It would also be reapers>personal grudges,resentments.marshalleck wrote...
I don't self-insert, so your statement about Shepard playing me is irrelevant. But as a ruthless colonist who has dealt with aggressive batarians many times throughout the series, his attitude would very much be "so be it."Humanoid_Typhoon wrote...
This doesn't really warrant a response but I'll do it anyway.marshalleck wrote...
That's inconsistent with my Shepard thus far.Humanoid_Typhoon wrote...
That and he also doesn't want a human/batarian war
You're playing Shepard,Shepard isn't playing you.
So I'll just say Shep doesn't want war with batarians until after the reapers are dealt with.
-SPOILERS- New Normandy SR2 is an Alliance ship to the core? (From Gamescom)
#301
Posté 20 août 2011 - 05:43
#302
Posté 20 août 2011 - 05:47
Could you clarify this a bit,not just the spelling,one what survived?Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
hmm, why would anyone get themselves locked up when they know whats coming?
Because Shep gives a crap about avoiding a war with the batarians and sees submitting to trial as part of his/her duty, (regardless of how distasteful or unfair it is), no matter how much some people would prefer to have the ability to behave differently. You played Arrival, right? The conversation with Hackett at the end covers this.
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong? how much can the Batarians mobilise and that might also be a good reason not to show up due to some "bigger" players entering the galaxy.
We don't know of any survivors,other then the projects crew,the whole point of arrival was to delay the reapers.
Modifié par Humanoid_Typhoon, 20 août 2011 - 05:49 .
#303
Posté 20 août 2011 - 05:48
Humanoid_Typhoon wrote...
Could you clarify this a bit,not just the spelling,one what survived?Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
hmm, why would anyone get themselves locked up when they know whats coming?
Because Shep gives a crap about avoiding a war with the batarians and sees submitting to trial as part of his/her duty, (regardless of how distasteful or unfair it is), no matter how much some people would prefer to have the ability to behave differently. You played Arrival, right? The conversation with Hackett at the end covers this.
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong? how much can the Batarians mobilise and that might also be a good reason not to show up due to some "bigger" players entering the galaxy.
I think one = mass relay (specifically the Mu Relay)
#304
Posté 20 août 2011 - 05:49
Humanoid_Typhoon wrote...
It would also be reapers>personal grudges,resentments.
My Shepard's a pretty rational guy unless batarians are involved. He's got more than a few screws loose due to his past experiences with them.
#305
Posté 20 août 2011 - 05:50
Oh,ok I gotchamarshalleck wrote...
Humanoid_Typhoon wrote...
It would also be reapers>personal grudges,resentments.
My Shepard's a pretty rational guy unless batarians are involved. He's got more than a few screws loose due to his past experiences with them.
I've been trolled.
#306
Posté 20 août 2011 - 05:51
Sisterofshane wrote...
I think one = mass relay (specifically the Mu Relay)
EDIT:ME wiki,that isn't anywhere near where the batarian system,or rather there is nothing to suggest it is...
Modifié par Humanoid_Typhoon, 20 août 2011 - 05:54 .
#307
Guest_HomelessGal_*
Posté 20 août 2011 - 05:53
Guest_HomelessGal_*
You take it to Ilos in ME1. I believe its mentioned it wasn't damaged by the supernova that knocked it out of position.Humanoid_Typhoon wrote...
Mu relay? Is that in the books or something?
Modifié par HomelessGal, 20 août 2011 - 05:53 .
#308
Posté 20 août 2011 - 05:53
I'm not trolling. My Shep's a pretty messed up dude as a result of Mindoir and Torfan. His disturbed nature just doesn't always manifest itself unless there are uppity batarians around.Humanoid_Typhoon wrote...
Oh,ok I gotchamarshalleck wrote...
Humanoid_Typhoon wrote...
It would also be reapers>personal grudges,resentments.
My Shepard's a pretty rational guy unless batarians are involved. He's got more than a few screws loose due to his past experiences with them.
I've been trolled.
#309
Posté 20 août 2011 - 05:58
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
#310
Posté 20 août 2011 - 06:13
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
#311
Posté 20 août 2011 - 06:14
Humanoid_Typhoon wrote...
