Replacements for dead squadmates
#1
Posté 18 août 2011 - 11:12
Basically,
with all the squad vulnerable in SM, and a smaller team planned for ME3
I think there’s a chance, that certain squadmates will return for ME3
but if they’re killed in ME2 they will have replacements to fill the
gaps.
For
example, if you lost Garrus he would be replaced with another Turian
(not necessarily Gavorn, but he is a little similar), just like Wreav
replaces Wrex if you lost him on Virmire.
I don’t ask you silly questions like “who you’d like to replace <place name here>”, I have other concerns.
The
thing is, that in my latest playthrough I killed Samara, hoping that
Morinth will be a valuable companion. Unfortunately, she wasn’t
anything more than few lines of extra dialogue. With Samara you can ask
new questions about Justicars and even try to romance her and fail. With
Morinth all you can talk with her about is given right from the start,
plus the possiblility to epic fail after SM. feel free to prove me
wrong.
I
fear, that this will be the case if replacements for dead squaddies are
implemented - hiring the ‘original’ voice actors and recording full
parts with them, and hiring additional actors for a few extra lines if
you happen to have the ‘original’ dead.
You
have Garrus? That’s fantastic, you’ll be able to discuss few thing’s
with him. You don’t? That’s a shame, because Gavorn says 3 sentences
throughout the entire game.
If replacement squaddies are meant to appear in ME3 they’d better be a valuable addition to the series. Not like Morinth.
#2
Posté 18 août 2011 - 11:16
#3
Posté 18 août 2011 - 11:57
As it stands, Bioware will give you a full compliment of squaddies - just those that are dead will not be replaceable in the way you are talking about. You kill Garrus in your previous playthrough, you have to take someone else.
Eg Mission 1 - you can take 2 squaddies with you and if you have everyone you say can choose those 2 from half a dozen. If Garrus can be part of that half dozen, yet in your playthrough in ME2 he is dead then you take your 2 squaddies from a smaller pool. It's not really a consequence though as technically you won't lose content for the mission, just content that specifically involves the dead squaddie. This is all just asumptions I'm making here though.
#4
Guest_Saphra Deden_*
Posté 18 août 2011 - 11:59
Guest_Saphra Deden_*
#5
Posté 18 août 2011 - 01:01
#6
Posté 18 août 2011 - 01:06
#7
Posté 18 août 2011 - 01:08
@S.A.K Stupidity? Oh please... There's nothing stupid about wanting someone, who ''flattens'' the experience for you, gone. There still should be some sort of consequences.
I can't wait to drop Quarian fleet from the orbit, if Tali's death leads into some sort of struggle with them.
#8
Posté 18 août 2011 - 01:22
#9
Posté 18 août 2011 - 02:00
#10
Posté 18 août 2011 - 02:55
Modifié par lovgreno, 18 août 2011 - 02:57 .
#11
Posté 18 août 2011 - 02:59
#12
Posté 18 août 2011 - 03:03
Killing someone in some play through to see consequences is ok in my book. If that charcter is dead in all of the play throughs, that is pretty stupid.Melrache wrote...
No replacements. I wanted to kill the characters, that I had killed and I am willing to ''live'' with the consequences. No point in bringing in half arsed characters and waste resources. Just focus on the squaddies that already exist.
@S.A.K Stupidity? Oh please... There's nothing stupid about wanting someone, who ''flattens'' the experience for you, gone. There still should be some sort of consequences.
I can't wait to drop Quarian fleet from the orbit, if Tali's death leads into some sort of struggle with them.
#13
Posté 18 août 2011 - 03:22
its not stupid, its canon. kaiden is dead in 99% of my playthrus, the only time he shows up in ME2 is when i had to use the default canon because all my mass effect game saves went bye bye [long story]S.A.K wrote...
I can't wait to drop Quarian fleet from the orbit, if Tali's death leads into some sort of struggle with them.
Killing someone in some play through to see consequences is ok in my book. If that charcter is dead in all of the play throughs, that is pretty stupid.
same thing is gonna be true for jacob in ME3. he only survived the sm 2 or 3 times and only because i was tryin to save everyone for the achievement. after i unlocked that bad boy jacob voluteered to die every. single. time.
Modifié par Red Son Rising, 18 août 2011 - 03:23 .
#14
Posté 18 août 2011 - 03:30
or Ymri
Modifié par comrade8472, 18 août 2011 - 03:30 .
#15
Posté 18 août 2011 - 06:01
Buggirl70 wrote...
I support consequences for ME3.
As it stands, Bioware will give you a full compliment of squaddies - just those that are dead will not be replaceable in the way you are talking about. You kill Garrus in your previous playthrough, you have to take someone else.
Eg Mission 1 - you can take 2 squaddies with you and if you have everyone you say can choose those 2 from half a dozen. If Garrus can be part of that half dozen, yet in your playthrough in ME2 he is dead then you take your 2 squaddies from a smaller pool. It's not really a consequence though as technically you won't lose content for the mission, just content that specifically involves the dead squaddie. This is all just asumptions I'm making here though.
