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A look at The Old Republic and Guild Wars 2 gamescon raid demo.


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#26
Lord Phoebus

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I thought the textures looked pretty bad in TOR, GW2 went with a cell shaded approach which lets them get a way with low res textures in an artistic fashion, though the animations and vfx looked okay for both games. I think they both should have aimed graphically higher, I didn't see anything that would require better than a nVidia 8800 to run assuming the game was properly optimized and that's an ancient GPU these days. I understand the need to make the game acessible to lower end PCs, but they also want people to play these games for a few years. I think they'll both look pretty dated in a couple of years, though I think GW2's art style will age better.

Is there any feedback on whether I'll be able to play through the campaign solo in GW2 like I did in GW? I really don't care for the MM part of the MMORPG.

Modifié par Lord Phoebus, 19 août 2011 - 02:18 .


#27
aridor1570

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Game sales are not the same as game success, sure it might be a huge success for the company, but after the first month of subscription the game can and most likely will fall to the same category as many other MMOs, a WoW clone.

I could think of a game that had the same pre-release success: Aion, the game was praised pre-release, but at the time when the closed beta started the game's true aspects showed up, it was filled with grind, not surprising as it is a Korean MMO at heart.

#28
aridor1570

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Lord Phoebus wrote...


Is there any feedback on whether I'll be able to play through the campaign solo in GW2 like I did in GW? I really don't care for the MM part of the MMORPG.


Yes, the personal story is soloable, though not all of it is instanced, you'll probably have some parts where it's in the open world, on the bright side they made the game as social as possible, making sure everyone gets credit for a kill in the area.

Modifié par aridor1570, 19 août 2011 - 02:22 .


#29
ErichHartmann

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Blizzard is doing a good job killing WoW themselves. They have lost close to a million subs since Cataclysm launched. Had to happen eventually. It's all downhill from there.

#30
Guest_Capt. Obvious_*

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Guild Wars looks better.

#31
Guest_Luc0s_*

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GUILD WARS 2!


Holy **** I keep getting more psyched about that game. I haven't played Guild Wars for ages, but I'm totally going to play GW2 when it comes out! Oh god, I'm so going to lose whatever is left of my social life. -_-;

#32
sp0ck 06

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I actually think TOR demo was "better."

GW2 looks pretty but seems identical to WoW, maybe I'm just tired of the whole sword and sorcery thing.

TOR looks really cool and cinematic and I like the slightly slower pace of the fights.

#33
Guest_Luc0s_*

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sp0ck 06 wrote...
GW2 looks pretty but seems identical to WoW, maybe I'm just tired of the whole sword and sorcery thing.


That doesn't make sense, because TOR has exactly that: sword and sorcery.

lightsaber = sword

the force= sorcery


TOR en GW2 are pretty identical, but GW2 looks smoother and more cinematic with better animations and better special effects.

The fights in GW2 also look more dynamic. I'm really interested in what GW2 has to offer when it is released.

Modifié par Luc0s, 19 août 2011 - 03:17 .


#34
Nerdage

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aridor1570 wrote...

Game sales are not the same as game success, sure it might be a huge success for the company, but after the first month of subscription the game can and most likely will fall to the same category as many other MMOs, a WoW clone.

I could think of a game that had the same pre-release success: Aion, the game was praised pre-release, but at the time when the closed beta started the game's true aspects showed up, it was filled with grind, not surprising as it is a Korean MMO at heart.

But SWTOR's been in closed beta for a while and there's been nothing to suggest there's anything fundamentally wrong with it, not that I've seen anyway, and finding smaller problems is what beta's all about so you can't hold them against it.

And if 3 million people do buy it within the first year I could easily believe most of them would keep playing.

Also, it's the same genre as WoW, that doesn't make it a "clone". It's pretty much exactly what I would've expected from a KotOR MMO so far, if Bioware came to any of the same conclusions as Blizzard it's because those were just the right decisions for that type of gameplay. What would anybody here have done differently to adapt KotOR to an MMO? Keep the combat pausing? Or the old ability bar that pretty much demanded combat pausing to use effectively? How about letting players take direct control of companions? None of these thing would work in an MMO, but add them back in and you've pretty much got KotOR gameplay (and one broken MMO).

From what I've seen it should definitely feel like its own game and not the "WoW in space" some people make it out to be.

#35
naughty99

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I think TOR will be successful as well. There are millions of hardcore Star Wars fans out there.