Sisterofshane wrote...
I think one = mass relay (specifically the Mu Relay)Mu relay?
EDIT:ME wiki,that isn't anywhere near where the batarian system,or rather there is nothing to suggest it is...
I think it was the relay that leads to old Rachni space or something.
#312
Posté 20 août 2011 - 06:15
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
#313
Posté 20 août 2011 - 06:18
Humanoid_Typhoon wrote...
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
Space is a void, the relay didn't get pushed by wind, therefore it's been impacted by accelerated space dust and blown to pieces...
#314
Posté 20 août 2011 - 06:22
Last Vizard wrote...
Humanoid_Typhoon wrote...
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
Space is a void, the relay didn't get pushed by wind, therefore it's been impacted by accelerated space dust and blown to pieces...
Accelerated space dust != Huge M****g asteroid, and until now... well... play Arrival.
#315
Posté 20 août 2011 - 06:26
The Interloper wrote...
Aren't most of the cerebus crew ex alliance who joined specifically to crew the new normandy?
You are indeed correct... Most of them don't necessarily know much of anything about Cerberus because most of them signed on in particular for the Normandy Project itself with no connection to other projects. Cerberus also functions in such a way to keep most of it's members oblivious to other projects or the real workings of thelarger organization as well.
This means that most of the crew has very little operational knowledge on Cerberus but they have vital Expertise to any retrofitting and reverse engineering program going on with the Normandy SR-2. The Kind of knowledge that has made governments and militaries in the past look the other way or grant whole sale pardon/priviledges to people for possessing in the past and likely will again.
A "defecting" scientific/technology team like the one that is left on the normandy are probably the easiest to explain away for staying on the Normandy quite frankly simply because their knowledge of the systems that the SA wants to possess is worth more than locking them up for what might be considered petty connections to a terrorist organization provided they are willing to co-operate with the SA scientists...
#316
Posté 20 août 2011 - 06:29
Last Vizard wrote...
Humanoid_Typhoon wrote...
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
Space is a void, the relay didn't get pushed by wind, therefore it's been impacted by accelerated space dust and blown to pieces...
Energy Waves of various kinds actually travel rather well through space. Some of them will even travel a lot farther than they would on say a planets surface. The "shockwave" of a star going super nova is one of these. You get far enough away and it's not an obliterating impact of force/debris but more of a push on the bodies that are in it's path. Such things like the Mu Relay.
#317
Posté 20 août 2011 - 06:37
Reptillius wrote...
Last Vizard wrote...
Humanoid_Typhoon wrote...
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
Space is a void, the relay didn't get pushed by wind, therefore it's been impacted by accelerated space dust and blown to pieces...
Energy Waves of various kinds actually travel rather well through space. Some of them will even travel a lot farther than they would on say a planets surface. The "shockwave" of a star going super nova is one of these. You get far enough away and it's not an obliterating impact of force/debris but more of a push on the bodies that are in it's path. Such things like the Mu Relay.
In either case, the resulting supernova explosion expels much or all of the stellar material with velocities as much as 10% the speed of light, that is, about 30,000 km/s. When this material collides with the surrounding circumstellar or interstellar medium, it forms a shock wave that heats the plasma up to temperatures well above millions of K. The shock continuously slows down over time as it sweeps up the ambient medium, but it can expand over hundreds of thousands of years and over tens of parsecs before its speed falls below the local sound speed.
not sure however i remember the information in ME1 emphasising the near indestructibility of Relays.
Edit: from wiki, had some people yelling plagiarism before as if i claimed the information came from the top of my head.
Modifié par Last Vizard, 20 août 2011 - 06:39 .
#318
Posté 20 août 2011 - 06:50
Last Vizard wrote...
Reptillius wrote...
Last Vizard wrote...
Humanoid_Typhoon wrote...
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
Space is a void, the relay didn't get pushed by wind, therefore it's been impacted by accelerated space dust and blown to pieces...
Energy Waves of various kinds actually travel rather well through space. Some of them will even travel a lot farther than they would on say a planets surface. The "shockwave" of a star going super nova is one of these. You get far enough away and it's not an obliterating impact of force/debris but more of a push on the bodies that are in it's path. Such things like the Mu Relay.