I support the consequences idea for ME3. On my playthroughs I always tried to keep everyone alive, although in the earlier runthroughs I sometimes had Jack or Mordin die - until I read that wonderful post by Pacifen and Occom's Razor and Ecael.
In ME2 Tuchanka and the Krogan were headed in a different direction if Wrex was dead. Relations between humans and the other council races were strained if the council was dead. ME1 had consequences on ME2, and I am sure that both will affect ME3.
It will likely be harder to gain the trust of a replacement squaddie. Missions where Mordin is dead would suck - I would rather deal with him than Maelon. Of course, maybe Maelon is dead too - which leads to the overall story having a chance at getting convoluted and lost.
It will be interesting to see how they will make the consequences work in ME3. Save the heterics or not? Save the collector base or not? Push the Quarians toward war or away from it? There are many ways that the game could be different - and it will be interesting seeing them all.
#16
Posté 21 août 2011 - 12:43
#17
Posté 21 août 2011 - 01:17
Modifié par flemm, 21 août 2011 - 02:56 .
#18
Guest_yorkj86_*
Posté 21 août 2011 - 01:18
Guest_yorkj86_*
#19
Posté 22 août 2011 - 08:02
I know exactly what decisions need to be made to keep everyone alive, but I think that it feels more like an actual Suicide Mission if at least a few people die.
#20
Posté 22 août 2011 - 08:18
AmyMac wrote...
I know exactly what decisions need to be made to keep everyone alive, but I think that it feels more like an actual Suicide Mission if at least a few people die.
That's why I always let the whole crew (except Chakwas) die.
#21
Posté 22 août 2011 - 08:29
#22
Posté 22 août 2011 - 09:43
tmoney420 wrote...
how do you prevent at least someone from dying?? i played thru twice first time miranda died after the boss second legion as the doors were closing after he was my tech guy all characters were loyal both times
Since I don't know what you did on your playthrough my best guess is that you lost Miranda's loyalty when siding with Jack during their argument. Unloyal characters ALWAYS die if taken to the final battle.
You lost legion at the door after he went through the vents? That means you appointed the wrong fire team leader. It should be either Miranda or Garrus, and the one you pick has to be loyal. Anyone else will get your tech expert killed.
I actually still haven't heard anyone give a convincing explanation of how this will be handled. It is the aspect of ME3 that I am perhaps most curious about. Doubtless there will be some system where there are potentially more squad members available than slots to fill, but every idea I have seen or come up with on my own has its problems.
Why do we need to handle this in a special way? If you played through ME2 and didn't purposely kill off any squadmembers, you're guaranteed to have James, Liara, Ashley/Kaidan, Garrus and Tali. Rumour has it the vigilante will get added to that list and you've got 6 permanent squadmembers, the same amount you had in ME1. For certain missions you'll have an extra temp squadmember (So far we've seen Legion, Wrex, Mordin) so it'll be enough. Again, people should not in any way be rewarded for losing squad members, either intentionally or not.
Modifié par Robhuzz, 22 août 2011 - 09:48 .
#23
Posté 24 août 2011 - 09:39
He stated that if Garrus is dead there isn't a replacement.
@RobHuzz IIRC someone stated that the number of squadmates would equate to somewhere between ME and ME2 so I think it'll be more than 6, besides which on current listing with the 6 you mention that means the Normandy SR2 will have become the 'Loveboat', there needs to be some non-LI squadmates on there somewhere (as I have a feeling James and Vigilante will be LIs)
tmoney420 wrote...
how do you prevent at least someone from dying?? i played thru twice first time miranda died after the boss second legion as the doors were closing after he was my tech guy all characters were loyal both times
That isn't possible, you must've had Miranda non-loyal to get her killed. I'll wager you sided with Jack during the catfight then in the run where you had Legion die had Miranda as team leader for that first part, then on the other playthrough am guessing you took her with you unless you had a weak 'hold the line' team.
#24
Posté 24 août 2011 - 09:41
#25
Posté 24 août 2011 - 10:21
S.A.K wrote...
Killing someone in some play through to see consequences is ok in my book. If that charcter is dead in all of the play throughs, that is pretty stupid.Melrache wrote...
No replacements. I wanted to kill the characters, that I had killed and I am willing to ''live'' with the consequences. No point in bringing in half arsed characters and waste resources. Just focus on the squaddies that already exist.
@S.A.K Stupidity? Oh please... There's nothing stupid about wanting someone, who ''flattens'' the experience for you, gone. There still should be some sort of consequences.
I can't wait to drop Quarian fleet from the orbit, if Tali's death leads into some sort of struggle with them.
Nah, that's just people removing characters they don't like there's nothing stupid about it. You can't like everything/everybody. Sometimes people are ''happier'' when someone/something isn't there to flatten the mood. :innocent:





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