I'm having trouble understanding why so many people seem to want WoW to die LOL.

Modifié par naughty99, 19 août 2011 - 03:36 .


#36
Chromie

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naughty99 wrote...

I think TOR will be successful as well. There are millions of hardcore Star Wars fans out there.

I'm having trouble understanding why so many people seem to want WoW to die LOL.


Same here everyone seems to hate the success Blizzard has had. What they fail to realize when WoW dies they wil lprobably try a new MMO and guess where they are going?

Most likely TOR because well they do look similar.

#37
Nerdage

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Luc0s wrote...

That doesn't make sense, because TOR has exactly that: sword and sorcery.

lightsaber = sword

the force= sorcery

That's a bit simplistic. If lore means anything to you then there are massive differences between those analogues. Besides, there are swords/blades in star wars.

But what does that make this guy? An archer?

#38
Nerdage

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naughty99 wrote...

I think TOR will be successful as well. There are millions of hardcore Star Wars fans out there.

I'm having trouble understanding why so many people seem to want WoW to die LOL.

I want my WoW friends to jump ship with me, WoW dying would be the best way to get it. :D

Really though I have no problem with Warcraft, if I did I wouldn't have played it as long as I did, I just want a change and I think TOR is the MMO for me. To each their own and all that.

Edit: The constant comparisons between every other MMO and WoW do irritate me, though. You'd think Blizzard invented and patented the entire genre, the way people talk about it.

Modifié par nerdage, 19 août 2011 - 04:02 .


#39
Guest_Luc0s_*

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nerdage wrote...

Luc0s wrote...

That doesn't make sense, because TOR has exactly that: sword and sorcery.

lightsaber = sword

the force= sorcery

That's a bit simplistic. If lore means anything to you then there are massive differences between those analogues. Besides, there are swords/blades in star wars.

But what does that make this guy? An archer?


Totally a ranger, obviously.

I do care about lore, but lets be honest here, Star Wars is just a fantasy trope in a sci-fi setting, where the Jedi are the sci-fi paladins and the force is their magic/mana.

Heck, it's what makes Star Wars special, unique and different from other sci-fi. Most sci-fi tries to be realistic, while Star Wars is just a fantasy story in a sci-fi setting and that's all it tries to be.

But when we translate it to video-games and gameplay, you have to admit that gameplay-wise the classes in TOR aren't all that different from the classes in other MMORPGs.

Modifié par Luc0s, 19 août 2011 - 04:12 .


#40
Nerdage

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Luc0s wrote...

But when we translate it to video-games and gameplay, you have to admit that gameplay-wise the classes in TOR aren't all that different from the classes in other MMORPGs.

True, but if you're going to write off melee (lightsabers), weapon ranged (blasters) and 'magic' ranged (force) as "same old", what's really left? They're as different as they can be without just being absolutely crazy. Personally, I'd feel completely different playing a jedi sage than I do playing my WoW mage now, or playing a sith warrior instead of a death knight (that's going mainly off of KotOR, and I haven't played any GW so I don't know how they'd compare to any of its classes). If you break them down into their fundamental gameplay mechanics they are similar, but they're still different enough overall to feel different.

That's how I see it, anyway.

Modifié par nerdage, 19 août 2011 - 04:19 .


#41
Andarthiel_Demigod

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sp0ck 06 wrote...

I actually think TOR demo was "better."

GW2 looks pretty but seems identical to WoW, maybe I'm just tired of the whole sword and sorcery thing.

TOR looks really cool and cinematic and I like the slightly slower pace of the fights.


*seems* is the key word. The similarities are superficial but they're quite different. The closest that an MMO got to a WoW clone was Rift.

#42
Chromie

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sp0ck 06 wrote...

I actually think TOR demo was "better."

GW2 looks pretty but seems identical to WoW, maybe I'm just tired of the whole sword and sorcery thing.

TOR looks really cool and cinematic and I like the slightly slower pace of the fights.


I'm sorry but how?! GW2 offers more choice in an encounter it looks like. WoW there is only one way to kill something. Tank takes damage, dps do the safety dance and healers do their thing.

GW2 looked like it offered more variety.

#43
Maverick827

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I don't know what to think of that GW2 demo. I mean, if you could go back a year in time and watch some of the Rift videos, you might think them to be an amazing concept. But after a month of playing Rift, you eventually see all the rifts and then they become boring.

