Satyricon331 wrote...
Given all the attention DAO received for its share of gamers that never finished the game, I thought this CNN article on game completion might be interesting. Completion rates are low ("Many games now have a 40% to 50% completion rate"), but apparently they're rising now that games are getting shorter.
And it's not just dull games that go unfinished. Critically acclaimed ones do, too. Take last year's "Red Dead Redemption." You might think Rockstar's gritty Western would be played more than others, given the praise it enjoyed, but you'd be wrong.
Only 10% of avid gamers completed the final mission, according to Raptr, which tracks more than 23 million gaming sessions.
Let that sink in for a minute: Of every 10 people who started playing the consensus "Game of the Year," only one of them finished it.
The article discusses how gamers are older now and have less free time, which seems to be driving it.
Bad Example, RDR's final mission is hidden, what the game TELLS to be the Final Mission, it's not the Final Mission.
But anyway, i'm not surprised at all.
The Fact of the matter is, this is the rental age, people just don't have time to invest on these kinds of things, and some just don't have patience.
And that is yet another reason why DA2 pisses me off, because i am SURE that the guys from BW saw this, MISINTERPRETED, and simply thought that the people who bought DAO simply weren't interested, when they don't realize is normal(Hell, Mass Effect 2 has a 40 to 50 Percent completition rate!), and it also has not relation with Lenght, short games have this problem too (Portal, PORTAL, has a similar completition rate to Mass Effect 2, a bit higher, but not much.... Do you get that? a 4 hours long game (MAX), was only completed by 40 to 50 of the players!)