In either case, the resulting supernova explosion expels much or all of the stellar material with velocities as much as 10% the speed of light, that is, about 30,000 km/s. When this material collides with the surrounding circumstellar or interstellar medium, it forms a shock wave that heats the plasma up to temperatures well above millions of K. The shock continuously slows down over time as it sweeps up the ambient medium, but it can expand over hundreds of thousands of years and over tens of parsecs before its speed falls below the local sound speed.
not sure however i remember the information in ME1 emphasising the near indestructibility of Relays.
Edit: from wiki, had some people yelling plagiarism before as if i claimed the information came from the top of my head.
Is it so hard to believe that the Mu Relay was sitting just outside the destructive zone? Close enough to be moved by the residual force of the blast but also far away enough to no be damaged?
Remember, Dr. Kenson's groupd theorized that any object travelling toward the relays would have to be of sufficient mass (planet-size, density) in order to damage the relay. Dust does not have the required mass (density times volume)
#319
Posté 20 août 2011 - 08:19
Sisterofshane wrote...
Last Vizard wrote...
Reptillius wrote...
Last Vizard wrote...
Humanoid_Typhoon wrote...
......................................."The shockwave from a supernova...."Last Vizard wrote...
didymos1120 wrote...
Last Vizard wrote...
Haven't played Arrival but i've read what happens in it.... was the relay thing a retcon beacues one survived supernova or am i wrong?
No, it didn't survive a supernova. That's a popular misconception. The shockwave from a supernova in an entirely different planetary system knocked it out of its original position. It was only "nearby" in terms of galactic-scale distances.
how can it be moved unless its impacted by matter that is traveling at great speed?
Space is a void, the relay didn't get pushed by wind, therefore it's been impacted by accelerated space dust and blown to pieces...
Energy Waves of various kinds actually travel rather well through space. Some of them will even travel a lot farther than they would on say a planets surface. The "shockwave" of a star going super nova is one of these. You get far enough away and it's not an obliterating impact of force/debris but more of a push on the bodies that are in it's path. Such things like the Mu Relay.
In either case, the resulting supernova explosion expels much or all of the stellar material with velocities as much as 10% the speed of light, that is, about 30,000 km/s. When this material collides with the surrounding circumstellar or interstellar medium, it forms a shock wave that heats the plasma up to temperatures well above millions of K. The shock continuously slows down over time as it sweeps up the ambient medium, but it can expand over hundreds of thousands of years and over tens of parsecs before its speed falls below the local sound speed.
not sure however i remember the information in ME1 emphasising the near indestructibility of Relays.
Edit: from wiki, had some people yelling plagiarism before as if i claimed the information came from the top of my head.
Is it so hard to believe that the Mu Relay was sitting just outside the destructive zone? Close enough to be moved by the residual force of the blast but also far away enough to no be damaged?
Remember, Dr. Kenson's groupd theorized that any object travelling toward the relays would have to be of sufficient mass (planet-size, density) in order to damage the relay. Dust does not have the required mass (density times volume)
just seems like a cop out, find it hard to believe relays survive in a galaxy full of large moving objects now that they can't survive impact.
Modifié par Last Vizard, 20 août 2011 - 08:28 .
#320
Posté 20 août 2011 - 01:22
EDI: !... Don't touch me, you creep!
#321
Posté 20 août 2011 - 01:57
Well said! The exception is of course hardliners like Miranda and turncoats like Jacob and anyone taking orders directly from TIMmy. Those will probably spend a few years on space Guantanamo being interogated before getting twenty to life. Unless they go rogue or go into hiding, you know, what all Cerberus personell that survives more than a year eventualy do.Reptillius wrote...
The Interloper wrote...
Aren't most of the cerebus crew ex alliance who joined specifically to crew the new normandy?
You are indeed correct... Most of them don't necessarily know much of anything about Cerberus because most of them signed on in particular for the Normandy Project itself with no connection to other projects. Cerberus also functions in such a way to keep most of it's members oblivious to other projects or the real workings of thelarger organization as well.
This means that most of the crew has very little operational knowledge on Cerberus but they have vital Expertise to any retrofitting and reverse engineering program going on with the Normandy SR-2. The Kind of knowledge that has made governments and militaries in the past look the other way or grant whole sale pardon/priviledges to people for possessing in the past and likely will again.