How many times before you kill that same huge dragon before it becomes boring? You can say "never, it will always be fun to me," but then you'd either be an extremely uncommon type of player, or lying.

The GW2 demo was unadulterated gameplay, which isn't bad, but some of us are looking for a little more than that, which SWTOR offers.

#44
Chromie

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Maverick827 wrote...

I don't know what to think of that GW2 demo. I mean, if you could go back a year in time and watch some of the Rift videos, you might think them to be an amazing concept. But after a month of playing Rift, you eventually see all the rifts and then they become boring.


Ummm it looked like a prettier WoW even 1 year ago.

#45
Maverick827

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Ringo12 wrote...

Ummm it looked like a prettier WoW even 1 year ago.

I distinctly remember my guild fawning over the "dynamic rifts" and how "varied" the gameplay was going to be because of them.  Of course, we could also blame this on Trion doing nothing new with Rifts for half a year, other than re-skinning them for every monthly event.

Don't get me wrong, I'm not saying that it's going to be a bad game.  I'm just saying that quality of that video, in my opinion, is more suspect than the quality of the SWTOR video.  I've played BioWare games.  A lot.  I know how replayable player-dialog-gameplay can make a game, so when I see a video about SWTOR, I know what it means.  I know that I'll be able to define my character and, in doing so, heighten every other aspect of the game.

From the GW2 video, I know the game has at least one very large dragon in it.  I'm also not a fan of the art style.  That bobble-head the video was focusing on looked pretty damn stupid in my opinion.

Modifié par Maverick827, 20 août 2011 - 12:20 .


#46
Chromie

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Maverick827 wrote...

Don't get me wrong, I'm saying that it's going to be a bad game.  I'm just saying that quality of that video, in my opinion, is more suspect than the quality of the SWTOR video.  I've played BioWare games.  A lot.  I know how replayable player-dialog-gameplay can make a game, so when I see a video about SWTOR, I know what it means.  I know that I'll be able to define my character and, in doing so, heighten every other aspect of the game.

From the GW2 video, I know the game has at least one very large dragon in it.  I'm also not a fan of the art style.  That bobble-head the video was focusing on looked pretty damn stupid in my opinion.


Lol. I understand but idk when Rift was announced and the beta it played exactly like WoW I mean it was nice mixing classes but it still was the same get the best tank, heals or dps spec and stick what that. GW2 looks different from what I've seen. I don't know anything at all about GW2 actually so I'm judging by a few videos.

Don't get me wrong I'm excited for TOR I have my CE registered and waiting for the beta again but the video looked bad and dissapointing. But judging from what I've played I really really liked it. The crafting and dialogue also.

#47
Morroian

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Ringo12 wrote...

sp0ck 06 wrote...

I actually think TOR demo was "better."

GW2 looks pretty but seems identical to WoW, maybe I'm just tired of the whole sword and sorcery thing.

TOR looks really cool and cinematic and I like the slightly slower pace of the fights.


I'm sorry but how?! GW2 offers more choice in an encounter it looks like. WoW there is only one way to kill something. Tank takes damage, dps do the safety dance and healers do their thing.

GW2 looked like it offered more variety.


This.

I found the TOR video very disappointing whereas I'm getting more psyched for GW2.

#48
Anathemic

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Not to mention GW2's animation looks more fluid and natural than SW:TOR's. Case-in-point: image below.

Posted Image

#49
Seagloom

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No need to look at either demo. I decided to buy Guild Wars 2 and pass on SWtOR months ago. I prefer high fantasy to sci-fi fantasy, and I like most of what ArenaNet has shown in snippets over the months. The way they are handling elementalists is interesting. With any luck mesmer will return and they will put a fun spin on that too.

The promise of dynamic events that have an enduring impact is nice, but what appeals to me about GW2 is its aesthetics and mechanics. I'm looking forward to exploring and killing stuff with a friend. I like Star Wars, but I'm not interested in an MMO based on in it. Claims of single player storytelling on par with average BioWare is not enough to pique my interest. Even it it were amazing, it is only a matter of time before that content ends and what I have left is another bland MMO experience.

Modifié par Seagloom, 20 août 2011 - 03:25 .


#50
Maverick827

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Anathemic wrote...

Not to mention GW2's animation looks more fluid and natural than SW:TOR's. Case-in-point: image below.

Oh, it has better animations?  Well, ****, I'll definitely buy it instead now.  It does in in-game cinematics, right?  Right?

Modifié par Maverick827, 20 août 2011 - 07:11 .