ripstrawberry, 18 août 2011 - 07:29 .





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