A "defecting" scientific/technology team like the one that is left on the normandy are probably the easiest to explain away for staying on the Normandy quite frankly simply because their knowledge of the systems that the SA wants to possess is worth more than locking them up for what might be considered petty connections to a terrorist organization provided they are willing to co-operate with the SA scientists...
#322
Posté 20 août 2011 - 06:24
HogarthHughes 3 wrote...
Likely many other Alliance Admirals would want Normandy technology back under their control. Still, why would they be willing to trust Shepard with it again if they took it away from him/her in the first place? Because the whole "Reaper" thing turns out to be real, thus justifying Shepards apparent destruction of a solar system?
Obviously. Also the VS who is a spectre probably vouches for shepard. Including Admiral Hackett and Anderson
Shepard isn't officially a part of the Alliance when he/she is brought back to life. Members of the Alliance want to detain and question him/her, but Admiral Hackett apparently doesn't allow it. It is simply assumed that Shepard went awol for two years, that alone is enough for Shepard to be stripped of any rank. If Shepard is to have any rank in the Alliance after ME2, it is because he/she is reinstated. Of course Shepard should be put on trial by the Alliance; Shepard is a human, not to mention a former Alliance marine. Given Shepards previous relations with them it makes sense that the Batarians would blame the Alliance for Shepards deeds.
Admiral Hackett could have easily reinstated him without his knowledge. Shepard was part of Fifth fleet.
#323
Posté 20 août 2011 - 06:28
Last Vizard wrote...
just seems like a cop out, find it hard to believe relays survive in a galaxy full of large moving objects now that they can't survive impact.
I don't think it was the asteroid impact that necessarily killed it. Remember the Mass Relay attempted to move it but it seemed a little to big and the size likely resulted in the relay's destruction.
If the Asteroid impact killed it remember a asteroid that size could have hit it with a gigaton level of power which is a **** load of power. Kinetic impact force is focused a lot more focused than the thermal energy of a supernova. Mass Relays seems resistant to heat and cold but large kinetic strikes can kill it.
#324
Posté 20 août 2011 - 06:31
lovgreno wrote...
Well said! The exception is of course hardliners like Miranda and turncoats like Jacob and anyone taking orders directly from TIMmy. Those will probably spend a few years on space Guantanamo being interogated before getting twenty to life. Unless they go rogue or go into hiding, you know, what all Cerberus personell that survives more than a year eventualy do.Reptillius wrote...
The Interloper wrote...
Aren't most of the cerebus crew ex alliance who joined specifically to crew the new normandy?
You are indeed correct... Most of them don't necessarily know much of anything about Cerberus because most of them signed on in particular for the Normandy Project itself with no connection to other projects. Cerberus also functions in such a way to keep most of it's members oblivious to other projects or the real workings of thelarger organization as well.
This means that most of the crew has very little operational knowledge on Cerberus but they have vital Expertise to any retrofitting and reverse engineering program going on with the Normandy SR-2. The Kind of knowledge that has made governments and militaries in the past look the other way or grant whole sale pardon/priviledges to people for possessing in the past and likely will again.
A "defecting" scientific/technology team like the one that is left on the normandy are probably the easiest to explain away for staying on the Normandy quite frankly simply because their knowledge of the systems that the SA wants to possess is worth more than locking them up for what might be considered petty connections to a terrorist organization provided they are willing to co-operate with the SA scientists...
Besides EDI who may or may not have been reporting back simply because it was logical at the time and several of her processes were shackled... You have 3 that actually dealt with the illusive man.
Kelly who dies in the suicide mission.
Miranda who was a project head and worked somewhat closely with him in that reguard and had personal meetings with him as we know.
And Jacob who it's unclear exactly how close he got to the illusive man himself personally but he was involved with more than one cerberus type project.
#325
Posté 20 août 2011 - 06:57
Humanoid_Typhoon wrote...
Combat Information CenterMichel1986 wrote...
Anyone care to explain what CIC means ??? i also did not understand it in Mass Effect 2 when Joker said that.
Thanks for the quick response





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